We're failing tests on error logs like this: https://github.com/coder/coder/actions/runs/7706053882/job/21000984583
Unfortunately, the error we hit, when the underlying connection is closed, is unexported, so we can't specifically ignore it.
Part of the issue is that agent.Close() doesn't wait for these goroutines to complete before returning, so the test harness proceeds to close the connection. This looks to our product code like the network connection failing. It would be possible to fix this, but just doesn't seem worth it for the extra insurance of catching other error logs in these tests.
`agentsdk` depends on `agent/proto` because it needs to get the version to dial.
Therefore, the conversion routines need to live in `agentsdk` so that we can convert to and from the Manifest.
I briefly considered refactoring the agent to only reference `proto.Manifest`, but decided against it because we might have multiple protocol versions in the future, its useful to have a protocol-independent data structure.
This PR updates the Agent API to use the appearance.Fetcher, which is set by entitlement code in Enterprise coderd.
This brings the agentapi into compliance with the Enterprise feature.
fixes#10531
Adds a check for `version` on connection to the Agent API websocket endpoint. This is primarily for future-proofing, so that up-level agents get a sensible error if they connect to a back-level Coderd.
It also refactors the location of the `CurrentVersion` variables, to be part of the `proto` packages, since the versions refer to the APIs defined therein.
This one is huge, and I'm sorry.
The problem is that once I change `tailnet.Conn` to start doing v2 behavior, I kind of have to change it everywhere, including in CoderSDK (CLI), the agent, wsproxy, and ServerTailnet.
There is still a bit more cleanup to do, and I need to add code so that when we lose connection to the Coordinator, we mark all peers as LOST, but that will be in a separate PR since this is big enough!
Fixes#11451
A refactor of the Agent API passes metrics as protobufs, which include pointers to label name/value pairs. The aggregator tested for sameness by doing a shallow compare of label values, which for different stats reports would compare unequal because the pointers would be different.
This fix does a deep compare.
While testing I also noted that we neglect to compare template names. This is unlikely to have caused any issue in practice, since the combination of username/workspace is unique, but in the context of comparing metric labels we should do the comparison.
If a user creates a workspace, deletes it, then recreates from a different template, we could in principle have reported incorrect stats for the old template.
We're seeing some flaky tests related to agent connectivity - https://github.com/coder/coder/actions/runs/7286675441/job/19856270998
I'm pretty sure what happened in this one is that the client opened a connection while the wgengine was in the process of reconfiguring the wireguard device, so the fact that the peer became "active" as a result of traffic being sent was not noticed.
The test calls `AwaitReachable()` but this only tests the disco layer, so it doesn't wait for wireguard to come up.
I think we should be using TSMP for pinging and reachability, since this operates at the IP layer, and therefore requires that wireguard comes up before being successful.
This should also help with the problems we have seen where a TCP connection starts before wireguard is up and the initial round trip has to wait for the 5 second wireguard handshake retry.
fixes: #11294
Refactors our DRPC service definitions slightly.
In the previous version, I inserted the RPCs from the tailnet proto directly into the Agent service. This makes things hard to deal with because DRPC then generates a new set of methods with new interfaces with the `DRPCAgent_` prefixed. Since you can't have a single method that takes different argument types, we couldn't reuse the implementation of those RFCs without a lot of extra classes and pass-thru methods.
Instead, the "right" way to do it is to integrate at the DRPC layer. So, we have two DRPC services available over the Agent websocket, and register them both on the DRPC `mux`.
Since the tailnet proto RPC service is now for both clients and agents, I renamed some things to clarify and shorten.
This PR also removes the `TailnetAPI` implementation from the `agentapi` package, and the next PR in the stack replaces it with the implementation from the `tailnet` package.
* chore: add unit test to excercise flake
* Implement a *fix for cron stop() before run()
This fix still has a race condition. I do not see a clean solution
without modifying the cron libary. The cron library uses a boolean
to indicate running, and that boolean needs to be set to "true"
before we call "Close()". Or "Close()" should prevent "Run()"
from doing anything.
In either case, this solves the issue for a niche unit test bug
in which the test finishes, calling Close(), before there was
an oppertunity to start the go routine. It probably isn't worth
a lot of time investment, and this fix will suffice
* chore: check if process is nil
We check if process is nil in the ports_supported file.
Just matching that defensive check, not sure if it can be nil.
Fixes#10799
The flake happens when we try to remote forward, but the port we've chosen is not free. In the flaked example, it's actually the SSH listener that occupies the port we try to remote forward, leading to confusing reads (c.f. the linked issue).
This fix simplies the tests considerably by using the Go ssh client, rather than shelling out to OpenSSH. This avoids using a pseudoterminal, avoids the need for starting any local OS listeners to communicate the forwarding (go SSH just returns in-process listeners), and avoids an OS listener to wire OpenSSH up to the agentConn.
With the simplied logic, we can immediately tell if a remote forward on a random port fails, so we can do this in a loop until success or timeout.
I've also simplified and fixed up the other forwarding tests. Since we set up forwarding in-process with Go ssh, we can remove a lot of the `require.Eventually` logic.
Fixes an issue where remote forwards are not correctly torn down when using OpenSSH with `coder ssh --stdio`. OpenSSH sends a disconnect signal, but then also sends SIGHUP to `coder`. Previously, we just exited when we got SIGHUP, and this raced against properly disconnecting.
Fixes https://github.com/coder/customers/issues/327
* Fit once during creation
This does not fix any bugs (that I know of) but we only need to fit once
when the terminal is created, not every time we reconnect. Granted,
currently we do not support reconnecting without refreshing anyway so it
does not really matter, but this just seems more correct.
Plus now we will not have to pass the fit addon around.
* Pass size when connecting web socket URL
I think this will solve an issue where screen does does not correctly
handle an immediate resize. It seems to ignore the resize, but even if
you send it again nothing changes, seemingly thinking it is already at
that size?
* Use new struct for decoding reconnecting pty requests
Decoding a JSON message does not touch omitted (or null) fields so once
a message with a resize comes in, every single message from that point
will cause a resize.
I am not sure if this is an actual problem in practice but at the very
least it seems unintentional.