Files
coder/tailnet/node.go
Spike Curtis bddb808b25 chore: arrange imports in a standard way (#21452)
Fixes all our Go file imports to match the preferred spec that we've _mostly_ been using. For example:

```
import (
	"context"
	"time"

	"github.com/prometheus/client_golang/prometheus"
	"golang.org/x/xerrors"
	"gopkg.in/natefinch/lumberjack.v2"

	"cdr.dev/slog/v3"
	"github.com/coder/coder/v2/codersdk/agentsdk"
	"github.com/coder/serpent"
)
```

3 groups: standard library, 3rd partly libs, Coder libs.

This PR makes the change across the codebase. The PR in the stack above modifies our formatting to maintain this state of affairs, and is a separate PR so it's possible to review that one in detail.
2026-01-08 15:24:11 +04:00

250 lines
6.3 KiB
Go

package tailnet
import (
"context"
"net/netip"
"slices"
"sync"
"time"
"golang.org/x/exp/maps"
"tailscale.com/tailcfg"
"tailscale.com/types/key"
"tailscale.com/wgengine"
"cdr.dev/slog/v3"
"github.com/coder/coder/v2/coderd/database/dbtime"
)
type nodeUpdater struct {
phased
dirty bool
closing bool
// static
logger slog.Logger
id tailcfg.NodeID
key key.NodePublic
discoKey key.DiscoPublic
callback func(n *Node)
// dynamic
preferredDERP int
derpLatency map[string]float64
derpForcedWebsockets map[int]string
endpoints []string
addresses []netip.Prefix
lastStatus time.Time
blockEndpoints bool
sentNode bool // for PeerDiagnostics
}
// updateLoop waits until the config is dirty and then calls the callback with the newest node.
// It is intended only to be called internally, and shuts down when close() is called.
func (u *nodeUpdater) updateLoop() {
u.L.Lock()
defer u.L.Unlock()
defer func() {
u.phase = closed
u.Broadcast()
}()
for {
for !(u.closing || u.dirty) {
u.phase = idle
u.Wait()
}
if u.closing {
u.logger.Debug(context.Background(), "closing nodeUpdater updateLoop")
return
}
u.dirty = false
u.phase = configuring
u.Broadcast()
callback := u.callback
if callback == nil {
u.logger.Debug(context.Background(), "skipped sending node; no node callback")
continue
}
// We cannot reach nodes without DERP for discovery. Therefore, there is no point in sending
// the node without this, and we can save ourselves from churn in the tailscale/wireguard
// layer.
node := u.nodeLocked()
if node.PreferredDERP == 0 {
u.logger.Debug(context.Background(), "skipped sending node; no PreferredDERP", slog.F("node", node))
continue
}
u.L.Unlock()
u.logger.Debug(context.Background(), "calling nodeUpdater callback", slog.F("node", node))
callback(node)
u.L.Lock()
u.sentNode = true
}
}
// close closes the nodeUpdate and stops it calling the node callback
func (u *nodeUpdater) close() {
u.L.Lock()
defer u.L.Unlock()
u.closing = true
u.Broadcast()
for u.phase != closed {
u.Wait()
}
}
func newNodeUpdater(
logger slog.Logger, callback func(n *Node),
id tailcfg.NodeID, np key.NodePublic, dp key.DiscoPublic,
) *nodeUpdater {
u := &nodeUpdater{
phased: phased{Cond: *(sync.NewCond(&sync.Mutex{}))},
logger: logger,
id: id,
key: np,
discoKey: dp,
derpForcedWebsockets: make(map[int]string),
callback: callback,
}
go u.updateLoop()
return u
}
// nodeLocked returns the current best node information. u.L must be held.
func (u *nodeUpdater) nodeLocked() *Node {
var endpoints []string
if !u.blockEndpoints {
endpoints = slices.Clone(u.endpoints)
}
return &Node{
ID: u.id,
AsOf: dbtime.Now(),
Key: u.key,
Addresses: slices.Clone(u.addresses),
AllowedIPs: slices.Clone(u.addresses),
DiscoKey: u.discoKey,
Endpoints: endpoints,
PreferredDERP: u.preferredDERP,
DERPLatency: maps.Clone(u.derpLatency),
DERPForcedWebsocket: maps.Clone(u.derpForcedWebsockets),
}
}
// setNetInfo processes a NetInfo update from the wireguard engine. c.L MUST
// NOT be held.
func (u *nodeUpdater) setNetInfo(ni *tailcfg.NetInfo) {
u.L.Lock()
defer u.L.Unlock()
dirty := false
if u.preferredDERP != ni.PreferredDERP {
dirty = true
u.preferredDERP = ni.PreferredDERP
u.logger.Debug(context.Background(), "new preferred DERP",
slog.F("preferred_derp", u.preferredDERP))
}
if !maps.Equal(u.derpLatency, ni.DERPLatency) {
dirty = true
u.derpLatency = ni.DERPLatency
}
if dirty {
u.dirty = true
u.Broadcast()
}
}
// setDERPForcedWebsocket handles callbacks from the magicConn about DERP regions that are forced to
// use websockets (instead of Upgrade: derp). This information is for debugging only.
func (u *nodeUpdater) setDERPForcedWebsocket(region int, reason string) {
u.L.Lock()
defer u.L.Unlock()
dirty := u.derpForcedWebsockets[region] != reason
u.derpForcedWebsockets[region] = reason
if dirty {
u.dirty = true
u.Broadcast()
}
}
// setStatus handles the status callback from the wireguard engine to learn about new endpoints
// (e.g. discovered by STUN). u.L MUST NOT be held
func (u *nodeUpdater) setStatus(s *wgengine.Status, err error) {
u.logger.Debug(context.Background(), "wireguard status", slog.F("status", s), slog.Error(err))
if err != nil {
return
}
u.L.Lock()
defer u.L.Unlock()
if s.AsOf.Before(u.lastStatus) {
// Don't process outdated status!
return
}
u.lastStatus = s.AsOf
endpoints := make([]string, len(s.LocalAddrs))
for i, ep := range s.LocalAddrs {
endpoints[i] = ep.Addr.String()
}
if slices.Equal(endpoints, u.endpoints) {
// No need to update the node if nothing changed!
return
}
u.endpoints = endpoints
u.dirty = true
u.Broadcast()
}
// setAddresses sets the local addresses for the node. u.L MUST NOT be held.
func (u *nodeUpdater) setAddresses(ips []netip.Prefix) {
u.L.Lock()
defer u.L.Unlock()
if d := prefixesDifferent(u.addresses, ips); !d {
return
}
u.addresses = make([]netip.Prefix, len(ips))
copy(u.addresses, ips)
u.dirty = true
u.Broadcast()
}
// setCallback sets the callback for node changes. It also triggers a call
// for the current node immediately. u.L MUST NOT be held.
func (u *nodeUpdater) setCallback(callback func(node *Node)) {
u.L.Lock()
defer u.L.Unlock()
u.callback = callback
u.dirty = true
u.sentNode = false
u.Broadcast()
}
// setBlockEndpoints sets whether we block reporting Node endpoints. u.L MUST NOT
// be held.
// nolint: revive
func (u *nodeUpdater) setBlockEndpoints(blockEndpoints bool) {
u.L.Lock()
defer u.L.Unlock()
if u.blockEndpoints == blockEndpoints {
return
}
u.dirty = true
u.blockEndpoints = blockEndpoints
u.Broadcast()
}
// fillPeerDiagnostics fills out the PeerDiagnostics with PreferredDERP and SentNode
func (u *nodeUpdater) fillPeerDiagnostics(d *PeerDiagnostics) {
u.L.Lock()
defer u.L.Unlock()
d.PreferredDERP = u.preferredDERP
d.SentNode = u.sentNode
}
// getBlockEndpoints returns the value of the most recent setBlockEndpoints
// call.
func (u *nodeUpdater) getBlockEndpoints() bool {
u.L.Lock()
defer u.L.Unlock()
return u.blockEndpoints
}