File-reference parts in user messages were flattened to `TextContent` at
write time because fantasy has no file-reference content type. The
frontend never saw them as structured parts.
This moves all write paths (user, assistant, tool) from fantasy envelope
format to `codersdk.ChatMessagePart`. The streaming layer (`chatloop`)
is untouched, the conversion happens at the serialization boundary in
`persistStep`.
Old rows are still readable. `ParseContent` uses a structural heuristic
(`isFantasyEnvelopeFormat`) to distinguish legacy envelopes from SDK
parts. We chose this over try/fallback because fantasy envelopes
partially unmarshal into `ChatMessagePart` (the `type` field matches)
while silently losing content. A guard test enforces that no SDK part
can produce the envelope shape.
This is forward-only: new rows are unreadable by old code. Chat is
behind a feature flag so rollback risk is contained.
Also adds a typed `ChatMessageRole` to replace raw strings and
`fantasy.MessageRole*` casts at the persistence boundary. The type
covers `ChatMessage.Role`, `ChatStreamMessagePart.Role`, the
`PublishMessagePart` callback chain, and all DB write sites.
`fantasy.MessageRole*` remains only where we build `fantasy.Message`
structs for LLM dispatch.
Separately, `ProviderMetadata` was leaking to SSE clients via
`publishMessagePart`. `StripInternal` now runs on both the SSE and REST
paths, covering this.
Other cleanup:
- Old `db2sdk.contentBlockToPart` silently dropped metadata on
text/reasoning/tool-call content. New code preserves it.
- `providerMetadataToOptions` now logs warnings instead of silently
returning nil.
- `db2sdk` shrinks from ~250 lines of parallel conversion to ~15 lines
delegating to `chatprompt.ParseContent()`, removing the `fantasy` import
entirely.
Refs #22821
WaitBuffer is a thread-safe io.Writer that supports blocking until
accumulated output matches a substring or custom predicate. It
replaces ad-hoc safeBuffer/syncWriter types and time.Sleep-based
poll loops in tests with signal-driven waits.
- WaitFor/WaitForNth/WaitForCond for blocking on output
- Replace custom buffer types in cli/sync_test.go and
provisionersdk/agent_test.go
- Convert time.Sleep poll loops to require.Eventually/require.Never
in cli/ssh_test.go, coderd/activitybump_test.go,
coderd/workspaceagentsrpc_test.go, workspaceproxy_test.go, and
scaletest tests
Split from #22693 per review feedback.
Fixes multiple bugs in coderd/chatd and sub-packages including race
conditions, transaction safety, stream buffer bounds, retry limits, and
enterprise relay improvements.
See commit message for full list.
`time.Now()` has nanosecond precision while Postgres timestamps are
microsecond precision. When tests compare `time.Now()` against
DB-sourced timestamps using `Before`/`After`/`WithinRange`/etc., there
is a non-zero flake risk from the precision mismatch.
This replaces `time.Now()` with `dbtime.Now()` (which rounds to
microsecond precision) in all test assertions that compare against
database timestamps.
Follows from #22684.
## Changes (11 files)
| File | Changes |
|---|---|
| `coderd/apikey_test.go` | 11 comparisons with `ExpiresAt` |
| `coderd/users_test.go` | 2 comparisons with `ExpiresAt` |
| `coderd/oauth2_test.go` | 1 comparison with `token.Expiry` |
| `coderd/workspaces_test.go` | 2 comparisons with `DormantAt` |
| `coderd/workspaceagents_test.go` | 3 comparisons with
`ConnectedAt`/`DisconnectedAt` |
| `coderd/workspaceapps/db_test.go` | 1 comparison with `token.Expiry` |
| `coderd/provisionerdserver/provisionerdserver_test.go` | 1 comparison
with `key.ExpiresAt` |
| `enterprise/coderd/workspaces_test.go` | 1 comparison with `DormantAt`
|
| `enterprise/coderd/license/license_test.go` | 3 `NotBefore` values |
| `enterprise/coderd/licenses_test.go` | 2 `NotBefore` values |
| `enterprise/coderd/users_test.go` | 3 `Next()` comparisons |
## Not changed (intentionally)
- `scaletest/placebo/run_test.go` — compares wall-clock elapsed time,
not DB timestamps
- `cli/server_test.go`, `coderd/jwtutils/jwt_test.go`,
`enterprise/aibridgeproxyd/aibridgeproxyd_test.go` — TLS cert fields,
not DB-stored
- `coderd/azureidentity/azureidentity_test.go` — Azure cert expiry, not
DB
🤖 Generated by Claude Opus 4.6 but reviewed manually.
## Problem
When a browser connects to the chat stream via WebSocket, it
authenticates using cookies only — the native WebSocket API cannot set
custom headers like `Coder-Session-Token`. The relay between replicas
copies the original request's `Cookie` header but did **not** set the
`Coder-Session-Token` header as a fallback.
This causes a **401 on the worker replica** when `EnableHostPrefix` is
enabled, because the `HTTPCookies.Middleware` strips bare
`coder_session_token` cookies (expecting the `__Host-` prefix). Without
a `Coder-Session-Token` header fallback, `apiKeyMiddleware` finds no
valid credentials.
### Root Cause
The data flow:
1. Browser → subscriber replica: `Cookie:
__Host-coder_session_token=xxx` (browser sends prefixed cookie)
2. Subscriber's `HTTPCookies.Middleware` normalizes: `Cookie:
coder_session_token=xxx` (strips prefix)
3. `relayHeaders()` copies `Cookie: coder_session_token=xxx` to relay
request
4. Worker replica's `HTTPCookies.Middleware` sees bare
`coder_session_token` → **strips it** (expects `__Host-` prefix)
5. `apiKeyMiddleware` → `APITokenFromRequest`: no cookie, no header →
**401**
## Fix
Modified `relayHeaders()` to extract the session token value from the
`Cookie` header and set it as the `Coder-Session-Token` header when no
explicit session token header is already present. The header is never
stripped by middleware, so the worker replica can always authenticate.
## Testing
- **`TestRelayHeaders`**: Unit tests for the updated `relayHeaders()`
function covering all scenarios (cookie-only, header+cookie, no auth,
nil source)
- **`TestExtractSessionTokenFromCookieHeader`**: Unit tests for the
helper function
- **`TestChatStreamRelay/RelayCookieOnlyAuth`**: Integration test with
plain HTTP, cookie-only WebSocket auth
- **`TestChatStreamRelay/RelayCookieOnlyAuthWithHostPrefix`**:
Integration test with `EnableHostPrefix=true`, confirming the 401 is
fixed
- **`cookieOnlySessionTokenProvider`**: Test helper that simulates
browser WebSocket behavior (sets Cookie header only on WebSocket dials,
no custom headers)
## Files Changed
- `enterprise/coderd/chatd/chatd.go` — `relayHeaders()` fix +
`extractSessionTokenFromCookieHeader()` helper
- `enterprise/coderd/chatd/relay_headers_internal_test.go` — unit tests
(new file)
- `enterprise/coderd/chats_test.go` — integration tests + test helper
type
## Problem
`TestWorkspaceProvisionerdServerMetrics` flakes because metric
assertions run immediately after
`AwaitWorkspaceBuildJobCompleted` returns, but metrics are updated
**asynchronously after the
DB transaction commits** in `completeWorkspaceBuildJob`.
The timeline in the provisioner server:
1. DB transaction commits (`provisionerdserver.go:~2362`) — job marked
completed
2. Audit logging, notifications, DB queries (`~2370-2427`)
3. **Metric `.Observe()`** (`~2463`) — happens ~100 lines later
The test synchronization (`AwaitWorkspaceBuildJobCompleted`) polls for
`CompletedAt != nil`,
which fires at step 1. The metric assertion then executes before step 3,
causing the flake.
## Fix
Wrap all three metric assertions (prebuild creation, prebuild claim,
regular workspace
creation) in `require.Eventually` to poll until the metric appears, then
assert on the value.
## Test
- `go test -run TestWorkspaceProvisionerdServerMetrics -count=5` — all
pass
- `go test -race -run TestWorkspaceProvisionerdServerMetrics -count=1` —
clean
## Problem
In multi-replica Coder deployments, the chat relay WebSocket between
replicas fails with HTTP 401 (or TLS handshake errors). The subscriber
replica cannot relay `message_part` events from the worker replica.
**Root cause:** `codersdk.Client.Dial()` does not pass `c.HTTPClient` to
`websocket.DialOptions.HTTPClient`. The websocket library
(`github.com/coder/websocket`) falls back to `http.DefaultClient`, which
lacks the mesh TLS configuration needed for inter-replica communication.
The relay code in `enterprise/coderd/chatd/chatd.go` correctly sets
`sdkClient.HTTPClient = cfg.ReplicaHTTPClient` (which has mesh TLS
certs), but that client was never used for the actual WebSocket
handshake.
## Fix
One-line fix in `codersdk/client.go`: propagate `c.HTTPClient` to
`opts.HTTPClient` when the caller hasn't already set one.
## Test
Added `TestChatStreamRelay/RelayWithTLSAndCookieAuth` which:
- Sets up two replicas with TLS certificates (simulating mesh TLS in
production)
- Authenticates via cookies (simulating browser WebSocket behavior)
- Verifies message_part events relay across replicas over TLS
This test times out without the fix because the WebSocket handshake
fails with `x509: certificate signed by unknown authority`
(http.DefaultClient rejects self-signed certs).
## Related
Follow-up to #22635 which fixed the `redirectToAccessURL` middleware
bypassing 307 redirects for relay requests. That fix changed the error
from HTTP 200 to HTTP 401, exposing this deeper issue.
## Summary
Fixes a bug where interrupting a streaming chat and sending a new
message
left the relay connected to the wrong replica. Expanded into a broader
refactor that cleanly separates concerns:
- **OSS** owns pubsub subscription, message catch-up, queue updates,
status forwarding, and local parts merging.
- **Enterprise** (`enterprise/coderd/chatd`) only manages relay dialing,
reconnection, and stale-dial discarding for cross-replica streaming.
## Architecture
### OSS `coderd/chatd/chatd.go`
`Subscribe()` builds the initial snapshot then runs a single merge
goroutine that handles:
- Pubsub subscription for durable events (status, messages, queue,
errors)
- Message catch-up via `AfterMessageID`
- Local `message_part` forwarding
- Relay events from enterprise (when `SubscribeFn` is set)
- Sends `StatusNotification` to enterprise so it can manage relay
lifecycle
Key types:
- `SubscribeFn` — enterprise hook, returns relay-only events channel
- `SubscribeFnParams` — `ChatID`, `Chat`, `WorkerID`,
`StatusNotifications`, `RequestHeader`, `DB`, `Logger`
- `StatusNotification` — `Status` + `WorkerID`, sent to enterprise on
pubsub status changes
### Enterprise `enterprise/coderd/chatd/chatd.go`
`NewMultiReplicaSubscribeFn(cfg MultiReplicaSubscribeConfig)` returns a
`SubscribeFn` that:
- Opens an initial synchronous relay if the chat is running on a remote
worker
- Reads `StatusNotifications` from OSS to open/close relay connections
- Handles async dial, reconnect timers, stale-dial discarding
- Returns only relay `message_part` events
## Bug fixes
### Original bug: stale relay dial after interrupt
`openRelayAsync` goroutines used `mergedCtx` (subscription-level), not a
per-dial context. `closeRelay()` could not cancel in-flight dials. When
the user interrupts and a new replica picks up the chat, the old dial
goroutine could complete after the new one and deliver a stale
`relayResult`.
**Fix**: per-dial `dialCtx`/`dialCancel`, `expectedWorkerID` tracking,
`workerID` on `relayResult`. `closeRelay()` cancels the dial context and
drains `relayReadyCh`. Merge loop rejects mismatched worker IDs.
### Additional fixes
- `statusNotifications` send-on-closed-channel race — goroutine now owns
`close()` via defer
- Enterprise spin-loop on `StatusNotifications` close — two-value
receive
with nil-out
- `hasPubsub` set from `p.pubsub != nil` instead of subscription success
— now tracks actual subscription result
- `lastMessageID` not initialized from `afterMessageID` — caused
duplicate messages on catch-up
- `wrappedParts` goroutine leaked remote connection on `dialCtx` cancel
- `closeRelay()` did not drain `relayReadyCh`
- `setChatWaiting` race with `SendMessage(Interrupt)` — wrapped in
`InTx`
- `processChat` post-TX side effects fired when chat was taken by
another
worker — added `errChatTakenByOtherWorker` sentinel
- Cancel closure data race on `reconnectTimer`
- Bare blocking send on pubsub error path
- `localParts` hot-spin after channel close
- No-pubsub branch dropped relay events and initial snapshot
- Failed relay dial caused permanent stall (no reconnect retry)
- DB error during reconnect timer caused permanent stall
- `time.NewTimer` replaced with `quartz.Clock` for testable timing
## Tests
9 enterprise tests covering:
- Relay reconnect on drop (mock clock)
- Async dial does not block merge loop
- Relay snapshot delivery
- Stale dial discarded after interrupt
- Cancel during in-flight dial
- Running-to-running worker switch
- Failed dial retries (mock clock)
- Local worker closes relay
- Multiple consecutive reconnects (mock clock)
All pass with `-race`.
Fixescoder/internal#642
We recently fixed Windows specific flakes for this test and reenabled
it. It then failed intermittently due to context deadline expiration.
The temporary path created on Windows contained invalid characters. This
resulted in a silent startup script failure on Windows. The test then
fruitlessly waited until context expiration. The test now uses a valid
path on Windows.
relates to #21335
Enables the agent socket by default and updates docs to strike references to having to enable it.
The PRs in this stack change the MCP server that Tasks use to update their status to rely on the agent socket, rather than directly dialing Coderd with the agent token.
Default disable was a reasonable default when it was only used for the experimental script ordering features, but now that we want to use it for Tasks, it should be default on.
closes https://github.com/coder/internal/issues/642
This PR:
* re-enables `func TestReinitializeAgent(t *testing.T)`
* adjusts it to use a Windows specific command in Windows environments
## Problem
Subscribers connecting to a different replica than the one running the
chat see full messages appear but no streaming partials (`message_part`
events). The relay mechanism that forwards ephemeral parts across
replicas had several bugs.
## Root Causes
1. **`openRelay()` blocked the event loop** — The WebSocket dial (TCP +
TLS + HTTP upgrade) to the worker replica ran synchronously inside the
select loop. While dialing, no events could be processed, channels
filled up, and parts were silently dropped.
2. **Relay drops were permanent** — When the relay WebSocket closed
mid-stream, `relayParts` was set to nil and never reopened. No status
notification would re-trigger it since the chat was still running on the
same worker.
3. **`drainInitial` snapshot race** — The `default` case in the initial
drain loop caused the snapshot to be empty if the remote hadn't flushed
data yet (common immediately after WebSocket connect).
4. **Duplicate event delivery** — The `preloaded` slice caused snapshot
events to be sent both in the return value and re-sent through the
channel goroutine.
## Fixes
### `coderd/chatd/chatd.go` (Subscribe method)
- **Async relay dial**: `openRelayAsync()` spawns a goroutine to dial
the remote replica. The result (channel + cancel func) is delivered on a
`relayReadyCh` channel that the select loop reads without blocking.
- **Relay reconnection**: When the relay channel closes, a 500ms timer
fires. The handler re-checks chat status from the DB and reopens the
relay if the chat is still running on a remote worker.
- **Snapshot parts via channel**: Relay snapshot + live parts are
wrapped into a single channel so they flow through the same path,
avoiding races with the select loop.
### `enterprise/coderd/chats.go` (newRemotePartsProvider)
- **Timer-based drain**: Replaced `default` with a 1-second timer. After
the first event, `Reset(0)` switches to non-blocking drain for remaining
buffered events.
- **Remove preloaded duplication**: The goroutine now only forwards new
events; snapshot events are returned to the caller directly.
## Testing
All existing tests pass:
- `TestInterruptChatBroadcastsStatusAcrossInstances`
- `TestSubscribeSnapshotIncludesStatusEvent`
- `TestSubscribeNoPubsubNoDuplicateMessageParts`
- `TestSubscribeAfterMessageID`
- `TestChatStreamRelay/RelayMessagePartsAcrossReplicas`
## Description
- Updates `wsbuilder` to return a `BuildError` with
`http.StatusBadRequest` to signify a "validation error" on missing or
invalid parameters
- Adds a short-circuit in `prebuilds.StoreReconciler` to mark presets
for which creating a build returns a "validation error" as "validation
failed" and skip further attempts to reconcile.
- Adds a test to verify the above
- Introduces a new Prometheus metric
`coderd_prebuilt_workspaces_preset_validation_failed` to track the above
Closes: https://github.com/coder/coder/issues/21237
---------
Co-authored-by: Cian Johnston <cian@coder.com>
This was a bad smell that was being addressed by the frontend. This type
was generating out to be a `nil`/`null` instead of an empty `License[]`.
Now this returns as an empty array and we can actively check if we have
no licenses with a length of `0`.
This pull-request implements a simple filtering logic so that we're able
to pick which model the user actually used when logs were sent to AI
Bridge.
- Add `GET /aibridge/models` API endpoint that returns distinct model
names from AI Bridge interceptions, with pagination and search support
- New `ListAIBridgeModels` SQL query using case-sensitive prefix
matching (`LIKE model || '%'`) to allow B-tree index usage
- Hand-written `ListAuthorizedAIBridgeModels` in `modelqueries.go` for
RBAC authorization filter injection
- `AIBridgeModels` search query parser in searchquery/search.go
(defaults bare terms to the `model` field)
- dbauthz wrappers, dbmetrics, and dbmock implementations for the new
query
<img width="292" height="185" alt="image"
src="https://github.com/user-attachments/assets/134771df-2d26-4c54-acc4-27f58128b351"
/>
- Previously all tests were sharing the global http.Transport meaning on
`Close` it would close connections presumed to be idle for other tests.
fixes https://github.com/coder/internal/issues/112
The provisioner state for a workspace build was being loaded for every
long-lived agent rpc connection. Since this state can be anywhere from
kilobytes to megabytes this can gradually cause the `coderd` memory
footprint to grow over time. It's also a lot of unnecessary allocations
for every query that fetches a workspace build since only a few callers
ever actually reference the provisioner state.
This PR removes it from the returned workspace build and adds a query to
fetch the provisioner state explicitly.
In relation to
[`internal#1281`](https://github.com/coder/internal/issues/1281)
Remove the `soft_limit` field from the `Feature` type and simplify
license limit handling. This change:
- Removes the `soft_limit` field from the API and SDK
- Uses the soft limit value as the single `limit` value in the UI and
API
- Simplifies warning logic to only show warnings when the limit is
exceeded
- Updates tests to reflect the new behavior
- Updates the UI to use the single limit value for display
In relation to
[`internal#1281`](https://github.com/coder/internal/issues/1281)
Managed agent workspace build limits are now advisory only. Breaching
the limit no longer blocks workspace creation — it only surfaces a
warning.
- Removed hard-limit enforcement in `checkAIBuildUsage` so AI task
builds are always permitted regardless of managed agent count.
- Updated the license warning to remove "Further managed agent builds
will be blocked." verbiage.
- Updated tests to assert builds succeed beyond the limit instead of
failing.
- Removed the "Limit" display from the `ManagedAgentsConsumption`
progress bar — the bar is now relative to the included allowance (soft
limit) only, and turns orange when usage exceeds it.
Bonus:
- De-MUI'd `LicenseBannerView` — replaced Emotion CSS and MUI `Link`
with Tailwind classes.
- Added `highlight-orange` color token to the Tailwind theme.
Since Go 1.22, the loop variable capture issue is resolved. Variables
declared by for loops are now per-iteration rather than per-loop, making
the 'v := v' pattern unnecessary.
This PR adds some metrics to help identify job enqueue rates and
latencies. This work was initiated as a way to help reduce the cost of
the observation/measurement itself for autostart scaletests, which
impacts our ability to identify/reason about the load caused by
autostart. See: https://github.com/coder/internal/issues/1209
I've extended the metrics here to account for regular user initiated
builds, prebuilds, autostarts, etc. IMO there is still the question here
of whether we want to include or need the `transition` label, which is
only present on workspace builds. Including it does lead to an increase
in cardinality, and in the case of the histogram (when not using native
histograms) that's at least a few extra series for every bucket. We
could remove the transition label there but keep it on the counter.
Additionally, the histogram is currently observing latencies for other
jobs, such as template builds/version imports, those do not have a
transition type associated with them.
Tested briefly in a workspace, can see metric values like the following:
-
`coderd_workspace_builds_enqueued_total{build_reason="autostart",provisioner_type="terraform",status="success",transition="start"}
1`
-
`coderd_provisioner_job_queue_wait_seconds_bucket{build_reason="autostart",job_type="workspace_build",provisioner_type="terraform",transition="start",le="0.025"}
1`
---------
Signed-off-by: Callum Styan <callumstyan@gmail.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
## Problem
CI failure showed 3 goroutines leaked in the prebuilds reconciler, all
stuck in `select` state:
1) `MetricsCollector.BackgroundFetch` (metrics goroutine)
2) `StoreReconciler.Run` (main reconciliation loop)
3) `StoreReconciler.Run.func3()` (provisioner job publisher goroutine)
All three goroutines were waiting for `ctx.Done()`, which likely means
`cancelFn()` was never called to trigger shutdown.
**Note:** I was unable to reproduce the flake locally. The likely cause
was a race condition between `Run()` and `Stop()` where `Stop()` could
check `running` (seeing `false`), return early, and then `Run()` would
start goroutines that never get cleaned up. This could happen in any
`coderd` test that starts a server with prebuilds enabled.
### Problems identified
1) Missing waitgoroup tracking: provisioner job publisher goroutine was
not tracked in the waitgroup, therefore, this goroutine was not tracked
for a clean shutdown in `Run defer func()`.
2) The provisioner job publisher goroutine had a redundant `case
<-c.done` that could race with `Stop()` select statement.
3) Race condition between `Run()` and `Stop()`: the `running` and
`stopped` fields were `atomic.Bool` values checked and set
independently, allowing a window where `Stop()` could see
`running=false` and return early, then `Run()` would set `running=true`
and start goroutines that would never be cleaned up. This could happen
in any `coderd` test that starts a server with prebuilds enabled.
## Changes
* Added `wg.Add(1)` and `defer wg.Done()` to track provisioner job
publisher goroutine in waitgroup
* Removed redundant `case <-c.done` from provisioner job publisher
goroutine to eliminate race condition
* Replaced `atomic.Bool` for `running` and `stopped` with a `sync.Mutex`
lifecycle state, also protecting `cancelFn` under the same mutex, to
eliminate the race between `Run()` and `Stop()`
* Added a guard in `Run()` to prevent double-start (`c.stopped ||
c.running`)
* Improved comments in Stop() and Run() to clarify shutdown behavior
Closes: https://github.com/coder/internal/issues/1116
Relates to https://github.com/coder/coder/pull/21922 /
https://github.com/coder/internal/issues/1259
* Adds `dbfake.BuilderOption func(*WorkspaceBuildBuilder)`
* Adds `BuilderOption` methods for setting various provisioner job
related fields on `WorkspaceBuildBuilder`.
* Migrates a number of existing tests that previously dependeded on
provisioner job timing to use these updated methods in the following
packages:
* `coderd/jobreaper`
* `coderd/notifications/reports`
* `enterprise/coderd/schedule`
* `enterprise/coderd/prebuilds`
* `scripts/workspace-runtime-audit`
🤖 Created using Mux (Opus 4.5)
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
The test was creating two template versions without explicit names,
relying on `namesgenerator.NameDigitWith()` which can produce
collisions. When both versions got the same random name, the test failed
with a 409 Conflict error.
Fix by giving each version an explicit name (`v1`, `v2`).
Closes https://github.com/coder/internal/issues/1309
---
*Generated by [mux](https://mux.coder.com)*
Fixes: coder/internal#767
Adds two new Prometheus metrics for license health monitoring:
- `coderd_license_warnings` - count of active license warnings
- `coderd_license_errors` - count of active license errors
Metrics endpoint after startup of a deployment with license enabled:
```
...
# HELP coderd_license_errors The number of active license errors.
# TYPE coderd_license_errors gauge
coderd_license_errors 0
...
# HELP coderd_license_warnings The number of active license warnings.
# TYPE coderd_license_warnings gauge
coderd_license_warnings 0
...
```
My previous change to this test did not create another **workspace**
using the template containing `coder_ai_task` resources, meaning that
this test was not actually testing the right thing. This PR addresses
this oversight.
Implements telemetry for boundary usage tracking across all Coder
replicas and reports them via telemetry.
Changes:
- Implement Tracker with Track(), FlushToDB(), and StartFlushLoop() methods
- Add telemetry integration via collectBoundaryUsageSummary()
- Use telemetry lock to ensure only one replica collects per period
The tracker accumulates unique workspaces, unique users, and request
counts (allowed/denied) in memory, then flushes to the database
periodically. During telemetry collection, stats are aggregated across
all replicas and reset for the next period.
Only task workspaces have the checks in wsbuilder for violating the
managed agent caps in the license.
Stopped tasks that are resumed with a regular workspace start **still
count as usage**.
Relates to https://github.com/coder/internal/issues/1282
Updates tracking of managed agents to be predicated instead on the
presence of a related `task_id` instead of the presence of a
`coder_ai_task` resource.
Closes [#1227](https://github.com/coder/internal/issues/1227)
Added support for license addons, starting with AI Governance, to enable
dynamic feature grouping without requiring license reissuance.
### What changed?
- Introduced a new `Addon` type to represent groupings of features that
can be added to licenses
- Created the first addon `AddonAIGovernance` which includes AI Bridge
and Boundary features
- Added validation for addon dependencies to ensure required features
are present
- Added new features: `FeatureBoundary` and
`FeatureAIGovernanceUserLimit`
- Updated license entitlement logic to handle addons and their features
- Added helper methods to check if features belong to addons
- Updated tests to verify addon functionality
### Why make this change?
This change introduces a more flexible licensing model that allows
features to be grouped into addons that can be added to licenses without
requiring reissuance when new features are added to an addon. This is
particularly useful for specialized feature sets like AI Governance,
where related features can be bundled together and sold as a separate
SKU. The addon approach allows for better organization of features and
more granular control over entitlements.
## Summary
AI Bridge is moving to General Availability in v2.30 and will require
the AI Governance Add-On license in future versions. This adds a soft
warning for deployments using AI Bridge via Premium/Enterprise
FeatureSet without an explicit AI Bridge add-on license.
Relates to: https://github.com/coder/internal/issues/1226
## Changes
- Track whether AI Bridge was explicitly granted via license Features
(add-on) vs inherited from FeatureSet
- Show soft warning when AI Bridge is enabled and entitled via
FeatureSet but not via explicit add-on
- Changed AI Bridge enablement from hardcoded `true` to check
`CODER_AIBRIDGE_ENABLED` deployment config
## Behavior Change
AI Bridge is now only marked as "enabled" in entitlements when
`CODER_AIBRIDGE_ENABLED=true` is set in the deployment config.
Previously, it was always enabled for Premium/Enterprise licenses
regardless of the config setting.
This change ensures that users who do not use AI Bridge will not see the
soft warning about the upcoming license requirement.
## Warning Message
> AI Bridge is now Generally Available in v2.30. In a future Coder
version, your deployment will require the AI Governance Add-On to
continue using this feature. Please reach out to your account team or
sales@coder.com to learn more.
## Behavior
| Condition | Warning Shown |
|-----------|---------------|
| AI Bridge disabled | ❌ No |
| AI Bridge enabled + explicit add-on license | ❌ No |
| AI Bridge enabled + Premium/Enterprise FeatureSet (no add-on) | ✅ Yes
|
## Screenshots
### 1. No license
<img width="1708" height="577" alt="image"
src="https://github.com/user-attachments/assets/cbdbfd4d-55de-4d70-8abf-2665f458e96f"
/>
### 2. No license + CODER_AIBRIDGE_ENABLED=true
<img width="1716" height="513" alt="image"
src="https://github.com/user-attachments/assets/344aae76-7703-485f-b568-1f13a1efa48f"
/>
### 3. Premium license + CODER_AIBRIDGE_ENABLED=false
<img width="1687" height="389" alt="image"
src="https://github.com/user-attachments/assets/c2be12b0-1c0f-438d-a293-f9ec9fe6a736"
/>
### 4. Premium license + CODER_AIBRIDGE_ENABLED=true
<img width="1707" height="525" alt="image"
src="https://github.com/user-attachments/assets/1a4640e1-e656-4f9b-bed0-9390cb5d6a84"
/>
## Notes
- TODO comments added to mark code that should be removed when AI Bridge
enforcement is added
- Feature continues to work - this is just a transitional warning (soft
enforcement)
## Description
Fixes a panic that occurs when the prebuilds feature is toggled by
adding/removing a license. The `StoreReconciler` was not unregistering
the `reconciliationDuration` histogram, causing a "duplicate metrics
collector registration attempted" panic when a new reconciler was
created.
## Changes
* Unregister the `reconciliationDuration` histogram in `Stop()`
alongside the existing metrics collector
* Change log level when stopping the reconciler with a cause, since
"entitlements change" is not an error condition
* Add `TestReconcilerLifecycle` to verify the reconciler can be stopped
and recreated with the same prometheus registry
Related to internal slack thread:
https://codercom.slack.com/archives/C07GRNNRW03/p1769116582171379
## Summary
AI Bridge is moving out of Premium as a separate add-on (GA in Feb 3).
Closes https://github.com/coder/internal/issues/1226
## Changes
- Excludes `FeatureAIBridge` from `Enterprise()` and
`FeatureSetPremium.Features()`
- Adds soft warning for deployments with AI Bridge enabled but not
entitled
- Warning is displayed to Auditor/Owner roles in UI banner and CLI
headers
## Warning Message
When AI Bridge is enabled (`CODER_AIBRIDGE_ENABLED=true`) but the
license doesn't include the entitlement:
> AI Bridge has reached General Availability and your Coder deployment
is not entitled to run this feature. Contact your account team
(https://coder.com/contact) for information around getting a license
with AI Bridge.
## Behavior
- The feature remains usable in v2.30 (soft warning only)
- Future versions may include hard enforcement
The removal of that permission from the role broke valid use cases (e.g.
a site owner user creating a workspace owned by a system account and
then trying to share it with another user).
The bulk of the PR is made up of the rollbacks of the previously
introduced test updates necessitated by the removal.
Related to: https://github.com/coder/internal/issues/1285
Agents were losing authentication during workspace shutdown, causing
shutdown scripts to fail. The auth query required agents to belong to
the latest build, but during shutdown a `stop` build becomes latest while
the `start` build's agents are still running.
Modified the auth query to allow `start` build agents to authenticate
temporarily during `stop` execution. The query allows auth when:
- Agent's `start` build job succeeded
- Latest build is `stop` with `pending`/`running` job status
- Builds are adjacent (`stop` is `build_number + 1`)
- Template versions match
Auth closes once `stop` completes.
Renamed `GetWorkspaceAgentAndLatestBuildByAuthToken` to
`GetAuthenticatedWorkspaceAgentAndBuildByAuthToken` since it returns the
agent's build (not always latest) during shutdown.
Closes coder/internal#1249
Fixes#19467
## Description
This PR addresses database connection pool exhaustion during prebuilds
reconciliation by introducing two changes:
* `CanSkipReconciliation`: Filters out presets that don't need
reconciliation before spawning goroutines. This ensures we only create
goroutines for presets that will (_most likely_) perform database
operations, avoiding unnecessary connection pool usage.
* Dynamic `eg.SetLimit`: Limits concurrent goroutines based on the
configured database connection pool size (`CODER_PG_CONN_MAX_OPEN / 2`).
This replaces the previous hardcoded limit of 5, ensuring the
reconciliation loop scales appropriately with the configured pool size
while leaving capacity for other database operations.
## Changes
* Add `CanSkipReconciliation()` method to `PresetSnapshot` that returns
true for inactive presets with no running workspaces, no pending jobs,
or expired prebuilds.
* Add `maxDBConnections` parameter to `NewStoreReconciler` and compute
`reconciliationConcurrency` as half the pool size (minimum 1).
* Add `ReconciliationConcurrency()` getter method to `StoreReconciler`.
* Add `eg.SetLimit(c.reconciliationConcurrency)` to bound concurrent
reconciliation goroutines.
* Add `PresetsTotal` and `PresetsReconciled` to `ReconcileStats` for
observability.
* Add `TestCanSkipReconciliation` unit tests.
* Add `TestReconciliationConcurrency` unit tests.
* Add benchmark tests for reconciliation performance.
## Benchmarks
* `BenchmarkReconcileAll_NoOps`: Tests presets with no reconciliation
actions. All presets are filtered by `CanSkipReconciliation`, resulting
in no goroutines spawned and no database connections used.
* `BenchmarkReconcileAll_ConnectionContention`: Tests presets where all
require reconciliation actions. All presets spawn goroutines, but
concurrency is limited by `eg.SetLimit(reconciliationConcurrency)`.
* `BenchmarkReconcileAll_Mix`: Simulates a realistic scenario with a
large subset of inactive presets (filtered by `CanSkipReconciliation`)
and a smaller subset requiring reconciliation (limited by
`eg.SetLimit`).
Closes: https://github.com/coder/coder/issues/20606