// Code generated by protoc-gen-go-drpc. DO NOT EDIT. // protoc-gen-go-drpc version: v0.0.34 // source: agent/agentsocket/proto/agentsocket.proto package proto import ( context "context" errors "errors" protojson "google.golang.org/protobuf/encoding/protojson" proto "google.golang.org/protobuf/proto" drpc "storj.io/drpc" drpcerr "storj.io/drpc/drpcerr" ) type drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto struct{} func (drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto) Marshal(msg drpc.Message) ([]byte, error) { return proto.Marshal(msg.(proto.Message)) } func (drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto) MarshalAppend(buf []byte, msg drpc.Message) ([]byte, error) { return proto.MarshalOptions{}.MarshalAppend(buf, msg.(proto.Message)) } func (drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto) Unmarshal(buf []byte, msg drpc.Message) error { return proto.Unmarshal(buf, msg.(proto.Message)) } func (drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto) JSONMarshal(msg drpc.Message) ([]byte, error) { return protojson.Marshal(msg.(proto.Message)) } func (drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto) JSONUnmarshal(buf []byte, msg drpc.Message) error { return protojson.Unmarshal(buf, msg.(proto.Message)) } type DRPCAgentSocketClient interface { DRPCConn() drpc.Conn Ping(ctx context.Context, in *PingRequest) (*PingResponse, error) SyncStart(ctx context.Context, in *SyncStartRequest) (*SyncStartResponse, error) SyncWant(ctx context.Context, in *SyncWantRequest) (*SyncWantResponse, error) SyncComplete(ctx context.Context, in *SyncCompleteRequest) (*SyncCompleteResponse, error) SyncReady(ctx context.Context, in *SyncReadyRequest) (*SyncReadyResponse, error) SyncStatus(ctx context.Context, in *SyncStatusRequest) (*SyncStatusResponse, error) } type drpcAgentSocketClient struct { cc drpc.Conn } func NewDRPCAgentSocketClient(cc drpc.Conn) DRPCAgentSocketClient { return &drpcAgentSocketClient{cc} } func (c *drpcAgentSocketClient) DRPCConn() drpc.Conn { return c.cc } func (c *drpcAgentSocketClient) Ping(ctx context.Context, in *PingRequest) (*PingResponse, error) { out := new(PingResponse) err := c.cc.Invoke(ctx, "/coder.agentsocket.v1.AgentSocket/Ping", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, in, out) if err != nil { return nil, err } return out, nil } func (c *drpcAgentSocketClient) SyncStart(ctx context.Context, in *SyncStartRequest) (*SyncStartResponse, error) { out := new(SyncStartResponse) err := c.cc.Invoke(ctx, "/coder.agentsocket.v1.AgentSocket/SyncStart", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, in, out) if err != nil { return nil, err } return out, nil } func (c *drpcAgentSocketClient) SyncWant(ctx context.Context, in *SyncWantRequest) (*SyncWantResponse, error) { out := new(SyncWantResponse) err := c.cc.Invoke(ctx, "/coder.agentsocket.v1.AgentSocket/SyncWant", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, in, out) if err != nil { return nil, err } return out, nil } func (c *drpcAgentSocketClient) SyncComplete(ctx context.Context, in *SyncCompleteRequest) (*SyncCompleteResponse, error) { out := new(SyncCompleteResponse) err := c.cc.Invoke(ctx, "/coder.agentsocket.v1.AgentSocket/SyncComplete", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, in, out) if err != nil { return nil, err } return out, nil } func (c *drpcAgentSocketClient) SyncReady(ctx context.Context, in *SyncReadyRequest) (*SyncReadyResponse, error) { out := new(SyncReadyResponse) err := c.cc.Invoke(ctx, "/coder.agentsocket.v1.AgentSocket/SyncReady", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, in, out) if err != nil { return nil, err } return out, nil } func (c *drpcAgentSocketClient) SyncStatus(ctx context.Context, in *SyncStatusRequest) (*SyncStatusResponse, error) { out := new(SyncStatusResponse) err := c.cc.Invoke(ctx, "/coder.agentsocket.v1.AgentSocket/SyncStatus", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, in, out) if err != nil { return nil, err } return out, nil } type DRPCAgentSocketServer interface { Ping(context.Context, *PingRequest) (*PingResponse, error) SyncStart(context.Context, *SyncStartRequest) (*SyncStartResponse, error) SyncWant(context.Context, *SyncWantRequest) (*SyncWantResponse, error) SyncComplete(context.Context, *SyncCompleteRequest) (*SyncCompleteResponse, error) SyncReady(context.Context, *SyncReadyRequest) (*SyncReadyResponse, error) SyncStatus(context.Context, *SyncStatusRequest) (*SyncStatusResponse, error) } type DRPCAgentSocketUnimplementedServer struct{} func (s *DRPCAgentSocketUnimplementedServer) Ping(context.Context, *PingRequest) (*PingResponse, error) { return nil, drpcerr.WithCode(errors.New("Unimplemented"), drpcerr.Unimplemented) } func (s *DRPCAgentSocketUnimplementedServer) SyncStart(context.Context, *SyncStartRequest) (*SyncStartResponse, error) { return nil, drpcerr.WithCode(errors.New("Unimplemented"), drpcerr.Unimplemented) } func (s *DRPCAgentSocketUnimplementedServer) SyncWant(context.Context, *SyncWantRequest) (*SyncWantResponse, error) { return nil, drpcerr.WithCode(errors.New("Unimplemented"), drpcerr.Unimplemented) } func (s *DRPCAgentSocketUnimplementedServer) SyncComplete(context.Context, *SyncCompleteRequest) (*SyncCompleteResponse, error) { return nil, drpcerr.WithCode(errors.New("Unimplemented"), drpcerr.Unimplemented) } func (s *DRPCAgentSocketUnimplementedServer) SyncReady(context.Context, *SyncReadyRequest) (*SyncReadyResponse, error) { return nil, drpcerr.WithCode(errors.New("Unimplemented"), drpcerr.Unimplemented) } func (s *DRPCAgentSocketUnimplementedServer) SyncStatus(context.Context, *SyncStatusRequest) (*SyncStatusResponse, error) { return nil, drpcerr.WithCode(errors.New("Unimplemented"), drpcerr.Unimplemented) } type DRPCAgentSocketDescription struct{} func (DRPCAgentSocketDescription) NumMethods() int { return 6 } func (DRPCAgentSocketDescription) Method(n int) (string, drpc.Encoding, drpc.Receiver, interface{}, bool) { switch n { case 0: return "/coder.agentsocket.v1.AgentSocket/Ping", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, func(srv interface{}, ctx context.Context, in1, in2 interface{}) (drpc.Message, error) { return srv.(DRPCAgentSocketServer). Ping( ctx, in1.(*PingRequest), ) }, DRPCAgentSocketServer.Ping, true case 1: return "/coder.agentsocket.v1.AgentSocket/SyncStart", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, func(srv interface{}, ctx context.Context, in1, in2 interface{}) (drpc.Message, error) { return srv.(DRPCAgentSocketServer). SyncStart( ctx, in1.(*SyncStartRequest), ) }, DRPCAgentSocketServer.SyncStart, true case 2: return "/coder.agentsocket.v1.AgentSocket/SyncWant", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, func(srv interface{}, ctx context.Context, in1, in2 interface{}) (drpc.Message, error) { return srv.(DRPCAgentSocketServer). SyncWant( ctx, in1.(*SyncWantRequest), ) }, DRPCAgentSocketServer.SyncWant, true case 3: return "/coder.agentsocket.v1.AgentSocket/SyncComplete", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, func(srv interface{}, ctx context.Context, in1, in2 interface{}) (drpc.Message, error) { return srv.(DRPCAgentSocketServer). SyncComplete( ctx, in1.(*SyncCompleteRequest), ) }, DRPCAgentSocketServer.SyncComplete, true case 4: return "/coder.agentsocket.v1.AgentSocket/SyncReady", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, func(srv interface{}, ctx context.Context, in1, in2 interface{}) (drpc.Message, error) { return srv.(DRPCAgentSocketServer). SyncReady( ctx, in1.(*SyncReadyRequest), ) }, DRPCAgentSocketServer.SyncReady, true case 5: return "/coder.agentsocket.v1.AgentSocket/SyncStatus", drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}, func(srv interface{}, ctx context.Context, in1, in2 interface{}) (drpc.Message, error) { return srv.(DRPCAgentSocketServer). SyncStatus( ctx, in1.(*SyncStatusRequest), ) }, DRPCAgentSocketServer.SyncStatus, true default: return "", nil, nil, nil, false } } func DRPCRegisterAgentSocket(mux drpc.Mux, impl DRPCAgentSocketServer) error { return mux.Register(impl, DRPCAgentSocketDescription{}) } type DRPCAgentSocket_PingStream interface { drpc.Stream SendAndClose(*PingResponse) error } type drpcAgentSocket_PingStream struct { drpc.Stream } func (x *drpcAgentSocket_PingStream) SendAndClose(m *PingResponse) error { if err := x.MsgSend(m, drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}); err != nil { return err } return x.CloseSend() } type DRPCAgentSocket_SyncStartStream interface { drpc.Stream SendAndClose(*SyncStartResponse) error } type drpcAgentSocket_SyncStartStream struct { drpc.Stream } func (x *drpcAgentSocket_SyncStartStream) SendAndClose(m *SyncStartResponse) error { if err := x.MsgSend(m, drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}); err != nil { return err } return x.CloseSend() } type DRPCAgentSocket_SyncWantStream interface { drpc.Stream SendAndClose(*SyncWantResponse) error } type drpcAgentSocket_SyncWantStream struct { drpc.Stream } func (x *drpcAgentSocket_SyncWantStream) SendAndClose(m *SyncWantResponse) error { if err := x.MsgSend(m, drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}); err != nil { return err } return x.CloseSend() } type DRPCAgentSocket_SyncCompleteStream interface { drpc.Stream SendAndClose(*SyncCompleteResponse) error } type drpcAgentSocket_SyncCompleteStream struct { drpc.Stream } func (x *drpcAgentSocket_SyncCompleteStream) SendAndClose(m *SyncCompleteResponse) error { if err := x.MsgSend(m, drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}); err != nil { return err } return x.CloseSend() } type DRPCAgentSocket_SyncReadyStream interface { drpc.Stream SendAndClose(*SyncReadyResponse) error } type drpcAgentSocket_SyncReadyStream struct { drpc.Stream } func (x *drpcAgentSocket_SyncReadyStream) SendAndClose(m *SyncReadyResponse) error { if err := x.MsgSend(m, drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}); err != nil { return err } return x.CloseSend() } type DRPCAgentSocket_SyncStatusStream interface { drpc.Stream SendAndClose(*SyncStatusResponse) error } type drpcAgentSocket_SyncStatusStream struct { drpc.Stream } func (x *drpcAgentSocket_SyncStatusStream) SendAndClose(m *SyncStatusResponse) error { if err := x.MsgSend(m, drpcEncoding_File_agent_agentsocket_proto_agentsocket_proto{}); err != nil { return err } return x.CloseSend() }