This PR adds an opinionated harness-engineering layer for agent-driven
workflows: a small set of agent-readable docs, mechanical structure
checks, structured CI failure summaries, an architecture-lint umbrella,
and per-worktree dev-server isolation. The goal is to make local dev,
tests, and CI mechanically inspectable by agents without changing app
runtime behavior.
## What landed
**Agent docs and navigation**
- `.claude/docs/OBSERVABILITY.md`, `.claude/docs/DEV_ISOLATION.md`,
`.claude/docs/AGENT_FAILURES.md`: task-oriented guides for logs,
tracing, Prometheus, dev-server isolation, and a seeded failure catalog.
- `AGENTS.md`: added an `Agent navigation` block, then trimmed the file
from 375 to 229 lines by migrating duplicated detail into
`WORKFLOWS.md`, `GO.md`, `TESTING.md`, and `DATABASE.md`. The
user-managed custom-instructions block is preserved.
- `.agents/docs`: symlink mirror of `.claude/docs` for agent runtimes
that look under `.agents`.
**Mechanical checks**
- `scripts/check_agents_structure.sh`: validates `@...` references in
tracked `AGENTS.md` files and warns when root grows past 600 lines.
Wired as `make lint/agents` and into `make lint`.
- `scripts/audit-agent-readiness.sh`: report-first audit of harness
readiness. Currently `10 ok, 0 warn, 0 fail`.
- `scripts/check_architecture.sh` / `make lint/architecture`: umbrella
architecture-lint target. Consolidates the existing
`check_enterprise_imports.sh` and `check_codersdk_imports.sh` so they
run exactly once via the umbrella. Slot is open for new high-confidence
rules.
**Structured CI failure summaries**
- `scripts/playwright-failure-summary.sh`: parses
`site/test-results/results.json` and writes Markdown to
`$GITHUB_STEP_SUMMARY` on failure. Wired into the `test-e2e` matrix job.
- `scripts/go-test-failure-summary.sh`: parses `go test -json`
line-delimited output the same way. Wired into `test-go-pg`,
`test-go-pg-17`, and `test-go-race-pg` by injecting `gotestsum
--jsonfile` in the workflow without touching `Makefile`. JSON also
uploaded as a CI artifact on failure.
- `site/e2e/playwright.config.ts`: enables `screenshot:
only-on-failure`, `trace: retain-on-failure`, JSON reporter, and HTML
reporter alongside existing reporters.
- `.github/workflows/ci.yaml`: failure artifact uploads for Playwright
now use `if: failure()` and predictable names
(`playwright-artifacts-<variant>-<sha>`).
**Per-worktree dev-server isolation** (`scripts/develop/main.go`)
- Deterministic FNV-64a hash of the worktree path produces a port offset
in `[0, 1000)` (50 buckets, step 20 to avoid API/proxy overlap across
adjacent buckets).
- Offset is applied only to defaults; both env vars (`CODER_DEV_PORT`,
`CODER_DEV_WEB_PORT`, `CODER_DEV_PROXY_PORT`,
`CODER_DEV_PROMETHEUS_PORT`) and CLI flags retain priority.
- Hardcoded ports `9090` (embedded Prometheus UI) and `12345` (Delve)
are unchanged by design.
- Startup banner shows each port's source: `default`, `offset`, or
`explicit`.
- Unit tests in `scripts/develop/main_test.go` cover determinism,
bounds, no-overlap across the four ports, and explicit-skip behavior.
- State (`.coderv2/`) was already worktree-isolated via `os.Getwd()`, so
no state-dir changes were needed.
## Validation
`make lint/agents`, `make lint/architecture`, `make lint/emdash`, `bash
scripts/audit-agent-readiness.sh` (10 ok, 0 warn, 0 fail), `shellcheck`
on all 5 new scripts, `go test ./scripts/develop/...`, and `js-yaml`
parse of `ci.yaml` all pass. Synthetic fixtures verify both
failure-summary scripts handle empty/missing input (silent exit 0),
ANSI-stripped output, and parent/subtest formatting.
## Known follow-ups (deferred)
- Frontend Storybook/Vitest failure summary: lowest-leverage slice of
the failure-summary work. Skipping until observed pain.
- Architecture lint currently only delegates to existing import checks;
new rules (`InTx` outer-store detection, swagger-annotation lint) plug
in as needed.
- 50 port-offset buckets means two worktree paths can occasionally
collide. The DEV_ISOLATION doc tells users to set the relevant env var
when this happens.
> Mux opened this PR on Mike's behalf.
- Adds `--prometheus-port` flag to develop.sh (default: 2114). Passes `--prometheus-enable=true` and `--prometheus-address=0.0.0.0:2114` to dev coderd.
- Show Prometheus URL in dev banner + group by service
> 🤖
When developers switch branches, the database may have migrations
from the other branch that don't exist in the current binary.
This causes coder server to fail at startup, leaving developers
stuck.
The develop script now detects this before starting the server:
1. Connects to postgres (starts temp embedded instance for
built-in postgres, or uses CODER_PG_CONNECTION_URL).
2. Compares DB version against the source's latest migration.
3. If DB is ahead, searches git history for the missing down
SQL files and applies them in a transaction.
4. If git recovery fails (ambiguous versions across branches,
missing files), falls back to resetting the public schema.
Also adds --reset-db and --skip-db-recovery flags.
Previously main.go used syscall.SysProcAttr{Setpgid: true} and
syscall.Kill, both undefined on Windows. This broke GOOS=windows
cross-compilation.
Add a //go:build !windows constraint to the package since it is
a dev-only tool that requires Unix utilities (bash, make, etc.)
and is not intended to run on Windows.
Refs #23054Fixescoder/internal#1407
- Add `--starter-template` option and properly create starter template
with name and icon
- Add Coder Desktop URLs to listening banner
- Makefile tweak to avoid rebuilding `scripts/develop` every time Go
code changes
Replace the ~370-line bash develop.sh with a Go program using
serpent for CLI flags, errgroup for process lifecycle, and
codersdk for setup. develop.sh becomes a thin make + exec wrapper.
- Process groups for clean shutdown of child trees
- Docker template auto-creation via SDK ExampleID
- Idempotent setup (users, orgs, templates)
- Configurable --port, --web-port, --proxy-port
- Preflight runs lib.sh dependency checks
- TCP dial for port-busy checks
- Make target (build/.bin/develop) for build caching