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2 Commits

Author SHA1 Message Date
Ethan 2b70122e4a fix(site): avoid duplicating bin download headers (#22981)
## Summary
- avoid duplicating preset headers when cachecompress serves compressed
`/bin/*` responses
- add a cachecompress regression test for preset
`X-Original-Content-Length` and `ETag` headers
- strengthen site binary tests to assert those headers stay
single-valued

## Problem
`site/bin.go` sets `X-Original-Content-Length` and `ETag` on the real
response writer before delegating.
`cachecompress` then snapshotted those headers and replayed them with
`Header().Add(...)`, which duplicated them on compressed responses.

For `coder-desktop-macos`, duplicate `X-Original-Content-Length` values
can collapse into a comma-separated string and fail `Int64` parsing,
causing the file size to show as `Unknown`.

## Testing
- `/usr/local/go/bin/go test ./coderd/cachecompress -run
'TestCompressorPresetHeaders|TestCompressorHeadings' -count=1`
- `/usr/local/go/bin/go test ./site -run TestServingBin -count=1`
- `PATH=/usr/local/go/bin:$PATH make lint/go`

## Notes
- Skipped full `make pre-commit` with explicit approval because local
environment/tooling blocked it (Node version/path interaction in
generated site targets, plus missing local tools before setup).
2026-03-13 00:22:55 +11:00
Spike Curtis 8aa9e9acc3 feat: add cachecompress package to compress static files for HTTP (#21915)
relates to: https://github.com/coder/internal/issues/1300

Adds a new package called `cachecompress` which takes a `http.FileSystem` and wraps it with an on-disk cache of compressed files. We lazily compress files when they are requested over HTTP.

# Why we want this

With cached compress, we reduce CPU utilization during workspace creation significantly.

![image.png](https://app.graphite.com/user-attachments/assets/b9e6a38e-c83d-47f2-9e5b-22913c129a84.png)

This is from a 2k scaletest at the top of this stack of PRs so that it's used to server `/bin/` files. Previously we pegged the 4-core Coderds, with profiling showing 40% of CPU going to `zstd` compression (c.f. https://github.com/coder/internal/issues/1300).

With this change compression is reduced down to 1s of CPU time (from 7 minutes).

# Implementation details

The basic structure is taken from Chi's Compressor middleware. I've reproduced the `LICENSE` in the directory because it's MIT licensed, not AGPL like the rest of Coder.

I've structured it not as a middleware that calls an arbitrary upstream HTTP handler, but taking an explicit `http.FileSystem`. This is done for safety so we are only caching static files and not dynamically generated content with this.

One limitation is that on first request for a resource, it compresses the whole file before starting to return any data to the client. For large files like the Coder binaries, this can add 1-5 seconds to the time-to-first-byte, depending on the compression used.

I think this is reasonable: it only affects the very first download of the binary with a particular compression for a particular Coderd.

If we later find this unacceptible, we can fix it without changing interfaces. We can poll the file system to figure out how much data is available while the compression is inprogress.
2026-02-06 10:12:58 +04:00