Add Unwrap() to StatusWriter so http.ResponseController.SetWriteDeadline
can reach the underlying net.Conn through the middleware wrapper. Without
this, the agent's 20s WriteTimeout killed blocking process output
connections.
Also add 30s headroom to the write deadline in handleProcessOutput so
the response can be written after a full-duration blocking wait.
On the tool layer, waitForProcess and the process_output tool now try a
non-blocking snapshot on any error, not just context timeout. Transport
errors (like the WriteTimeout EOF) previously returned with no process
ID and no recovery path. Now if the process finished, the result is
returned transparently. If still running, the error includes the process
ID and tells the agent to use process_output.
Replace the 200ms polling loop in chatd's execute and
process_output tools with server-side blocking via sync.Cond
on HeadTailBuffer.
The agent's GET /{id}/output endpoint accepts ?wait=true to
block until the process exits or a 5-minute server cap expires.
The process_output tool blocks by default for 10s (overridable
via wait_timeout), and falls back to a non-blocking snapshot on
timeout. The execute tool's foreground path makes a single
blocking call instead of polling.
Related #23316
The ampersand detection treated bash's pipe-stderr operator (|&)
as a trailing & for backgrounding, stripping it and producing a
broken pipe command. Also adds tests for execute.go and chatloop
context limit helpers, covering previously untested edge cases.
## Problem
Models frequently use shell `&` instead of `run_in_background=true` when
starting long-running processes through `/agents`, causing them to die
shortly after starting. This happens because:
1. **No guidance in tool schema** — The `ExecuteArgs` struct had zero
`description` tags. The model saw `run_in_background: boolean
(optional)` with no explanation of when/why to use it.
2. **Shell `&` is silently broken** — `sh -c "command &"` forks the
process, the shell exits immediately, and the forked child becomes an
orphan not tracked by the process manager.
3. **No process group isolation** — The SSH subsystem sets `Setsid:
true` on spawned processes, but the agent process manager set no
`SysProcAttr` at all. Signals only hit the top-level `sh`, not child
processes.
## Investigation
Compared our implementation against **openai/codex** and **coder/mux**:
| Aspect | codex | mux | coder/coder (before) |
|--------|-------|-----|---------------------|
| Background flag | Yield/resume with `session_id` | `run_in_background`
with rich description | `run_in_background` with **no description** |
| `&` handling | `setsid()` + `killpg()` | `detached: true` +
`killProcessTree()` | **Nothing** — orphaned children escape |
| Process isolation | `setsid()` on every spawn | `set -m; nohup ...
setsid` for background | **No `SysProcAttr` at all** |
| Signal delivery | `killpg(pgid, sig)` — entire group | `kill -15
-\$pid` — negative PID | `proc.cmd.Process.Signal()` — **PID only** |
## Changes
### Fix 1: Add descriptions to `ExecuteArgs` (highest impact)
The model now sees explicit guidance: *"Use for long-running processes
like dev servers, file watchers, or builds. Do NOT use shell & — it will
not work correctly."*
### Fix 2: Update tool description
The top-level execute tool description now reinforces: *"Use
run_in_background=true for long-running processes. Never use shell '&'
for backgrounding."*
### Fix 3: Detect trailing `&` and auto-promote to background
Defense-in-depth: if the model still uses `command &`, we strip the `&`
and promote to `run_in_background=true` automatically. Correctly
distinguishes `&` from `&&`.
### Fix 4: Process group isolation (`Setpgid`)
New platform-specific files (`proc_other.go` / `proc_windows.go`)
following the same pattern as `agentssh/exec_other.go`. Every spawned
process gets its own process group.
### Fix 5: Process group signaling
`signal()` now uses `syscall.Kill(-pid, sig)` on Unix to signal the
entire process group, ensuring child processes from shell pipelines are
also cleaned up.
## Testing
All existing `agent/agentproc` tests pass. Both packages compile
cleanly.
- Use t.Errorf in chattest non-streaming helpers so encoding
failures fail the test
- Thread testing.TB into writeResponsesAPIStreaming and log
SSE write errors instead of silently dropping them
- Bump createworkspace DB error log from Warn to Error
- Use errors.Join for timeout + output error in execute.go
Handle previously ignored error return values in coderd:
- coderd/chats.go: check sendEvent errors, log on failure
- coderd/chatd/chattest: thread testing.TB through server structs,
replace log.Printf with t.Logf, check writeSSEEvent errors
- coderd/chatd/chattool/createworkspace.go: log UpdateChatWorkspace
failure instead of discarding both return values
- coderd/chatd/chattool/execute.go: surface ProcessOutput error in
the timeout message returned to the caller
- coderd/provisionerdserver: log stream.Send failure in the
DownloadFile error helper
## Problem
When the git askpass flow triggered diff status refreshes, it updated
**every chat** connected to the workspace. This was wasteful and could
cause confusing status updates on unrelated chats.
## Solution
Thread the chat ID through the entire git askpass flow so only the chat
that initiated the git operation gets updated:
1. **`coderd/chatd/chattool/execute.go`** — Sets `CODER_CHAT_ID` env var
on spawned processes (alongside the existing `CODER_CHAT_AGENT`)
2. **`cli/gitaskpass.go`** — Reads `CODER_CHAT_ID` from the environment
and sends it as a `chat_id` query parameter in the `ExternalAuthRequest`
3. **`codersdk/agentsdk/agentsdk.go`** — Adds `ChatID` field to
`ExternalAuthRequest` and encodes it as a query param
4. **`coderd/workspaceagents.go`** — Parses `chat_id` query param and
passes it through to `storeChatGitRef` and
`triggerWorkspaceChatDiffStatusRefresh`
5. **`coderd/chats.go`** — `storeChatGitRef` and
`refreshWorkspaceChatDiffStatuses` now scope updates to just the
initiating chat when a chat ID is provided, falling back to
all-workspace-chats behavior for backwards compatibility (non-chat git
operations)
## Summary
Adds a new agent-side process management HTTP API and rewrites the chat
execute tool to use it instead of SSH sessions.
## What changed
### New agent/agentproc/ package
- **headtail.go** — Thread-safe io.Writer with bounded memory (16KB head
+ 16KB tail ring buffer). Provides LLM-ready output with truncation
metadata and long-line truncation at 2048 bytes.
- **headtail_test.go** — 16 tests including race detector coverage for
concurrent writes.
- **process.go** — Manager + Process types for lifecycle management
using agentexec.Execer for proper OOM/nice scores.
- **api.go** — HTTP API following the agentfiles chi router pattern. 4
endpoints: start, list, output, signal.
### Agent wiring (agent/agent.go, agent/api.go)
Mounts the process API at /api/v0/processes, mirroring how agentfiles is
mounted.
### SDK (codersdk/workspacesdk/agentconn.go)
4 new AgentConn interface methods + 7 request/response types:
- StartProcess, ListProcesses, ProcessOutput, SignalProcess
### Execute tool rewrite (coderd/chatd/chattool/execute.go)
- SSH to Agent API: conn.StartProcess() + conn.ProcessOutput() polling
- New parameters: workdir, run_in_background
- Structured response: success, exit_code, wall_duration_ms, error,
truncated, note, background_process_id
- Non-interactive env vars: GIT_EDITOR=true, TERM=dumb, NO_COLOR=1,
PAGER=cat, etc.
- Output truncation: HeadTailBuffer caps at 32KB for LLM consumption
- File-dump detection with advisory notes suggesting read_file
- Default timeout: 60s to 10s
- Foreground polling: 200ms intervals until exit or timeout
## Architecture
State lives on the agent, surviving coderd failover and instance
changes. Any coderd replica can query any agent via HTTP over tailnet.