## Problem
When a prebuilt workspace is claimed, the agent reinitializes via a
single fire-and-forget pubsub event over SSE. If the agent's SSE
connection is interrupted at claim time, the event is permanently lost —
the workspace is stuck with no self-healing path.
Additionally, regular (non-prebuild) workspaces had no way to opt out of
the `/reinit` polling loop — agents would reconnect indefinitely to an
endpoint that would never send them anything useful.
## Root Cause
`workspaceAgentReinit` fetches the workspace (with its current
`owner_id`) via `GetWorkspaceByAgentID`, but never checked whether a
claim already happened. It only subscribed to pubsub for future events.
The database already has durable claim state (`owner_id` changes from
`PrebuildsSystemUserID` to the real user), but no layer ever consulted
it on reconnection.
## Solution
### Server-side durable check with first-build-initiator gating
**TOCTOU-safe ordering**: Subscribe to pubsub claim events *before* any
durable checks, so a claim that fires during the check is buffered in
the channel rather than lost.
**First-build-initiator gating**: When `!workspace.IsPrebuild()` (owner
is no longer the system user), look up the first build's `InitiatorID`.
The prebuild reconciler always uses `PrebuildsSystemUserID` as the
initiator. This distinguishes claimed prebuilds from regular workspaces
without any SQL schema changes.
- **Regular workspace** (first build initiator ≠ system user) → **409
Conflict**, agent stops reconnecting
- **Claimed prebuild, build completed** → pre-seed channel with reinit
event and close it, transmitter delivers one-shot then exits
- **Claimed prebuild, build in-progress** → fall through to pubsub
subscription, agent waits for completion event
- **Unclaimed prebuild** → pubsub subscription (existing happy path)
### Declarative reinit events (defense-in-depth)
- Added `UserID` field to `ReinitializationEvent` with JSON tags
- Switched pubsub serialization from raw string to JSON (with
backward-compat fallback for rolling upgrades)
- Populated `UserID` at both the publish site and the durable check
### Agent SDK: 409 handling
`WaitForReinitLoop` detects 409 Conflict from the server and closes the
`reinitEvents` channel, cleanly exiting the retry goroutine.
### Agent CLI: fixed two bugs + added reinitCtx
- **Closed channel (`!ok`)**: now blocks on `<-ctx.Done()` instead of
`continue`, keeping the current agent running. Previously this would
leak agents by skipping `agnt.Close()` and re-entering the loop.
- **Duplicate owner reinit**: cancels `reinitCtx` (stops the reinit
goroutine), then blocks on `<-ctx.Done()`. Previously `continue` would
skip cleanup and create a new agent on the next loop iteration.
- **`reinitCtx`**: a cancellable child of `ctx` passed to
`WaitForReinitLoop`, allowing the agent to stop the reinit HTTP polling
after reinit completes.
### Agent-side idempotency
Tracks `lastOwnerID` in the agent reinit loop — duplicate events for the
same owner are skipped.
## Testing
- **"unclaimed prebuild receives reinit via pubsub"**: prebuild owned by
system user, pubsub event triggers reinit
- **"claimed prebuild receives one-shot reinit on reconnect"**: first
build by system user, owner changed, build completed → immediate reinit
(no pubsub needed)
- **"claimed prebuild waits during in-progress claim build"**: claimed
but build still running → no reinit until build completes
- **"regular workspace gets 409"**: first build by real user → 409
Conflict, agent stops polling
- Updated claim publisher/listener tests: verify `UserID` survives JSON
round-trip + backward compat with raw string payloads
- Updated SSE round-trip test: verify `UserID` survives transmit →
receive cycle
Fixes#22359
## Rolling upgrade note
During a rolling deploy where old coderd instances coexist with new
ones, the pubsub `ReinitializationEvent` has a new `workspace_id` field
(JSON key `workspace_id`). Old publishers send a raw reason string
instead of JSON; the new listener gracefully falls back by treating the
entire payload as the reason and filling in `WorkspaceID` from context.
The only visible effect during the upgrade window is that `WorkspaceID`
may be the zero UUID in agent-side logs — this is cosmetic and resolves
once all instances are updated.
Since Go 1.22, the loop variable capture issue is resolved. Variables
declared by for loops are now per-iteration rather than per-loop, making
the 'v := v' pattern unnecessary.
## Description
This PR addresses database connection pool exhaustion during prebuilds
reconciliation by introducing two changes:
* `CanSkipReconciliation`: Filters out presets that don't need
reconciliation before spawning goroutines. This ensures we only create
goroutines for presets that will (_most likely_) perform database
operations, avoiding unnecessary connection pool usage.
* Dynamic `eg.SetLimit`: Limits concurrent goroutines based on the
configured database connection pool size (`CODER_PG_CONN_MAX_OPEN / 2`).
This replaces the previous hardcoded limit of 5, ensuring the
reconciliation loop scales appropriately with the configured pool size
while leaving capacity for other database operations.
## Changes
* Add `CanSkipReconciliation()` method to `PresetSnapshot` that returns
true for inactive presets with no running workspaces, no pending jobs,
or expired prebuilds.
* Add `maxDBConnections` parameter to `NewStoreReconciler` and compute
`reconciliationConcurrency` as half the pool size (minimum 1).
* Add `ReconciliationConcurrency()` getter method to `StoreReconciler`.
* Add `eg.SetLimit(c.reconciliationConcurrency)` to bound concurrent
reconciliation goroutines.
* Add `PresetsTotal` and `PresetsReconciled` to `ReconcileStats` for
observability.
* Add `TestCanSkipReconciliation` unit tests.
* Add `TestReconciliationConcurrency` unit tests.
* Add benchmark tests for reconciliation performance.
## Benchmarks
* `BenchmarkReconcileAll_NoOps`: Tests presets with no reconciliation
actions. All presets are filtered by `CanSkipReconciliation`, resulting
in no goroutines spawned and no database connections used.
* `BenchmarkReconcileAll_ConnectionContention`: Tests presets where all
require reconciliation actions. All presets spawn goroutines, but
concurrency is limited by `eg.SetLimit(reconciliationConcurrency)`.
* `BenchmarkReconcileAll_Mix`: Simulates a realistic scenario with a
large subset of inactive presets (filtered by `CanSkipReconciliation`)
and a smaller subset requiring reconciliation (limited by
`eg.SetLimit`).
Closes: https://github.com/coder/coder/issues/20606
Fixes all our Go file imports to match the preferred spec that we've _mostly_ been using. For example:
```
import (
"context"
"time"
"github.com/prometheus/client_golang/prometheus"
"golang.org/x/xerrors"
"gopkg.in/natefinch/lumberjack.v2"
"cdr.dev/slog/v3"
"github.com/coder/coder/v2/codersdk/agentsdk"
"github.com/coder/serpent"
)
```
3 groups: standard library, 3rd partly libs, Coder libs.
This PR makes the change across the codebase. The PR in the stack above modifies our formatting to maintain this state of affairs, and is a separate PR so it's possible to review that one in detail.
Upgrades to slog v3 which includes a small, but backward incompatible API change to the acceptible call arguments when logging. This change allows us to verify via compile time type checking that arguments are correct and won't cause a panic, as was possible in slog v1, which this replaces (v2 was tagged but never used in coder/coder).
It also updates dependencies that also use slog and were updated.
I've left the `aibridge` dependency as a commit SHA, under the assumption that the team there (cc @pawbana @dannykopping ) will tag and update the dependency soon and on their own schedule.
Other dependencies, I pushed new tags.
## Description
This PR introduces an optimization to automatically cancel pending
prebuild-related jobs from non-active template versions in the
reconciliation loop.
## Problem
Currently, when a template is configured with more prebuild instances
than available provisioners, the provisioner queue can become flooded
with pending prebuild jobs. This issue is worsened when
provisioning/deprovisioning operations take a long time.
When the prebuild reconciliation loop generates jobs faster than
provisioners can process them, pending jobs accumulate in the queue.
Since prebuilt workspaces should always run the latest active template
version, pending prebuild jobs from non-active versions become obsolete
once a new version is promoted.
## Solution
The reconciliation loop cancels pending prebuild-related jobs from
non-active template versions that match the following criteria:
* Build number: 1 (initial build created by the reconciliation loop)
* Job status: `pending`
* Not yet picked up by a provisioner (`worker_id` is `NULL`)
* Owned by the prebuilds system user
* Workspace transition: `start`
This prevents the queue from being cluttered with stale prebuild jobs
that would provision workspaces on an outdated template version that
would consequently need to be deprovisioned.
## Changes
* Added new SQL query `CountPendingNonActivePrebuilds` to identify
presets with pending jobs from non-active versions
* Added new SQL query `UpdatePrebuildProvisionerJobWithCancel` to cancel
jobs for a specific preset
* New reconciliation action type `ActionTypeCancelPending` handles the
cancellation logic
* Cancellation is non-blocking: failures to cancel prebuild jobs are
logged as errors and don't prevent other reconciliation actions
## Follow-up PR
Canceling pending prebuild jobs leaves workspaces in a Canceled state.
While no Terraform resources need to be destroyed (since jobs were
canceled before provisioning started), these database records should
still be cleaned up. This will be addressed in a follow-up PR.
Closes: https://github.com/coder/coder/issues/20242
The prebuilds user never initiates a workspace claim autonomously. A
claim can only happen when a user attempts to create a workspace. When
listing prebuild provisioner jobs, it would not make sense to see jobs
related to users who are creating workspaces and have gotten a prebuilt
workspace. When cleaning up an overwhelmed provisioner queue, we should
not delete claims as they have humans waiting for them and are not part
of the thundering herd.
Therefore, this PR ensures that provisioner jobs that claim workspaces
are considered to be initiated by the user, not the prebuilds system.
Closes https://github.com/coder/coder/issues/18356.
This change finds and selects a matching preset if one was not chosen
during workspace creation. This solidifies the relationship between
presets and parameters.
When a workspace is created without in explicitly chosen preset, it will
now still be eligible to claim a prebuilt workspace if one is available.
## Description
This PR ensures that prebuilt workspaces are properly excluded from the
lifecycle executor and treated as a separate class of workspaces, fully
managed by the prebuild reconciliation loop.
It introduces two lifecycle guarantees:
* When a prebuilt workspace is created (i.e., when the workspace build
completes), all lifecycle-related fields are unset, ensuring the
workspace does not participate in TTL, autostop, autostart, dormancy, or
auto-deletion logic.
* When a prebuilt workspace is claimed, it transitions into a regular
user workspace. At this point, all lifecycle fields are correctly
populated according to template-level configurations, allowing the
workspace to be managed by the lifecycle executor as expected.
## Changes
* Prebuilt workspaces now have all lifecycle-relevant fields unset
during creation
* When a prebuild is claimed:
* Lifecycle fields are set based on template and workspace level
configurations. This ensures a clean transition into the standard
workspace lifecycle flow.
* Updated lifecycle-related SQL update queries to explicitly exclude
prebuilt workspaces.
## Relates
Related issue: https://github.com/coder/coder/issues/18898
To reduce the scope of this PR and make the review process more
manageable, the original implementation has been split into the
following focused PRs:
* https://github.com/coder/coder/pull/19259
* https://github.com/coder/coder/pull/19263
* https://github.com/coder/coder/pull/19264
* https://github.com/coder/coder/pull/19265
These PRs should be considered in conjunction with this one to
understand the complete set of lifecycle separation changes for prebuilt
workspaces.
## Description
This PR adds support for deleting prebuilt workspaces via the
authorization layer. It introduces special-case handling to ensure that
`prebuilt_workspace` permissions are evaluated when attempting to delete
a prebuilt workspace, falling back to the standard `workspace` resource
as needed.
Prebuilt workspaces are a subset of workspaces, identified by having
`owner_id` set to `PREBUILD_SYSTEM_USER`.
This means:
* A user with `prebuilt_workspace.delete` permission is allowed to
**delete only prebuilt workspaces**.
* A user with `workspace.delete` permission can **delete both normal and
prebuilt workspaces**.
⚠️ This implementation is scoped to **deletion operations only**. No
other operations are currently supported for the `prebuilt_workspace`
resource.
To delete a workspace, users must have the following permissions:
* `workspace.read`: to read the current workspace state
* `update`: to modify workspace metadata and related resources during
deletion (e.g., updating the `deleted` field in the database)
* `delete`: to perform the actual deletion of the workspace
## Changes
* Introduced `authorizeWorkspace()` helper to handle prebuilt workspace
authorization logic.
* Ensured both `prebuilt_workspace` and `workspace` permissions are
checked.
* Added comments to clarify the current behavior and limitations.
* Moved `SystemUserID` constant from the `prebuilds` package to the
`database` package `PrebuildsSystemUserID` to resolve an import cycle
(commit
https://github.com/coder/coder/pull/18333/commits/f24e4ab4b6f0a56726fd04be2d7302c9fdb52d53).
* Update middleware `ExtractOrganizationMember` to include system user
members.
Closes https://github.com/coder/internal/issues/312
Depends on https://github.com/coder/terraform-provider-coder/pull/408
This PR adds support for defining an **autoscaling block** for
prebuilds, allowing number of desired instances to scale dynamically
based on a schedule.
Example usage:
```
data "coder_workspace_preset" "us-nix" {
...
prebuilds = {
instances = 0 # default to 0 instances
scheduling = {
timezone = "UTC" # a single timezone is used for simplicity
# Scale to 3 instances during the work week
schedule {
cron = "* 8-18 * * 1-5" # from 8AM–6:59PM, Mon–Fri, UTC
instances = 3 # scale to 3 instances
}
# Scale to 1 instance on Saturdays for urgent support queries
schedule {
cron = "* 8-14 * * 6" # from 8AM–2:59PM, Sat, UTC
instances = 1 # scale to 1 instance
}
}
}
}
```
### Behavior
- Multiple `schedule` blocks per `prebuilds` block are supported.
- If the current time matches any defined autoscaling schedule, the
corresponding number of instances is used.
- If no schedule matches, the **default instance count**
(`prebuilds.instances`) is used as a fallback.
### Why
This feature allows prebuild instance capacity to adapt to predictable
usage patterns, such as:
- Scaling up during business hours or high-demand periods
- Reducing capacity during off-hours to save resources
### Cron specification
The cron specification is interpreted as a **continuous time range.**
For example, the expression:
```
* 9-18 * * 1-5
```
is intended to represent a continuous range from **09:00 to 18:59**,
Monday through Friday.
However, due to minor implementation imprecision, it is currently
interpreted as a range from **08:59:00 to 18:58:59**, Monday through
Friday.
This slight discrepancy arises because the evaluation is based on
whether a specific **point in time** falls within the range, using the
`github.com/coder/coder/v2/coderd/schedule/cron` library, which performs
per-minute matching rather than strict range evaluation.
---------
Co-authored-by: Danny Kopping <danny@coder.com>
## Summary
This PR introduces support for expiration policies in prebuilds. The TTL
(time-to-live) is retrieved from the Terraform configuration
([terraform-provider-coder
PR](https://github.com/coder/terraform-provider-coder/pull/404)):
```
prebuilds = {
instances = 2
expiration_policy {
ttl = 86400
}
}
```
**Note**: Since there is no need for precise TTL enforcement down to the
second, in this implementation expired prebuilds are handled in a single
reconciliation cycle: they are deleted, and new instances are created
only if needed to match the desired count.
## Changes
* The outcome of a reconciliation cycle is now expressed as a slice of
reconciliation actions, instead of a single aggregated action.
* Adjusted reconciliation logic to delete expired prebuilds and
guarantee that the number of desired instances is correct.
* Updated relevant data structures and methods to support expiration
policies parameters.
* Added documentation to `Prebuilt workspaces` page
* Update `terraform-provider-coder` to version 2.5.0:
https://github.com/coder/terraform-provider-coder/releases/tag/v2.5.0
Depends on: https://github.com/coder/terraform-provider-coder/pull/404
Fixes: https://github.com/coder/coder/issues/17916
Relates to https://github.com/coder/coder/issues/17432
### Part 1:
Notes:
- `GetPresetsAtFailureLimit` SQL query is added, which is similar to
`GetPresetsBackoff`, they use same CTEs: `filtered_builds`,
`time_sorted_builds`, but they are still different.
- Query is executed on every loop iteration. We can consider marking
specific preset as permanently failed as an optimization to avoid
executing query on every loop iteration. But I decided don't do it for
now.
- By default `FailureHardLimit` is set to 3.
- `FailureHardLimit` is configurable. Setting it to zero - means that
hard limit is disabled.
### Part 2
Notes:
- `PrebuildFailureLimitReached` notification is added.
- Notification is sent to template admins.
- Notification is sent only the first time, when hard limit is reached.
But it will `log.Warn` on every loop iteration.
- I introduced this enum:
```sql
CREATE TYPE prebuild_status AS ENUM (
'normal', -- Prebuilds are working as expected; this is the default, healthy state.
'hard_limited', -- Prebuilds have failed repeatedly and hit the configured hard failure limit; won't be retried anymore.
'validation_failed' -- Prebuilds failed due to a non-retryable validation error (e.g. template misconfiguration); won't be retried.
);
```
`validation_failed` not used in this PR, but I think it will be used in
next one, so I wanted to save us an extra migration.
- Notification looks like this:
<img width="472" alt="image"
src="https://github.com/user-attachments/assets/e10efea0-1790-4e7f-a65c-f94c40fced27"
/>
### Latest notification views:
<img width="463" alt="image"
src="https://github.com/user-attachments/assets/11310c58-68d1-4075-a497-f76d854633fe"
/>
<img width="725" alt="image"
src="https://github.com/user-attachments/assets/6bbfe21a-91ac-47c3-a9d1-21807bb0c53a"
/>
Closes https://github.com/coder/internal/issues/369
We can't know whether a replacement (i.e. drift of terraform state
leading to a resource needing to be deleted/recreated) will take place
apriori; we can only detect it at `plan` time, because the provider
decides whether a resource must be replaced and it cannot be inferred
through static analysis of the template.
**This is likely to be the most common gotcha with using prebuilds,
since it requires a slight template modification to use prebuilds
effectively**, so let's head this off before it's an issue for
customers.
Drift details will now be logged in the workspace build logs:

Plus a notification will be sent to template admins when this situation
arises:

A new metric - `coderd_prebuilt_workspaces_resource_replacements_total`
- will also increment each time a workspace encounters replacements.
We only track _that_ a resource replacement occurred, not how many. Just
one is enough to ruin a prebuild, but we can't know apriori which
replacement would cause this.
For example, say we have 2 replacements: a `docker_container` and a
`null_resource`; we don't know which one might
cause an issue (or indeed if either would), so we just track the
replacement.
---------
Signed-off-by: Danny Kopping <dannykopping@gmail.com>
This pull request allows coder workspace agents to be reinitialized when
a prebuilt workspace is claimed by a user. This facilitates the transfer
of ownership between the anonymous prebuilds system user and the new
owner of the workspace.
Only a single agent per prebuilt workspace is supported for now, but
plumbing has already been done to facilitate the seamless transition to
multi-agent support.
---------
Signed-off-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Danny Kopping <dannykopping@gmail.com>
Pre-requisite for https://github.com/coder/coder/pull/16891
Closes https://github.com/coder/internal/issues/515
This PR introduces a new concept of a "system" user.
Our data model requires that all workspaces have an owner (a `users`
relation), and prebuilds is a feature that will spin up workspaces to be
claimed later by actual users - and thus needs to own the workspaces in
the interim.
Naturally, introducing a change like this touches a few aspects around
the codebase and we've taken the approach _default hidden_ here; in
other words, queries for users will by default _exclude_ all system
users, but there is a flag to ensure they can be displayed. This keeps
the changeset relatively small.
This user has minimal permissions (it's equivalent to a `member` since
it has no roles). It will be associated with the default org in the
initial migration, and thereafter we'll need to somehow ensure its
membership aligns with templates (which are org-scoped) for which it'll
need to provision prebuilds; that's a solution we'll have in a
subsequent PR.
---------
Signed-off-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Sas Swart <sas.swart.cdk@gmail.com>