29 Commits

Author SHA1 Message Date
Sas Swart 5b6b7719df fix: make prebuild claiming durable and idempotent (#23108)
## Problem

When a prebuilt workspace is claimed, the agent reinitializes via a
single fire-and-forget pubsub event over SSE. If the agent's SSE
connection is interrupted at claim time, the event is permanently lost —
the workspace is stuck with no self-healing path.

Additionally, regular (non-prebuild) workspaces had no way to opt out of
the `/reinit` polling loop — agents would reconnect indefinitely to an
endpoint that would never send them anything useful.

## Root Cause

`workspaceAgentReinit` fetches the workspace (with its current
`owner_id`) via `GetWorkspaceByAgentID`, but never checked whether a
claim already happened. It only subscribed to pubsub for future events.
The database already has durable claim state (`owner_id` changes from
`PrebuildsSystemUserID` to the real user), but no layer ever consulted
it on reconnection.

## Solution

### Server-side durable check with first-build-initiator gating

**TOCTOU-safe ordering**: Subscribe to pubsub claim events *before* any
durable checks, so a claim that fires during the check is buffered in
the channel rather than lost.

**First-build-initiator gating**: When `!workspace.IsPrebuild()` (owner
is no longer the system user), look up the first build's `InitiatorID`.
The prebuild reconciler always uses `PrebuildsSystemUserID` as the
initiator. This distinguishes claimed prebuilds from regular workspaces
without any SQL schema changes.

- **Regular workspace** (first build initiator ≠ system user) → **409
Conflict**, agent stops reconnecting
- **Claimed prebuild, build completed** → pre-seed channel with reinit
event and close it, transmitter delivers one-shot then exits
- **Claimed prebuild, build in-progress** → fall through to pubsub
subscription, agent waits for completion event
- **Unclaimed prebuild** → pubsub subscription (existing happy path)

### Declarative reinit events (defense-in-depth)

- Added `UserID` field to `ReinitializationEvent` with JSON tags
- Switched pubsub serialization from raw string to JSON (with
backward-compat fallback for rolling upgrades)
- Populated `UserID` at both the publish site and the durable check

### Agent SDK: 409 handling

`WaitForReinitLoop` detects 409 Conflict from the server and closes the
`reinitEvents` channel, cleanly exiting the retry goroutine.

### Agent CLI: fixed two bugs + added reinitCtx

- **Closed channel (`!ok`)**: now blocks on `<-ctx.Done()` instead of
`continue`, keeping the current agent running. Previously this would
leak agents by skipping `agnt.Close()` and re-entering the loop.
- **Duplicate owner reinit**: cancels `reinitCtx` (stops the reinit
goroutine), then blocks on `<-ctx.Done()`. Previously `continue` would
skip cleanup and create a new agent on the next loop iteration.
- **`reinitCtx`**: a cancellable child of `ctx` passed to
`WaitForReinitLoop`, allowing the agent to stop the reinit HTTP polling
after reinit completes.

### Agent-side idempotency

Tracks `lastOwnerID` in the agent reinit loop — duplicate events for the
same owner are skipped.

## Testing

- **"unclaimed prebuild receives reinit via pubsub"**: prebuild owned by
system user, pubsub event triggers reinit
- **"claimed prebuild receives one-shot reinit on reconnect"**: first
build by system user, owner changed, build completed → immediate reinit
(no pubsub needed)
- **"claimed prebuild waits during in-progress claim build"**: claimed
but build still running → no reinit until build completes
- **"regular workspace gets 409"**: first build by real user → 409
Conflict, agent stops polling
- Updated claim publisher/listener tests: verify `UserID` survives JSON
round-trip + backward compat with raw string payloads
- Updated SSE round-trip test: verify `UserID` survives transmit →
receive cycle

Fixes #22359

## Rolling upgrade note

During a rolling deploy where old coderd instances coexist with new
ones, the pubsub `ReinitializationEvent` has a new `workspace_id` field
(JSON key `workspace_id`). Old publishers send a raw reason string
instead of JSON; the new listener gracefully falls back by treating the
entire payload as the reason and filling in `WorkspaceID` from context.
The only visible effect during the upgrade window is that `WorkspaceID`
may be the zero UUID in agent-side logs — this is cosmetic and resolves
once all instances are updated.
2026-04-02 23:51:02 +02:00
Danielle Maywood 92a6d6c2c0 chore: remove unnecessary loop variable captures (#22180)
Since Go 1.22, the loop variable capture issue is resolved. Variables
declared by for loops are now per-iteration rather than per-loop, making
the 'v := v' pattern unnecessary.
2026-02-19 09:02:19 +00:00
Jon Ayers 3c1db17361 fix: use existing transaction to claim prebuild (#21862)
- Claiming a prebuild was happening outside a transaction
2026-02-02 17:57:59 -06:00
Susana Ferreira 6ef9670384 fix: limit concurrent database connections in prebuild reconciliation (#20908)
## Description

This PR addresses database connection pool exhaustion during prebuilds
reconciliation by introducing two changes:
* `CanSkipReconciliation`: Filters out presets that don't need
reconciliation before spawning goroutines. This ensures we only create
goroutines for presets that will (_most likely_) perform database
operations, avoiding unnecessary connection pool usage.
* Dynamic `eg.SetLimit`: Limits concurrent goroutines based on the
configured database connection pool size (`CODER_PG_CONN_MAX_OPEN / 2`).
This replaces the previous hardcoded limit of 5, ensuring the
reconciliation loop scales appropriately with the configured pool size
while leaving capacity for other database operations.

## Changes

* Add `CanSkipReconciliation()` method to `PresetSnapshot` that returns
true for inactive presets with no running workspaces, no pending jobs,
or expired prebuilds.
* Add `maxDBConnections` parameter to `NewStoreReconciler` and compute
`reconciliationConcurrency` as half the pool size (minimum 1).
* Add `ReconciliationConcurrency()` getter method to `StoreReconciler`.
* Add `eg.SetLimit(c.reconciliationConcurrency)` to bound concurrent
reconciliation goroutines.
* Add `PresetsTotal` and `PresetsReconciled` to `ReconcileStats` for
observability.
* Add `TestCanSkipReconciliation` unit tests.
* Add `TestReconciliationConcurrency` unit tests.
* Add benchmark tests for reconciliation performance.

## Benchmarks

* `BenchmarkReconcileAll_NoOps`: Tests presets with no reconciliation
actions. All presets are filtered by `CanSkipReconciliation`, resulting
in no goroutines spawned and no database connections used.
* `BenchmarkReconcileAll_ConnectionContention`: Tests presets where all
require reconciliation actions. All presets spawn goroutines, but
concurrency is limited by `eg.SetLimit(reconciliationConcurrency)`.
* `BenchmarkReconcileAll_Mix`: Simulates a realistic scenario with a
large subset of inactive presets (filtered by `CanSkipReconciliation`)
and a smaller subset requiring reconciliation (limited by
`eg.SetLimit`).

Closes: https://github.com/coder/coder/issues/20606
2026-01-21 10:56:31 +00:00
Spike Curtis bddb808b25 chore: arrange imports in a standard way (#21452)
Fixes all our Go file imports to match the preferred spec that we've _mostly_ been using. For example:

```
import (
	"context"
	"time"

	"github.com/prometheus/client_golang/prometheus"
	"golang.org/x/xerrors"
	"gopkg.in/natefinch/lumberjack.v2"

	"cdr.dev/slog/v3"
	"github.com/coder/coder/v2/codersdk/agentsdk"
	"github.com/coder/serpent"
)
```

3 groups: standard library, 3rd partly libs, Coder libs.

This PR makes the change across the codebase. The PR in the stack above modifies our formatting to maintain this state of affairs, and is a separate PR so it's possible to review that one in detail.
2026-01-08 15:24:11 +04:00
Spike Curtis 49b34a716a fix: fix slog to always use array of Fields (#21426)
Upgrades to slog v3 which includes a small, but backward incompatible API change to the acceptible call arguments when logging. This change allows us to verify via compile time type checking that arguments are correct and won't cause a panic, as was possible in slog v1, which this replaces (v2 was tagged but never used in coder/coder).

It also updates dependencies that also use slog and were updated.

I've left the `aibridge` dependency as a commit SHA, under the assumption that the team there (cc @pawbana @dannykopping ) will tag and update the dependency soon and on their own schedule.

Other dependencies, I pushed new tags.
2026-01-08 10:29:41 +04:00
Marcin Tojek d004710a74 feat: add prebuild invalidation via last_invalidated_at timestamp (#20582)
Updates #17917
2025-11-20 17:12:25 +01:00
Susana Ferreira aad1b401c1 feat: add prebuilds reconciliation duration metric (#20535)
## Description

Adds `coderd_prebuilds_reconciliation_duration_seconds` histogram metric
to track the duration of each prebuilds reconciliation cycle.

This metric helps operators monitor reconciliation performance and
identify potential bottlenecks.

## Changes

- Added `ReconcileStats` struct to capture reconciliation cycle
statistics
- Updated `ReconcileAll()` to return stats including elapsed time
- Added histogram metric
`coderd_prebuilds_reconciliation_duration_seconds`
2025-10-29 12:52:30 +00:00
Susana Ferreira f6e86c6fdb feat: cancel pending prebuilds from non-active template versions (#20387)
## Description

This PR introduces an optimization to automatically cancel pending
prebuild-related jobs from non-active template versions in the
reconciliation loop.

## Problem

Currently, when a template is configured with more prebuild instances
than available provisioners, the provisioner queue can become flooded
with pending prebuild jobs. This issue is worsened when
provisioning/deprovisioning operations take a long time.

When the prebuild reconciliation loop generates jobs faster than
provisioners can process them, pending jobs accumulate in the queue.
Since prebuilt workspaces should always run the latest active template
version, pending prebuild jobs from non-active versions become obsolete
once a new version is promoted.

## Solution

The reconciliation loop cancels pending prebuild-related jobs from
non-active template versions that match the following criteria:

* Build number: 1 (initial build created by the reconciliation loop)
* Job status: `pending`
* Not yet picked up by a provisioner (`worker_id` is `NULL`)
* Owned by the prebuilds system user
* Workspace transition: `start`

This prevents the queue from being cluttered with stale prebuild jobs
that would provision workspaces on an outdated template version that
would consequently need to be deprovisioned.

## Changes

* Added new SQL query `CountPendingNonActivePrebuilds` to identify
presets with pending jobs from non-active versions
* Added new SQL query `UpdatePrebuildProvisionerJobWithCancel` to cancel
jobs for a specific preset
* New reconciliation action type `ActionTypeCancelPending` handles the
cancellation logic
* Cancellation is non-blocking: failures to cancel prebuild jobs are
logged as errors and don't prevent other reconciliation actions

## Follow-up PR

Canceling pending prebuild jobs leaves workspaces in a Canceled state.
While no Terraform resources need to be destroyed (since jobs were
canceled before provisioning started), these database records should
still be cleaned up. This will be addressed in a follow-up PR.

Closes: https://github.com/coder/coder/issues/20242
2025-10-24 15:27:49 +01:00
Sas Swart 544f15523c fix: adjust workspace claims to be initiated by users (#20179)
The prebuilds user never initiates a workspace claim autonomously. A
claim can only happen when a user attempts to create a workspace. When
listing prebuild provisioner jobs, it would not make sense to see jobs
related to users who are creating workspaces and have gotten a prebuilt
workspace. When cleaning up an overwhelmed provisioner queue, we should
not delete claims as they have humans waiting for them and are not part
of the thundering herd.

Therefore, this PR ensures that provisioner jobs that claim workspaces
are considered to be initiated by the user, not the prebuilds system.
2025-10-08 10:40:54 +02:00
Sas Swart f9a6adc704 feat: claim prebuilds based on workspace parameters instead of preset id (#19279)
Closes https://github.com/coder/coder/issues/18356.

This change finds and selects a matching preset if one was not chosen
during workspace creation. This solidifies the relationship between
presets and parameters.

When a workspace is created without in explicitly chosen preset, it will
now still be eligible to claim a prebuilt workspace if one is available.
2025-08-20 11:02:53 +02:00
Susana Ferreira 8567ecbe52 fix: set prebuilds lifecycle parameters on creation and claim (#19252)
## Description

This PR ensures that prebuilt workspaces are properly excluded from the
lifecycle executor and treated as a separate class of workspaces, fully
managed by the prebuild reconciliation loop.

It introduces two lifecycle guarantees:
* When a prebuilt workspace is created (i.e., when the workspace build
completes), all lifecycle-related fields are unset, ensuring the
workspace does not participate in TTL, autostop, autostart, dormancy, or
auto-deletion logic.
* When a prebuilt workspace is claimed, it transitions into a regular
user workspace. At this point, all lifecycle fields are correctly
populated according to template-level configurations, allowing the
workspace to be managed by the lifecycle executor as expected.

## Changes

* Prebuilt workspaces now have all lifecycle-relevant fields unset
during creation
* When a prebuild is claimed:
* Lifecycle fields are set based on template and workspace level
configurations. This ensures a clean transition into the standard
workspace lifecycle flow.
* Updated lifecycle-related SQL update queries to explicitly exclude
prebuilt workspaces.

## Relates 

Related issue: https://github.com/coder/coder/issues/18898

To reduce the scope of this PR and make the review process more
manageable, the original implementation has been split into the
following focused PRs:
* https://github.com/coder/coder/pull/19259
* https://github.com/coder/coder/pull/19263
* https://github.com/coder/coder/pull/19264
* https://github.com/coder/coder/pull/19265

These PRs should be considered in conjunction with this one to
understand the complete set of lifecycle separation changes for prebuilt
workspaces.
2025-08-13 12:45:46 +01:00
ケイラ fae30a00fd chore: remove unnecessary redeclarations in for loops (#18440) 2025-06-20 13:16:55 -06:00
Susana Ferreira 72f7d70bab feat: allow TemplateAdmin to delete prebuilds via auth layer (#18333)
## Description

This PR adds support for deleting prebuilt workspaces via the
authorization layer. It introduces special-case handling to ensure that
`prebuilt_workspace` permissions are evaluated when attempting to delete
a prebuilt workspace, falling back to the standard `workspace` resource
as needed.

Prebuilt workspaces are a subset of workspaces, identified by having
`owner_id` set to `PREBUILD_SYSTEM_USER`.
This means:
* A user with `prebuilt_workspace.delete` permission is allowed to
**delete only prebuilt workspaces**.
* A user with `workspace.delete` permission can **delete both normal and
prebuilt workspaces**.

⚠️ This implementation is scoped to **deletion operations only**. No
other operations are currently supported for the `prebuilt_workspace`
resource.

To delete a workspace, users must have the following permissions:
* `workspace.read`: to read the current workspace state
* `update`: to modify workspace metadata and related resources during
deletion (e.g., updating the `deleted` field in the database)
* `delete`: to perform the actual deletion of the workspace

## Changes

* Introduced `authorizeWorkspace()` helper to handle prebuilt workspace
authorization logic.
* Ensured both `prebuilt_workspace` and `workspace` permissions are
checked.
* Added comments to clarify the current behavior and limitations.
* Moved `SystemUserID` constant from the `prebuilds` package to the
`database` package `PrebuildsSystemUserID` to resolve an import cycle
(commit
https://github.com/coder/coder/pull/18333/commits/f24e4ab4b6f0a56726fd04be2d7302c9fdb52d53).
* Update middleware `ExtractOrganizationMember` to include system user
members.
2025-06-20 17:36:32 +01:00
Yevhenii Shcherbina 8e3022ed9e docs: add documentation for prebuild scheduling feature (#18462)
Follow-up to https://github.com/coder/coder/pull/18126

Changes:
- address issue mentioned here:
https://github.com/coder/coder/pull/18126#discussion_r2144557600
- add docs for prebuilds scheduling

---------

Co-authored-by: Danny Kopping <danny@coder.com>
Co-authored-by: Atif Ali <atif@coder.com>
2025-06-20 10:08:47 -04:00
Yevhenii Shcherbina 0f6ca55238 feat: implement scheduling mechanism for prebuilds (#18126)
Closes https://github.com/coder/internal/issues/312
Depends on https://github.com/coder/terraform-provider-coder/pull/408

This PR adds support for defining an **autoscaling block** for
prebuilds, allowing number of desired instances to scale dynamically
based on a schedule.

Example usage:
```
data "coder_workspace_preset" "us-nix" {
  ...
  
  prebuilds = {
    instances = 0                  # default to 0 instances
    
    scheduling = {
      timezone = "UTC"             # a single timezone is used for simplicity
      
      # Scale to 3 instances during the work week
      schedule {
        cron = "* 8-18 * * 1-5"    # from 8AM–6:59PM, Mon–Fri, UTC
        instances = 3              # scale to 3 instances
      }
      
      # Scale to 1 instance on Saturdays for urgent support queries
      schedule {
        cron = "* 8-14 * * 6"      # from 8AM–2:59PM, Sat, UTC
        instances = 1              # scale to 1 instance
      }
    }
  }
}
```

### Behavior
- Multiple `schedule` blocks per `prebuilds` block are supported.
- If the current time matches any defined autoscaling schedule, the
corresponding number of instances is used.
- If no schedule matches, the **default instance count**
(`prebuilds.instances`) is used as a fallback.

### Why
This feature allows prebuild instance capacity to adapt to predictable
usage patterns, such as:
- Scaling up during business hours or high-demand periods
- Reducing capacity during off-hours to save resources

### Cron specification
The cron specification is interpreted as a **continuous time range.**

For example, the expression:

```
* 9-18 * * 1-5
```

is intended to represent a continuous range from **09:00 to 18:59**,
Monday through Friday.

However, due to minor implementation imprecision, it is currently
interpreted as a range from **08:59:00 to 18:58:59**, Monday through
Friday.

This slight discrepancy arises because the evaluation is based on
whether a specific **point in time** falls within the range, using the
`github.com/coder/coder/v2/coderd/schedule/cron` library, which performs
per-minute matching rather than strict range evaluation.

---------

Co-authored-by: Danny Kopping <danny@coder.com>
2025-06-19 11:08:48 -04:00
Yevhenii Shcherbina b330c0803c fix: reimplement reporting of preset-hard-limited metric (#18055)
Addresses concerns raised in https://github.com/coder/coder/pull/18045
2025-05-28 14:18:32 -04:00
Susana Ferreira 6f6e73af03 feat: implement expiration policy logic for prebuilds (#17996)
## Summary 

This PR introduces support for expiration policies in prebuilds. The TTL
(time-to-live) is retrieved from the Terraform configuration
([terraform-provider-coder
PR](https://github.com/coder/terraform-provider-coder/pull/404)):
```
prebuilds = {
	  instances = 2
	  expiration_policy {
		  ttl = 86400
	  }
  }
```
**Note**: Since there is no need for precise TTL enforcement down to the
second, in this implementation expired prebuilds are handled in a single
reconciliation cycle: they are deleted, and new instances are created
only if needed to match the desired count.

## Changes

* The outcome of a reconciliation cycle is now expressed as a slice of
reconciliation actions, instead of a single aggregated action.
* Adjusted reconciliation logic to delete expired prebuilds and
guarantee that the number of desired instances is correct.
* Updated relevant data structures and methods to support expiration
policies parameters.
* Added documentation to `Prebuilt workspaces` page
* Update `terraform-provider-coder` to version 2.5.0:
https://github.com/coder/terraform-provider-coder/releases/tag/v2.5.0

Depends on: https://github.com/coder/terraform-provider-coder/pull/404
Fixes: https://github.com/coder/coder/issues/17916
2025-05-26 20:31:24 +01:00
Yevhenii Shcherbina 53e8e9c7cd fix: reduce cost of prebuild failure (#17697)
Relates to https://github.com/coder/coder/issues/17432

### Part 1:

Notes:
- `GetPresetsAtFailureLimit` SQL query is added, which is similar to
`GetPresetsBackoff`, they use same CTEs: `filtered_builds`,
`time_sorted_builds`, but they are still different.

- Query is executed on every loop iteration. We can consider marking
specific preset as permanently failed as an optimization to avoid
executing query on every loop iteration. But I decided don't do it for
now.

- By default `FailureHardLimit` is set to 3.

- `FailureHardLimit` is configurable. Setting it to zero - means that
hard limit is disabled.

### Part 2

Notes:
- `PrebuildFailureLimitReached` notification is added.
- Notification is sent to template admins.
- Notification is sent only the first time, when hard limit is reached.
But it will `log.Warn` on every loop iteration.
- I introduced this enum:
```sql
CREATE TYPE prebuild_status AS ENUM (
  'normal',           -- Prebuilds are working as expected; this is the default, healthy state.
  'hard_limited',     -- Prebuilds have failed repeatedly and hit the configured hard failure limit; won't be retried anymore.
  'validation_failed' -- Prebuilds failed due to a non-retryable validation error (e.g. template misconfiguration); won't be retried.
);
```
`validation_failed` not used in this PR, but I think it will be used in
next one, so I wanted to save us an extra migration.

- Notification looks like this:
<img width="472" alt="image"
src="https://github.com/user-attachments/assets/e10efea0-1790-4e7f-a65c-f94c40fced27"
/>

### Latest notification views:
<img width="463" alt="image"
src="https://github.com/user-attachments/assets/11310c58-68d1-4075-a497-f76d854633fe"
/>
<img width="725" alt="image"
src="https://github.com/user-attachments/assets/6bbfe21a-91ac-47c3-a9d1-21807bb0c53a"
/>
2025-05-21 15:16:38 -04:00
Danny Kopping 6e967780c9 feat: track resource replacements when claiming a prebuilt workspace (#17571)
Closes https://github.com/coder/internal/issues/369

We can't know whether a replacement (i.e. drift of terraform state
leading to a resource needing to be deleted/recreated) will take place
apriori; we can only detect it at `plan` time, because the provider
decides whether a resource must be replaced and it cannot be inferred
through static analysis of the template.

**This is likely to be the most common gotcha with using prebuilds,
since it requires a slight template modification to use prebuilds
effectively**, so let's head this off before it's an issue for
customers.

Drift details will now be logged in the workspace build logs:


![image](https://github.com/user-attachments/assets/da1988b6-2cbe-4a79-a3c5-ea29891f3d6f)

Plus a notification will be sent to template admins when this situation
arises:


![image](https://github.com/user-attachments/assets/39d555b1-a262-4a3e-b529-03b9f23bf66a)

A new metric - `coderd_prebuilt_workspaces_resource_replacements_total`
- will also increment each time a workspace encounters replacements.

We only track _that_ a resource replacement occurred, not how many. Just
one is enough to ruin a prebuild, but we can't know apriori which
replacement would cause this.
For example, say we have 2 replacements: a `docker_container` and a
`null_resource`; we don't know which one might
cause an issue (or indeed if either would), so we just track the
replacement.

---------

Signed-off-by: Danny Kopping <dannykopping@gmail.com>
2025-05-14 14:52:22 +02:00
Sas Swart 425ee6fa55 feat: reinitialize agents when a prebuilt workspace is claimed (#17475)
This pull request allows coder workspace agents to be reinitialized when
a prebuilt workspace is claimed by a user. This facilitates the transfer
of ownership between the anonymous prebuilds system user and the new
owner of the workspace.

Only a single agent per prebuilt workspace is supported for now, but
plumbing has already been done to facilitate the seamless transition to
multi-agent support.

---------

Signed-off-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Danny Kopping <dannykopping@gmail.com>
2025-05-14 14:15:36 +02:00
Yevhenii Shcherbina 02b2de9ae4 refactor: skip reconciliation for some presets (#17595) 2025-04-29 07:55:37 -04:00
Yevhenii Shcherbina a78f0fc4e1 refactor: use specific error for agpl and prebuilds (#17591)
Follow-up PR to https://github.com/coder/coder/pull/17458
Addresses this discussion:
https://github.com/coder/coder/pull/17458#discussion_r2055940797
2025-04-28 16:37:41 -04:00
Danny Kopping e0483e3136 feat: add prebuilds metrics collector (#17547)
Closes https://github.com/coder/internal/issues/509

---------

Signed-off-by: Danny Kopping <dannykopping@gmail.com>
2025-04-28 12:28:56 +02:00
Danny Kopping 08ad910171 feat: add prebuilds configuration & bootstrapping (#17527)
Closes https://github.com/coder/internal/issues/508

---------

Signed-off-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Cian Johnston <cian@coder.com>
2025-04-25 11:07:15 +02:00
Yevhenii Shcherbina 118f12ac3a feat: implement claiming of prebuilt workspaces (#17458)
Signed-off-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Danny Kopping <danny@coder.com>
Co-authored-by: Edward Angert <EdwardAngert@users.noreply.github.com>
Co-authored-by: EdwardAngert <17991901+EdwardAngert@users.noreply.github.com>
Co-authored-by: Jaayden Halko <jaayden.halko@gmail.com>
Co-authored-by: Ethan <39577870+ethanndickson@users.noreply.github.com>
Co-authored-by: M Atif Ali <atif@coder.com>
Co-authored-by: Aericio <16523741+Aericio@users.noreply.github.com>
Co-authored-by: M Atif Ali <me@matifali.dev>
Co-authored-by: Michael Suchacz <203725896+ibetitsmike@users.noreply.github.com>
2025-04-24 09:39:38 -04:00
Yevhenii Shcherbina 183146e2c9 fix: add minor fix to reconciliation loop (#17454)
Follow-up PR to https://github.com/coder/coder/pull/17261
I noticed that 1 metrics-related test fails in `dk/prebuilds` after
merging my PR into `dk/prebuilds`.
2025-04-17 13:43:24 -04:00
Yevhenii Shcherbina 27bc60d1b9 feat: implement reconciliation loop (#17261)
Closes https://github.com/coder/internal/issues/510

<details>
<summary> Refactoring Summary </summary>

### 1) `CalculateActions` Function

#### Issues Before Refactoring:

- Large function (~150 lines), making it difficult to read and maintain.
- The control flow is hard to follow due to complex conditional logic.
- The `ReconciliationActions` struct was partially initialized early,
then mutated in multiple places, making the flow error-prone.

Original source:  

https://github.com/coder/coder/blob/fe60b569ad754245e28bac71e0ef3c83536631bb/coderd/prebuilds/state.go#L13-L167

#### Improvements After Refactoring:

- Simplified and broken down into smaller, focused helper methods.
- The flow of the function is now more linear and easier to understand.
- Struct initialization is cleaner, avoiding partial and incremental
mutations.

Refactored function:  

https://github.com/coder/coder/blob/eeb0407d783cdda71ec2418c113f325542c47b1c/coderd/prebuilds/state.go#L67-L84

---

### 2) `ReconciliationActions` Struct

#### Issues Before Refactoring:

- The struct mixed both actionable decisions and diagnostic state, which
blurred its purpose.
- It was unclear which fields were necessary for reconciliation logic,
and which were purely for logging/observability.

#### Improvements After Refactoring:

- Split into two clear, purpose-specific structs:
- **`ReconciliationActions`** — defines the intended reconciliation
action.
- **`ReconciliationState`** — captures runtime state and metadata,
primarily for logging and diagnostics.

Original struct:  

https://github.com/coder/coder/blob/fe60b569ad754245e28bac71e0ef3c83536631bb/coderd/prebuilds/reconcile.go#L29-L41

</details>

---------

Signed-off-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Sas Swart <sas.swart.cdk@gmail.com>
Co-authored-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Dean Sheather <dean@deansheather.com>
Co-authored-by: Spike Curtis <spike@coder.com>
Co-authored-by: Danny Kopping <danny@coder.com>
2025-04-17 09:29:29 -04:00
Danny Kopping 4c33846f6d chore: add prebuilds system user (#16916)
Pre-requisite for https://github.com/coder/coder/pull/16891

Closes https://github.com/coder/internal/issues/515

This PR introduces a new concept of a "system" user.

Our data model requires that all workspaces have an owner (a `users`
relation), and prebuilds is a feature that will spin up workspaces to be
claimed later by actual users - and thus needs to own the workspaces in
the interim.

Naturally, introducing a change like this touches a few aspects around
the codebase and we've taken the approach _default hidden_ here; in
other words, queries for users will by default _exclude_ all system
users, but there is a flag to ensure they can be displayed. This keeps
the changeset relatively small.

This user has minimal permissions (it's equivalent to a `member` since
it has no roles). It will be associated with the default org in the
initial migration, and thereafter we'll need to somehow ensure its
membership aligns with templates (which are org-scoped) for which it'll
need to provision prebuilds; that's a solution we'll have in a
subsequent PR.

---------

Signed-off-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Sas Swart <sas.swart.cdk@gmail.com>
2025-03-25 12:18:06 +00:00