When the control plane connection drops and reconnects, a new
`tunnelUpdater` is created with empty workspace state. This causes the
in-memory DNS resolver to lose all host records, breaking `.coder` name
resolution until the server sends a fresh workspace snapshot.
If the API is unreachable (e.g., the route goes through a VPN that is
also reconnecting), the snapshot never arrives and DNS stays broken
indefinitely — requiring a full Coder Desktop restart.
Fix: carry workspace state from the previous `tunnelUpdater` to the new
one on reconnect, and immediately re-apply DNS hosts so the resolver
stays populated during the reconnection window.
Fixes https://linear.app/codercom/issue/PLAT-110
<details><summary>Investigation & decision log</summary>
### Root cause analysis
Customer diagnostic data from Roblox (March 31) showed:
- NRPT rule present (`.coder` → `fd60:627a:a42b::53`) — routing is
correct
- DNS resolver returns NXDOMAIN for everything including the sentinel
`is.coder--connect--enabled--right--now.coder` — resolver is running but
has zero host records
- Coder Connect UI shows "connected" — the WireGuard data plane is up
The resolver is empty because
`TunnelAllWorkspaceUpdatesController.New()` creates a fresh
`tunnelUpdater` with `workspaces: make(map[uuid.UUID]*Workspace)`
(empty). The previous updater's workspace data is discarded. If the
server's workspace snapshot is delayed or the API is unreachable, the
resolver has no records to serve.
This is compounded by GlobalProtect VPN reconnects: the Coder API is
behind the VPN, so when GP reconnects, the API route is temporarily lost
and the snapshot can't arrive.
### What this PR changes
- `TunnelAllWorkspaceUpdatesController.New()` now clones workspace state
from the previous updater before creating the new one
- Immediately re-applies DNS hosts with the inherited state (log:
`re-applying DNS hosts from previous session`)
- When the server's snapshot arrives, it replaces the inherited data
normally
- If `SetDNSHosts` fails during re-apply, it's logged as a warning and
not fatal — the recvLoop will program DNS when the snapshot arrives
### What this PR does NOT fix (future work)
- **Tunnel binary restart**: when the tunnel process itself is killed
and relaunched, all in-memory state is lost. A DNS host cache on disk
would be needed for this case.
- **NRPT rule cleanup on startup**: the Tailscale fork's
`nrptRuleDatabase` constructor unconditionally deletes all NRPT rules on
engine creation. Deferring cleanup to the first successful `SetDNS` call
would reduce the DNS gap.
- **Hosts file retry**: the `setHosts()` retry in the Tailscale fork
(5×10ms) is too short for environments where endpoint security locks the
file.
These are tracked as follow-up items in the `coder/tailscale` fork.
</details>
> 🤖 Generated by Coder Agents
_Generated with mux but reviewed by a human_
This PR fixes a bug where Coder Desktop could stop retrying connections
to coderd after a prolonged network interruption. When that happened,
the client would no longer recoordinate or receive workspace updates,
even after connectivity returned.
This is likely the long-standing “stale connection” issue that has been
reported both internally and by customers. In practice, it would cause
all Coder Desktop workspaces to appear yellow or red in the UI and
become unreachable.
The underlying behavior matches the reports: peers are removed after 15
minutes without a handshake. So if network connectivity is lost for that
long, the client must recoordinate to recover. This bug prevented that
recoordination from happening.
For that reason, I’m marking this as:
Closes https://github.com/coder/coder-desktop-macos/issues/227
## Problem
The tailnet controller owns a long-lived retry loop in `Controller.Run`.
That loop already had an important graceful-shutdown guard added in
[`ba21ba87`](https://github.com/coder/coder/commit/ba21ba87ba2209fad3c9f4bb131d7de1fc0e58be)
to prevent a phantom redial after cancellation:
```go
if c.ctx.Err() != nil {
return
}
```
That guard was correct. It made controller lifetime depend on the
controller's own context rather than on retry timing races.
But the post-dial error path had since grown a broader terminal check:
```go
if xerrors.Is(err, context.Canceled) ||
xerrors.Is(err, context.DeadlineExceeded) {
return
}
```
That turns out to be too broad for desktop reconnects. A dial attempt
can fail with a wrapped `context.DeadlineExceeded` even while the
controller's own context is still live.
## Why that happens
The workspace tailnet dialer uses the SDK HTTP client, which inherits
`http.DefaultTransport`. That transport uses a `net.Dialer` with a 30s
`Timeout`. Go implements that timeout by creating an internal
deadline-bound sub-context for the TCP connect.
So during a control-plane blackhole, the reconnect path can look like
this:
- the existing control-plane connection dies
- `Controller.Run` re-enters the retry path
- the next websocket/TCP dial hangs against unreachable coderd
- `net.Dialer` times out the connect after ~30s
- the returned error unwraps to `context.DeadlineExceeded`
- `Controller.Run` treats that as terminal and returns
- the retry goroutine exits forever even though `c.ctx` is still alive
At that point the data plane can remain partially alive, the desktop app
can still look online, and unblocking coderd does nothing because the
process is no longer trying to redial.
## How this was found
We reproduced the issue in the macOS vpn-daemon process with temporary
diagnostics, blackholed coderd with `pfctl`, and captured multiple
goroutine dumps while the daemon was wedged.
Those dumps showed:
- `manageGracefulTimeout` was still blocked on `<-c.ctx.Done()`, proving
the controller context was not canceled
- the `Controller.Run` retry goroutine was missing from later dumps
- control-plane consumers stayed idle longer over time
- once coderd became reachable again the daemon still did not dial it
That narrowed the failure from "slow retry" to "retry loop exited", and
tracing the dial path back through `http.DefaultTransport` and
`net.Dialer` explained why a transport timeout was being mistaken for
controller shutdown.
In my testing with coderd blocked, as expected, I did retain a
connection to the workspace agent. I suspect the scenarios where
connection to the agent are lost is because we can't retry coordination.
## Fix
Keep the graceful-shutdown guard from
[`ba21ba87`](https://github.com/coder/coder/commit/ba21ba87ba2209fad3c9f4bb131d7de1fc0e58be)
exactly as-is, but narrow the post-dial exit condition so it keys off
the controller's own context instead of the error unwrap chain.
Before:
```go
if xerrors.Is(err, context.Canceled) ||
xerrors.Is(err, context.DeadlineExceeded) {
return
}
```
After:
```go
if c.ctx.Err() != nil {
return
}
```
## Why this is the right behavior
This preserves the original graceful-shutdown invariant from
[`ba21ba87`](https://github.com/coder/coder/commit/ba21ba87ba2209fad3c9f4bb131d7de1fc0e58be)
while restoring retryability for transient transport failures:
- if `c.ctx` is canceled before dialing, the pre-dial guard still
prevents a phantom redial
- if `c.ctx` is canceled during a dial attempt, the error path still
exits cleanly because `c.ctx.Err()` is non-nil
- if a live controller hits a wrapped transport timeout, the loop no
longer dies and instead retries as intended
In other words, controller state remains the only authoritative signal
for loop shutdown.
## Non-regression coverage
This also preserves the earlier flaky-test fix from
[`ba21ba87`](https://github.com/coder/coder/commit/ba21ba87ba2209fad3c9f4bb131d7de1fc0e58be):
- `pipeDialer` still returns errors instead of asserting from background
goroutines
- `TestController_Disconnects` still waits for `uut.Closed()` before the
test exits
On top of that, this change adds focused controller tests that assert:
- a wrapped `net.OpError(context.DeadlineExceeded)` under a live
controller causes another dial attempt instead of closing the controller
- cancellation still shuts the controller down without an extra redial
## Validation
After blocking TCP connections to coderd for 20 minutes to force the
retry path, unblocking coderd allowed the daemon to recover on its own
without toggling Coder Connect.
Fixes all our Go file imports to match the preferred spec that we've _mostly_ been using. For example:
```
import (
"context"
"time"
"github.com/prometheus/client_golang/prometheus"
"golang.org/x/xerrors"
"gopkg.in/natefinch/lumberjack.v2"
"cdr.dev/slog/v3"
"github.com/coder/coder/v2/codersdk/agentsdk"
"github.com/coder/serpent"
)
```
3 groups: standard library, 3rd partly libs, Coder libs.
This PR makes the change across the codebase. The PR in the stack above modifies our formatting to maintain this state of affairs, and is a separate PR so it's possible to review that one in detail.
Upgrades to slog v3 which includes a small, but backward incompatible API change to the acceptible call arguments when logging. This change allows us to verify via compile time type checking that arguments are correct and won't cause a panic, as was possible in slog v1, which this replaces (v2 was tagged but never used in coder/coder).
It also updates dependencies that also use slog and were updated.
I've left the `aibridge` dependency as a commit SHA, under the assumption that the team there (cc @pawbana @dannykopping ) will tag and update the dependency soon and on their own schedule.
Other dependencies, I pushed new tags.
The agentsdk currently does a remap of the DERP map to change the
EmbeddedRelay node's URL to match the agent's access URL.
This PR makes changes to the `workspacesdk` (used by clients like the
CLI) and `vpn` (used by Coder Desktop) to match this behavior.
This enables us the ability to try Coder clients in dogfood over a VPN
without changing the global access URL.
Closes https://github.com/coder/internal/issues/563
The [Coder Connect
tunnel](https://github.com/coder/coder/blob/main/vpn/tunnel.go) receives
workspace state from the Coder server over a [dRPC
stream.](https://github.com/coder/coder/blob/114ba4593b2a82dfd41cdcb7fd6eb70d866e7b86/tailnet/controllers.go#L1029)
When first connecting to this stream, the current state of the user's
workspaces is received, with subsequent messages being diffs on top of
that state.
However, if the client disconnects from this stream, such as when the
user's device is suspended, and then reconnects later, no mechanism
exists for the tunnel to differentiate that message containing the
entire initial state from another diff, and so that state is incorrectly
applied as a diff.
In practice:
- Tunnel connects, receives a workspace update containing all the
existing workspaces & agents.
- Tunnel loses connection, but isn't completely stopped.
- All the user's workspaces are restarted, producing a new set of
agents.
- Tunnel regains connection, and receives a workspace update containing
all the existing workspaces & agents.
- This initial update is incorrectly applied as a diff, with the
Tunnel's state containing both the old & new agents.
This PR introduces a solution in which tunnelUpdater, when created,
sends a FreshState flag with the WorkspaceUpdate type. This flag is
handled in the vpn tunnel in the following fashion:
- Preserve existing Agents
- Remove current Agents in the tunnel that are not present in the
WorkspaceUpdate
- Remove unreferenced Workspaces
Adds support to our coordinator implementations to send Error updates before disconnecting clients.
I was recently debugging a connection issue where the client was getting repeatedly disconnected from the Coordinator, but since we never send any error information it was really hard without server logs.
This PR aims to correct that, by sending a CoordinateResponse with `Error` set in cases where we disconnect a client without them asking us to.
It also logs the error whenever we get one in the client controller.
Closes https://github.com/coder/internal/issues/466
```
$ dig -6 @fd60:627a:a42b::53 is.coder--connect--enabled--right--now.coder AAAA
; <<>> DiG 9.10.6 <<>> -6 @fd60:627a:a42b::53 is.coder--connect--enabled--right--now.coder AAAA
; (1 server found)
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 62390
;; flags: qr aa rd ra ad; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0
;; QUESTION SECTION:
;is.coder--connect--enabled--right--now.coder. IN AAAA
;; ANSWER SECTION:
is.coder--connect--enabled--right--now.coder. 2 IN AAAA fd60:627a:a42b::53
;; Query time: 3 msec
;; SERVER: fd60:627a:a42b::53#53(fd60:627a:a42b::53)
;; WHEN: Wed Apr 09 16:59:18 AEST 2025
;; MSG SIZE rcvd: 134
```
Hostname considerations:
- Workspace names, usernames, and agent names can't have double hyphens, so this name can't conflict with a real Coder Connect hostname.
- Components can't start or end with hyphens according to [RFC 952](https://www.rfc-editor.org/rfc/rfc952.html)
- DNS records can't have hyphens in the 3rd and 4th positions, as to not conflict with IDNs https://datatracker.ietf.org/doc/html/rfc5891
Addresses https://github.com/coder/coder/issues/16231.
This PR reduces the volume of logs we print after server startup in
order to surface the web UI URL better.
Here are the logs after the changes a couple of seconds after starting
the server:
<img width="868" alt="Screenshot 2025-02-18 at 16 31 32"
src="https://github.com/user-attachments/assets/786dc4b8-7383-48c8-a5c3-a997c01ca915"
/>
The warning is due to running a development site-less build. It wouldn't
show in a release build.
Closes https://github.com/coder/coder-desktop-macos/issues/54
I've also double checked that agents with hyphens & underscores play nice once programmed, as do workspaces with hyphens:
```
$ ping6 main_agent-1.main-workspace.admin.coder
PING6(56=40+8+8 bytes) fd60:627a:a42b:4e91:88c0:da4a:df4f:b54e --> fd60:627a:a42b:46d4:8b55:e549:e498:e6f5
```
also fine in Firefox & Safari, though I'm a little surprised underscores work.
Addresses #14734.
This PR wires up `tunnel.go` to a `tailnet.Conn` via the new `/tailnet` endpoint, with all the necessary controllers such that a VPN connection can be started, stopped and inspected via the CoderVPN protocol.
fixes: https://github.com/coder/internal/issues/217
> There are a couple problems:
>
> One is that we assert the RPCs succeed, but if the pipeDialer context is canceled at the end of the test, then these assertions happen after the test is officially complete, which panics and affects other tests.
This converts these to just return the error rather than assert.
> The other is that the retrier is slightly bugged: if the current retry delay is 0 AND the ctx is done, (e.g. after successfully connecting and then gracefully disconnecting), then retrier.Wait(c.ctx) is racy and could return either true or false.
Fixes the phantom redial by explicitly checking the context before dialing. Also, in the test, we assert that the controller is closed before completing the test.
re: #14730
Adds support in `tailnet.Controller` for WorkspaceUpdates.
Also checks configured controllers against the clients returned by the dialer, so that if we connect with a dialer that doesn't support an RPC (for instance the in-memory dialer for ServerTailnet doesn't support WorkspaceUpdates), we throw an error if there is a controller expecting it.
Bumps the Tailnet and Agent API version 2.3, and creates some extra controls and machinery around these versions.
What happened is that we accidentally shipped two new API features without bumping the version. `ScriptCompleted` on the Agent API in Coder v2.16 and `RefreshResumeToken` on the Tailnet API in Coder v2.15.
Since we can't easily retroactively bump the versions, we'll roll these changes into API version 2.3 along with the new WorkspaceUpdates RPC, which hasn't been released yet. That means there is some ambiguity in Coder v2.15-v2.17 about exactly what methods are supported on the Tailnet and Agent APIs. This isn't great, but hasn't caused us major issues because
1. RefreshResumeToken is considered optional, and clients just log and move on if the RPC isn't supported.
2. Agents basically never get started talking to a Coderd that is older than they are, since the agent binary is normally downloaded from Coderd at workspace start.
Still it's good to get things squared away in terms of versions for SDK users and possible edge cases around client and server versions.
To mitigate against this thing happening again, this PR also:
1. adds a CODEOWNERS for the API proto packages, so I'll review changes
2. defines interface types for different API versions, and has the agent explicitly use a specific version. That way, if you add a new method, and try to use it in the agent without thinking explicitly about versions, it won't compile.
With the protocol controllers stuff, we've sort of already abstracted the Tailnet API such that the interface type strategy won't work, but I'll work on getting the Controller to be version aware, such that it can check the API version it's getting against the controllers it has -- in a later PR.
re: #14730
Adds support for the workspace updates protocol controller to also program DNS names for each agent.
Right now, we only program names like `myagent.myworkspace.me.coder` and `myworkspace.coder.` (if there is exactly one agent in the workspace). We also want to support `myagent.myworkspace.username.coder.`, but for that we need to update WorkspaceUpdates RPC to also send the workspace owner's username, which will be in a separate PR.
re: #14730
Adds a protocol controller for WorkspaceUpdates RPC that takes all the agents we learn about over the RPC, and programs them into the Coordination controller, so that we set up tunnels to all the agents.
Handling DNS is in a PR up the stack, as is actually wiring it up to anything.
Closes#14729
Expands the Coordination controller used by the CLI client to allow multiple tunnel destinations (agents). Our current client uses just one, but this unifies the logic so that when we add Coder VPN, 1 is just a special case of "many."
chore of #14729
Refactors the `ServerTailnet` to use `tailnet.Controller` so that we reuse logic around reconnection and handling control messages, instead of reimplementing. This unifies our "client" use of the tailscale API across CLI, coderd, and wsproxy.
refactors `tailnetAPIConnector` to use the `Dialer` interface in `tailnet`, introduced lower in this stack of PRs. This will let us use the same Tailnet API handling code across different things that connect to the Tailnet API (CLI client, coderd, workspace proxies, and soon: Coder VPN).
chore re: #14729
Refactors the way clients of the Tailnet API (clients of the API, which include both workspace "agents" and "clients") interact with the API. Introduces the idea of abstract "controllers" for each of the RPCs in the API, and implements a Coordination controller by refactoring from `workspacesdk`.
chore re: #14729