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cc6766e64a
Still not applying at the dynamic parameters websocket. The wsbuilder is the source of truth for previous values, so this is the most accurate and still will fail in the synchronous api call to build a workspace. This mirrors how we handle immutable params. Closes https://github.com/coder/coder/issues/19064
231 lines
8.2 KiB
Go
231 lines
8.2 KiB
Go
package dynamicparameters
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import (
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"context"
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"fmt"
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"github.com/google/uuid"
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"github.com/hashicorp/hcl/v2"
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"github.com/coder/coder/v2/coderd/database"
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"github.com/coder/coder/v2/coderd/util/slice"
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"github.com/coder/coder/v2/codersdk"
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"github.com/coder/terraform-provider-coder/v2/provider"
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)
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type parameterValueSource int
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const (
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sourceDefault parameterValueSource = iota
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sourcePrevious
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sourceBuild
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sourcePreset
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)
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type parameterValue struct {
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Value string
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Source parameterValueSource
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}
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//nolint:revive // firstbuild is a control flag to turn on immutable validation
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func ResolveParameters(
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ctx context.Context,
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ownerID uuid.UUID,
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renderer Renderer,
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firstBuild bool,
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previousValues []database.WorkspaceBuildParameter,
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buildValues []codersdk.WorkspaceBuildParameter,
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presetValues []database.TemplateVersionPresetParameter,
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) (map[string]string, error) {
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previousValuesMap := slice.ToMapFunc(previousValues, func(p database.WorkspaceBuildParameter) (string, string) {
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return p.Name, p.Value
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})
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// Start with previous
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values := parameterValueMap(slice.ToMapFunc(previousValues, func(p database.WorkspaceBuildParameter) (string, parameterValue) {
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return p.Name, parameterValue{Source: sourcePrevious, Value: p.Value}
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}))
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// Add build values (overwrite previous values if they exist)
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for _, buildValue := range buildValues {
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values[buildValue.Name] = parameterValue{Source: sourceBuild, Value: buildValue.Value}
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}
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// Add preset values (overwrite previous and build values if they exist)
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for _, preset := range presetValues {
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values[preset.Name] = parameterValue{Source: sourcePreset, Value: preset.Value}
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}
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// originalInputValues is going to be used to detect if a user tried to change
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// an immutable parameter after the first build.
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// The actual input values are mutated based on attributes like mutability
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// and ephemerality.
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originalInputValues := make(map[string]parameterValue, len(values))
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for name, value := range values {
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// Store the original values for later use.
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originalInputValues[name] = value
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}
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// Render the parameters using the values that were supplied to the previous build.
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//
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// This is how the form should look to the user on their workspace settings page.
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// This is the original form truth that our validations should initially be based on.
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output, diags := renderer.Render(ctx, ownerID, previousValuesMap)
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if diags.HasErrors() {
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// Top level diagnostics should break the build. Previous values (and new) should
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// always be valid. If there is a case where this is not true, then this has to
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// be changed to allow the build to continue with a different set of values.
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return nil, parameterValidationError(diags)
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}
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// The user's input now needs to be validated against the parameters.
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// Mutability & Ephemeral parameters depend on sequential workspace builds.
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//
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// To enforce these, the user's input values are trimmed based on the
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// mutability and ephemeral parameters defined in the template version.
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for _, parameter := range output.Parameters {
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// Ephemeral parameters should not be taken from the previous build.
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// They must always be explicitly set in every build.
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// So remove their values if they are sourced from the previous build.
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if parameter.Ephemeral {
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v := values[parameter.Name]
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if v.Source == sourcePrevious {
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delete(values, parameter.Name)
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}
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}
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}
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// This is the final set of values that will be used. Any errors at this stage
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// are fatal. Additional validation for immutability has to be done manually.
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output, diags = renderer.Render(ctx, ownerID, values.ValuesMap())
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if diags.HasErrors() {
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return nil, parameterValidationError(diags)
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}
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// parameterNames is going to be used to remove any excess values left
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// around without a parameter.
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parameterNames := make(map[string]struct{}, len(output.Parameters))
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parameterError := parameterValidationError(nil)
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for _, parameter := range output.Parameters {
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parameterNames[parameter.Name] = struct{}{}
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// Validate mutability constraints.
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if !firstBuild && !parameter.Mutable {
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// previousValuesMap should be used over the first render output
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// for the previous state of parameters. The previous build
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// should emit all values, so the previousValuesMap should be
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// complete with all parameter values (user specified and defaults)
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originalValue, ok := previousValuesMap[parameter.Name]
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// Immutable parameters should not be changed after the first build.
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// If the value matches the previous input value, that is fine.
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//
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// If the previous value is not set, that means this is a new parameter. New
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// immutable parameters are allowed. This is an opinionated choice to prevent
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// workspaces failing to update or delete. Ideally we would block this, as
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// immutable parameters should only be able to be set at creation time.
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if ok && parameter.Value.AsString() != originalValue {
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var src *hcl.Range
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if parameter.Source != nil {
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src = ¶meter.Source.HCLBlock().TypeRange
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}
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// An immutable parameter was changed, which is not allowed.
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// Add a failed diagnostic to the output.
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parameterError.Extend(parameter.Name, hcl.Diagnostics{
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&hcl.Diagnostic{
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Severity: hcl.DiagError,
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Summary: "Immutable parameter changed",
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Detail: fmt.Sprintf("Parameter %q is not mutable, so it can't be updated after creating a workspace.", parameter.Name),
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Subject: src,
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},
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})
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}
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}
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// Validate monotonic constraints. Monotonic parameters
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// require the value to only increase or only decrease
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// relative to the previous build.
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if !firstBuild {
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prevStr, hasPrev := previousValuesMap[parameter.Name]
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// Only validate on currently valid parameters. Do not load extra diagnostics if
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// the parameter is already invalid.
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if hasPrev && parameter.Value.Valid() {
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MonotonicValidationLoop:
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for _, v := range parameter.Validations {
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if v.Monotonic == nil || *v.Monotonic == "" {
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continue
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}
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validation := &provider.Validation{
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Monotonic: *v.Monotonic,
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MinDisabled: true,
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MaxDisabled: true,
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}
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prev := prevStr
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if err := validation.Valid(provider.OptionType(parameter.Type), parameter.Value.AsString(), &prev); err != nil {
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parameterError.Extend(parameter.Name, hcl.Diagnostics{
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&hcl.Diagnostic{
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Severity: hcl.DiagError,
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Summary: fmt.Sprintf("Parameter %q monotonicity", parameter.Name),
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Detail: err.Error(),
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},
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})
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break MonotonicValidationLoop
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}
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}
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}
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}
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// TODO: Fix the `hcl.Diagnostics(...)` type casting. It should not be needed.
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if hcl.Diagnostics(parameter.Diagnostics).HasErrors() {
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// All validation errors are raised here for each parameter.
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parameterError.Extend(parameter.Name, hcl.Diagnostics(parameter.Diagnostics))
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}
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// If the parameter has a value, but it was not set explicitly by the user at any
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// build, then save the default value. An example where this is important is if a
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// template has a default value of 'region = us-west-2', but the user never sets
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// it. If the default value changes to 'region = us-east-1', we want to preserve
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// the original value of 'us-west-2' for the existing workspaces.
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//
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// parameter.Value will be populated from the default at this point. So grab it
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// from there.
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if _, ok := values[parameter.Name]; !ok && parameter.Value.IsKnown() && parameter.Value.Valid() {
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values[parameter.Name] = parameterValue{
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Value: parameter.Value.AsString(),
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Source: sourceDefault,
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}
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}
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}
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// Delete any values that do not belong to a parameter. This is to not save
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// parameter values that have no effect. These leaky parameter values can cause
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// problems in the future, as it makes it challenging to remove values from the
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// database
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for k := range values {
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if _, ok := parameterNames[k]; !ok {
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delete(values, k)
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}
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}
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if parameterError.HasError() {
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// If there are any errors, return them.
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return nil, parameterError
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}
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// Return the values to be saved for the build.
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return values.ValuesMap(), nil
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}
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type parameterValueMap map[string]parameterValue
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func (p parameterValueMap) ValuesMap() map[string]string {
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values := make(map[string]string, len(p))
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for name, paramValue := range p {
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values[name] = paramValue.Value
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}
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return values
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}
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