Files
coder/coderd/chatd/chatd.go
T
Kyle Carberry e388a88592 feat(coderd/chatd): connect to external MCP servers for chat tool invocation (#23333)
## Summary

Adds a new `coderd/chatd/mcpclient` package that connects to
admin-configured MCP servers and wraps their tools as
`fantasy.AgentTool` values that the chat loop can invoke.

## What changed

### New: `coderd/chatd/mcpclient/mcpclient.go`

The core package with a single entry point:

```go
func ConnectAll(
    ctx context.Context,
    logger slog.Logger,
    configs []database.MCPServerConfig,
    tokens []database.MCPServerUserToken,
) (tools []fantasy.AgentTool, cleanup func(), err error)
```

This:
1. Connects to each enabled MCP server using `mark3labs/mcp-go`
(streamable HTTP or SSE transport)
2. Discovers tools via the MCP `tools/list` method
3. Wraps each tool as a `fantasy.AgentTool` with namespaced name
(`serverslug__toolname`)
4. Applies tool allow/deny list filtering from the server config
5. Handles auth: OAuth2 bearer tokens, API keys, and custom headers
6. Skips broken servers with a warning (10s connect timeout per server)
7. Returns a cleanup function to close all MCP connections

### Modified: `coderd/chatd/chatd.go`

In `runChat()`, after loading the model/messages but before assembling
the tool list:
- Reads `chat.MCPServerIDs` from the chat record
- Loads the MCP server configs from the database
- Resolves the user's auth tokens
- Calls `mcpclient.ConnectAll()` to connect and discover tools
- Appends the MCP tools to the chat's tool set
- Defers cleanup to close connections when the chat turn ends

The chat loop (`chatloop.Run`) already handles tools generically —
MCP-backed tools are invoked identically to built-in workspace tools. No
changes needed in `chatloop/`.

### New: `coderd/chatd/mcpclient/mcpclient_test.go`

10 tests covering:
- Tool discovery and namespacing
- Tool call forwarding and result conversion  
- Allow/deny list filtering
- Connection failure handling (graceful skip)
- Multi-server support with correct prefixes
- OAuth2 auth header injection
- Disabled server skipping
- Invalid input handling
- Tool info parameter propagation

## Design decisions

- **Tool namespacing**: `slug__toolname` with double underscore
separator. Avoids collisions with tools containing single underscores.
Stripped when forwarding to `tools/call`.
- **Connection lifecycle**: Fresh connections per chat turn, closed via
`defer`. Matches the `turnWorkspaceContext` pattern.
- **Failure isolation**: Each server connects independently. A broken
server doesn't fail the chat — its tools are simply unavailable.
- **No chatloop changes**: The existing `[]fantasy.AgentTool` interface
is already fully generic.

## What's NOT in this PR (follow-ups)

- Frontend MCP server picker UI (selecting servers for a chat)
- System prompt additions describing available MCP tools
- Token refresh on expiry mid-chat
- The deprecated `aibridged` MCP proxy cleanup
2026-03-20 16:49:55 +00:00

3888 lines
117 KiB
Go

package chatd
import (
"context"
"database/sql"
"encoding/json"
"errors"
"fmt"
"net/http"
"strings"
"sync"
"time"
"charm.land/fantasy"
"charm.land/fantasy/providers/anthropic"
"github.com/google/uuid"
"github.com/shopspring/decimal"
"github.com/sqlc-dev/pqtype"
"golang.org/x/sync/errgroup"
"golang.org/x/xerrors"
"cdr.dev/slog/v3"
"github.com/coder/coder/v2/coderd/chatd/chatcost"
"github.com/coder/coder/v2/coderd/chatd/chatloop"
"github.com/coder/coder/v2/coderd/chatd/chatprompt"
"github.com/coder/coder/v2/coderd/chatd/chatprovider"
"github.com/coder/coder/v2/coderd/chatd/chattool"
"github.com/coder/coder/v2/coderd/chatd/mcpclient"
"github.com/coder/coder/v2/coderd/database"
"github.com/coder/coder/v2/coderd/database/db2sdk"
"github.com/coder/coder/v2/coderd/database/dbauthz"
"github.com/coder/coder/v2/coderd/database/pubsub"
coderdpubsub "github.com/coder/coder/v2/coderd/pubsub"
"github.com/coder/coder/v2/coderd/util/ptr"
"github.com/coder/coder/v2/coderd/webpush"
"github.com/coder/coder/v2/coderd/workspacestats"
"github.com/coder/coder/v2/codersdk"
"github.com/coder/coder/v2/codersdk/workspacesdk"
"github.com/coder/quartz"
)
const (
// DefaultPendingChatAcquireInterval is the default time between attempts to
// acquire pending chats.
DefaultPendingChatAcquireInterval = time.Second
// DefaultInFlightChatStaleAfter is the default age after which a running
// chat is considered stale and should be recovered.
DefaultInFlightChatStaleAfter = 5 * time.Minute
homeInstructionLookupTimeout = 5 * time.Second
instructionCacheTTL = 5 * time.Minute
// DefaultChatHeartbeatInterval is the default time between chat
// heartbeat updates while a chat is being processed.
DefaultChatHeartbeatInterval = 30 * time.Second
maxChatSteps = 1200
// maxStreamBufferSize caps the number of message_part events buffered
// per chat during a single LLM step. When exceeded the oldest event is
// evicted so memory stays bounded.
maxStreamBufferSize = 10000
// maxDurableMessageCacheSize caps the number of recent durable message
// events cached per chat for same-replica stream catch-up.
maxDurableMessageCacheSize = 256
// staleRecoveryIntervalDivisor determines how often the stale
// recovery loop runs relative to the stale threshold. A value
// of 5 means recovery runs at 1/5 of the stale-after duration.
staleRecoveryIntervalDivisor = 5
// streamDropWarnInterval controls how often WARN-level logs are
// emitted when stream events are dropped. Between intervals the
// drop is logged at DEBUG to avoid log spam. This uses a
// timestamp comparison rather than a quartz.Ticker because the
// state is per-chat — a ticker per chat would require extra
// goroutines and lifecycle management.
streamDropWarnInterval = 10 * time.Second
// DefaultMaxChatsPerAcquire is the maximum number of chats to
// acquire in a single processOnce call. Batching avoids
// waiting a full polling interval between acquisitions
// when many chats are pending.
DefaultMaxChatsPerAcquire int32 = 10
defaultSubagentInstruction = "You are running as a delegated sub-agent chat. Complete the delegated task and provide clear, concise assistant responses for the parent agent."
)
// Server handles background processing of pending chats.
type Server struct {
cancel context.CancelFunc
closed chan struct{}
inflight sync.WaitGroup
db database.Store
workerID uuid.UUID
logger slog.Logger
subscribeFn SubscribeFn
agentConnFn AgentConnFunc
createWorkspaceFn chattool.CreateWorkspaceFn
startWorkspaceFn chattool.StartWorkspaceFn
pubsub pubsub.Pubsub
webpushDispatcher webpush.Dispatcher
providerAPIKeys chatprovider.ProviderAPIKeys
// chatStreams stores per-chat stream state. Using sync.Map
// gives each chat independent locking — concurrent chats
// never contend with each other.
chatStreams sync.Map // uuid.UUID -> *chatStreamState
// instructionCache caches home instruction file contents by
// workspace agent ID so we don't re-dial on every chat turn.
instructionCacheMu sync.RWMutex
instructionCache map[uuid.UUID]cachedInstruction
usageTracker *workspacestats.UsageTracker
clock quartz.Clock
// Configuration
pendingChatAcquireInterval time.Duration
maxChatsPerAcquire int32
inFlightChatStaleAfter time.Duration
chatHeartbeatInterval time.Duration
}
type cachedInstruction struct {
instruction string
fetchedAt time.Time
}
type turnWorkspaceContext struct {
server *Server
chatStateMu *sync.Mutex
currentChat *database.Chat
loadChatSnapshot func(context.Context, uuid.UUID) (database.Chat, error)
mu sync.Mutex
agent database.WorkspaceAgent
agentLoaded bool
conn workspacesdk.AgentConn
releaseConn func()
}
func (c *turnWorkspaceContext) close() {
c.mu.Lock()
releaseConn := c.releaseConn
c.conn = nil
c.releaseConn = nil
c.mu.Unlock()
if releaseConn != nil {
releaseConn()
}
}
func (c *turnWorkspaceContext) getWorkspaceAgent(ctx context.Context) (database.WorkspaceAgent, error) {
_, agent, err := c.ensureWorkspaceAgent(ctx)
return agent, err
}
func (c *turnWorkspaceContext) ensureWorkspaceAgent(
ctx context.Context,
) (database.Chat, database.WorkspaceAgent, error) {
c.mu.Lock()
defer c.mu.Unlock()
if c.agentLoaded {
c.chatStateMu.Lock()
chatSnapshot := *c.currentChat
c.chatStateMu.Unlock()
return chatSnapshot, c.agent, nil
}
return c.loadWorkspaceAgentLocked(ctx)
}
func (c *turnWorkspaceContext) refreshWorkspaceAgent(
ctx context.Context,
) (database.Chat, database.WorkspaceAgent, error) {
c.mu.Lock()
defer c.mu.Unlock()
c.agent = database.WorkspaceAgent{}
c.agentLoaded = false
return c.loadWorkspaceAgentLocked(ctx)
}
func (c *turnWorkspaceContext) loadWorkspaceAgentLocked(
ctx context.Context,
) (database.Chat, database.WorkspaceAgent, error) {
c.chatStateMu.Lock()
chatSnapshot := *c.currentChat
c.chatStateMu.Unlock()
if !chatSnapshot.WorkspaceID.Valid {
refreshedChat, refreshErr := refreshChatWorkspaceSnapshot(
ctx,
chatSnapshot,
c.loadChatSnapshot,
)
if refreshErr != nil {
return chatSnapshot, database.WorkspaceAgent{}, refreshErr
}
if refreshedChat.WorkspaceID.Valid {
c.chatStateMu.Lock()
*c.currentChat = refreshedChat
c.chatStateMu.Unlock()
chatSnapshot = refreshedChat
}
}
if !chatSnapshot.WorkspaceID.Valid {
return chatSnapshot, database.WorkspaceAgent{}, xerrors.New("chat has no workspace")
}
agents, err := c.server.db.GetWorkspaceAgentsInLatestBuildByWorkspaceID(
ctx,
chatSnapshot.WorkspaceID.UUID,
)
if err != nil || len(agents) == 0 {
return chatSnapshot, database.WorkspaceAgent{}, xerrors.New("chat has no workspace agent")
}
c.agent = agents[0]
c.agentLoaded = true
return chatSnapshot, c.agent, nil
}
func (c *turnWorkspaceContext) getWorkspaceConn(ctx context.Context) (workspacesdk.AgentConn, error) {
c.mu.Lock()
if c.conn != nil {
currentConn := c.conn
c.mu.Unlock()
return currentConn, nil
}
c.mu.Unlock()
if c.server.agentConnFn == nil {
return nil, xerrors.New("workspace agent connector is not configured")
}
chatSnapshot, agent, err := c.ensureWorkspaceAgent(ctx)
if err != nil {
return nil, err
}
agentConn, agentRelease, err := c.server.agentConnFn(ctx, agent.ID)
if err != nil {
refreshedChat, refreshedAgent, refreshErr := c.refreshWorkspaceAgent(ctx)
if refreshErr != nil {
return nil, xerrors.Errorf("connect to workspace agent: %w", err)
}
retryConn, retryRelease, retryErr := c.server.agentConnFn(ctx, refreshedAgent.ID)
if retryErr != nil {
return nil, xerrors.Errorf("connect to workspace agent after refresh: %w", retryErr)
}
chatSnapshot = refreshedChat
agentConn = retryConn
agentRelease = retryRelease
}
c.mu.Lock()
if c.conn == nil {
c.conn = agentConn
c.releaseConn = agentRelease
var ancestorIDs []string
if chatSnapshot.ParentChatID.Valid {
ancestorIDs = append(ancestorIDs, chatSnapshot.ParentChatID.UUID.String())
}
ancestorJSON, marshalErr := json.Marshal(ancestorIDs)
if marshalErr != nil {
ancestorJSON = []byte("[]")
}
agentConn.SetExtraHeaders(http.Header{
workspacesdk.CoderChatIDHeader: {chatSnapshot.ID.String()},
workspacesdk.CoderAncestorChatIDsHeader: {string(ancestorJSON)},
})
c.mu.Unlock()
return agentConn, nil
}
currentConn := c.conn
c.mu.Unlock()
agentRelease()
return currentConn, nil
}
// AgentConnFunc provides access to workspace agent connections.
type AgentConnFunc func(ctx context.Context, agentID uuid.UUID) (workspacesdk.AgentConn, func(), error)
// SubscribeFn replaces the default local-only subscription with a
// multi-replica-aware implementation that merges pubsub notifications,
// remote relay streams, and local parts into a single event channel.
// When set, Subscribe delegates the event-merge goroutine to this
// function instead of using simple local forwarding.
//
// Parameters:
// - ctx: subscription lifetime context (canceled on unsubscribe).
// - params: all state needed to build the merged stream.
//
// Returns the merged event channel. Cleanup is driven by ctx
// cancellation — the merge goroutine tears down all relay state
// in its defer when ctx is done.
// Set by enterprise for HA deployments. Nil in AGPL single-replica.
type SubscribeFn func(
ctx context.Context,
params SubscribeFnParams,
) <-chan codersdk.ChatStreamEvent
// StatusNotification informs the enterprise relay manager of chat
// status changes so it can open or close relay connections.
type StatusNotification struct {
Status database.ChatStatus
WorkerID uuid.UUID
}
// SubscribeFnParams carries the state that the enterprise
// SubscribeFn implementation needs from the OSS Subscribe preamble.
type SubscribeFnParams struct {
ChatID uuid.UUID
Chat database.Chat
WorkerID uuid.UUID
StatusNotifications <-chan StatusNotification
RequestHeader http.Header
DB database.Store
Logger slog.Logger
}
type chatStreamState struct {
mu sync.Mutex
buffer []codersdk.ChatStreamEvent
buffering bool
durableMessages []codersdk.ChatStreamEvent
durableEvictedBefore int64 // highest message ID evicted from durable cache
subscribers map[uuid.UUID]chan codersdk.ChatStreamEvent
bufferDropCount int64
bufferLastWarnAt time.Time
subscriberDropCount int64
subscriberLastWarnAt time.Time
}
// resetDropCounters zeroes the rate-limiting state for both buffer
// and subscriber drop warnings. The caller must hold s.mu.
func (s *chatStreamState) resetDropCounters() {
s.bufferDropCount = 0
s.bufferLastWarnAt = time.Time{}
s.subscriberDropCount = 0
s.subscriberLastWarnAt = time.Time{}
}
// MaxQueueSize is the maximum number of queued user messages per chat.
const MaxQueueSize = 20
var (
// ErrMessageQueueFull indicates the per-chat queue limit was reached.
ErrMessageQueueFull = xerrors.New("chat message queue is full")
// ErrEditedMessageNotFound indicates the edited message does not exist
// in the target chat.
ErrEditedMessageNotFound = xerrors.New("edited message not found")
// ErrEditedMessageNotUser indicates a non-user message edit attempt.
ErrEditedMessageNotUser = xerrors.New("only user messages can be edited")
// errChatTakenByOtherWorker is a sentinel used inside the
// processChat cleanup transaction to signal that another
// worker acquired the chat, so all post-TX side effects
// (status publish, pubsub, web push) must be skipped.
errChatTakenByOtherWorker = xerrors.New("chat acquired by another worker")
)
// UsageLimitExceededError indicates the user has exceeded their chat spend
// limit.
type UsageLimitExceededError struct {
LimitMicros int64
ConsumedMicros int64
PeriodEnd time.Time
}
func formatMicrosAsDollars(micros int64) string {
return "$" + decimal.NewFromInt(micros).Shift(-6).StringFixed(2)
}
func (e *UsageLimitExceededError) Error() string {
return fmt.Sprintf(
"usage limit exceeded: spent %s of %s limit, resets at %s",
formatMicrosAsDollars(e.ConsumedMicros),
formatMicrosAsDollars(e.LimitMicros),
e.PeriodEnd.Format(time.RFC3339),
)
}
// CreateOptions controls chat creation in the shared chat mutation path.
type CreateOptions struct {
OwnerID uuid.UUID
WorkspaceID uuid.NullUUID
ParentChatID uuid.NullUUID
RootChatID uuid.NullUUID
Title string
ModelConfigID uuid.UUID
ChatMode database.NullChatMode
SystemPrompt string
InitialUserContent []codersdk.ChatMessagePart
MCPServerIDs []uuid.UUID
}
// SendMessageBusyBehavior controls what happens when a chat is already active.
type SendMessageBusyBehavior string
const (
// SendMessageBusyBehaviorQueue queues user messages while the chat is busy.
SendMessageBusyBehaviorQueue SendMessageBusyBehavior = "queue"
// SendMessageBusyBehaviorInterrupt queues the message and
// interrupts the active run. The queued message is
// auto-promoted after the interrupted assistant response is
// persisted, ensuring correct message ordering.
SendMessageBusyBehaviorInterrupt SendMessageBusyBehavior = "interrupt"
)
// SendMessageOptions controls user message insertion with busy-state behavior.
type SendMessageOptions struct {
ChatID uuid.UUID
CreatedBy uuid.UUID
Content []codersdk.ChatMessagePart
ModelConfigID *uuid.UUID
BusyBehavior SendMessageBusyBehavior
MCPServerIDs *[]uuid.UUID
}
// SendMessageResult contains the outcome of user message processing.
type SendMessageResult struct {
Queued bool
QueuedMessage *database.ChatQueuedMessage
Message database.ChatMessage
Chat database.Chat
}
// EditMessageOptions controls user message edits via soft-delete and re-insert.
type EditMessageOptions struct {
ChatID uuid.UUID
CreatedBy uuid.UUID
EditedMessageID int64
Content []codersdk.ChatMessagePart
}
// EditMessageResult contains the replacement user message and chat status.
type EditMessageResult struct {
Message database.ChatMessage
Chat database.Chat
}
// PromoteQueuedOptions controls queued-message promotion.
type PromoteQueuedOptions struct {
ChatID uuid.UUID
CreatedBy uuid.UUID
QueuedMessageID int64
ModelConfigID *uuid.UUID
}
// PromoteQueuedResult contains post-promotion message metadata.
type PromoteQueuedResult struct {
PromotedMessage database.ChatMessage
}
// CreateChat creates a chat, inserts optional system prompt and initial user
// message, and moves the chat into pending status.
func (p *Server) CreateChat(ctx context.Context, opts CreateOptions) (database.Chat, error) {
if opts.OwnerID == uuid.Nil {
return database.Chat{}, xerrors.New("owner_id is required")
}
if strings.TrimSpace(opts.Title) == "" {
return database.Chat{}, xerrors.New("title is required")
}
if len(opts.InitialUserContent) == 0 {
return database.Chat{}, xerrors.New("initial user content is required")
}
// Ensure MCPServerIDs is non-nil so pq.Array produces '{}'
// instead of SQL NULL, which violates the NOT NULL column
// constraint.
if opts.MCPServerIDs == nil {
opts.MCPServerIDs = []uuid.UUID{}
}
var chat database.Chat
txErr := p.db.InTx(func(tx database.Store) error {
if limitErr := p.checkUsageLimit(ctx, tx, opts.OwnerID); limitErr != nil {
return limitErr
}
insertedChat, err := tx.InsertChat(ctx, database.InsertChatParams{
OwnerID: opts.OwnerID,
WorkspaceID: opts.WorkspaceID,
ParentChatID: opts.ParentChatID,
RootChatID: opts.RootChatID,
LastModelConfigID: opts.ModelConfigID,
Title: opts.Title,
Mode: opts.ChatMode,
MCPServerIDs: opts.MCPServerIDs,
})
if err != nil {
return xerrors.Errorf("insert chat: %w", err)
}
systemPrompt := strings.TrimSpace(opts.SystemPrompt)
var workspaceAwareness string
if opts.WorkspaceID.Valid {
workspaceAwareness = "This chat is attached to a workspace. You can use workspace tools like execute, read_file, write_file, etc."
} else {
workspaceAwareness = "There is no workspace associated with this chat yet. Create one using the create_workspace tool before using workspace tools like execute, read_file, write_file, etc."
}
workspaceAwarenessContent, err := chatprompt.MarshalParts([]codersdk.ChatMessagePart{
codersdk.ChatMessageText(workspaceAwareness),
})
if err != nil {
return xerrors.Errorf("marshal workspace awareness: %w", err)
}
userContent, err := chatprompt.MarshalParts(opts.InitialUserContent)
if err != nil {
return xerrors.Errorf("marshal initial user content: %w", err)
}
msgParams := database.InsertChatMessagesParams{ //nolint:exhaustruct // Fields populated by appendChatMessage.
ChatID: insertedChat.ID,
}
if systemPrompt != "" {
systemContent, err := chatprompt.MarshalParts([]codersdk.ChatMessagePart{
codersdk.ChatMessageText(systemPrompt),
})
if err != nil {
return xerrors.Errorf("marshal system prompt: %w", err)
}
appendChatMessage(&msgParams, newChatMessage(
database.ChatMessageRoleSystem,
systemContent,
database.ChatMessageVisibilityModel,
opts.ModelConfigID,
chatprompt.CurrentContentVersion,
))
}
appendChatMessage(&msgParams, newChatMessage(
database.ChatMessageRoleSystem,
workspaceAwarenessContent,
database.ChatMessageVisibilityModel,
opts.ModelConfigID,
chatprompt.CurrentContentVersion,
))
appendChatMessage(&msgParams, newChatMessage(
database.ChatMessageRoleUser,
userContent,
database.ChatMessageVisibilityBoth,
opts.ModelConfigID,
chatprompt.CurrentContentVersion,
).withCreatedBy(opts.OwnerID))
_, err = tx.InsertChatMessages(ctx, msgParams)
if err != nil {
return xerrors.Errorf("insert initial chat messages: %w", err)
}
chat, err = setChatPendingWithStore(ctx, tx, insertedChat.ID)
if err != nil {
return xerrors.Errorf("set chat pending: %w", err)
}
if !chat.RootChatID.Valid && !chat.ParentChatID.Valid {
chat.RootChatID = uuid.NullUUID{UUID: chat.ID, Valid: true}
}
return nil
}, nil)
if txErr != nil {
return database.Chat{}, txErr
}
p.publishChatPubsubEvent(chat, coderdpubsub.ChatEventKindCreated, nil)
return chat, nil
}
// SendMessage inserts a user message and optionally queues it while the chat
// is busy, then publishes stream + pubsub updates.
func (p *Server) SendMessage(
ctx context.Context,
opts SendMessageOptions,
) (SendMessageResult, error) {
if opts.ChatID == uuid.Nil {
return SendMessageResult{}, xerrors.New("chat_id is required")
}
if len(opts.Content) == 0 {
return SendMessageResult{}, xerrors.New("content is required")
}
busyBehavior := opts.BusyBehavior
if busyBehavior == "" {
busyBehavior = SendMessageBusyBehaviorQueue
}
switch busyBehavior {
case SendMessageBusyBehaviorQueue, SendMessageBusyBehaviorInterrupt:
default:
return SendMessageResult{}, xerrors.Errorf("invalid busy behavior %q", opts.BusyBehavior)
}
content, err := chatprompt.MarshalParts(opts.Content)
if err != nil {
return SendMessageResult{}, xerrors.Errorf("marshal message content: %w", err)
}
var (
result SendMessageResult
queuedMessagesSDK []codersdk.ChatQueuedMessage
)
txErr := p.db.InTx(func(tx database.Store) error {
lockedChat, err := tx.GetChatByIDForUpdate(ctx, opts.ChatID)
if err != nil {
return xerrors.Errorf("lock chat: %w", err)
}
// Enforce usage limits before queueing or inserting.
if limitErr := p.checkUsageLimit(ctx, tx, lockedChat.OwnerID); limitErr != nil {
return limitErr
}
modelConfigID := lockedChat.LastModelConfigID
if opts.ModelConfigID != nil {
modelConfigID = *opts.ModelConfigID
}
// Update MCP server IDs on the chat when explicitly provided.
if opts.MCPServerIDs != nil {
lockedChat, err = tx.UpdateChatMCPServerIDs(ctx, database.UpdateChatMCPServerIDsParams{
ID: opts.ChatID,
MCPServerIDs: *opts.MCPServerIDs,
})
if err != nil {
return xerrors.Errorf("update chat mcp server ids: %w", err)
}
}
existingQueued, err := tx.GetChatQueuedMessages(ctx, opts.ChatID)
if err != nil {
return xerrors.Errorf("get queued messages: %w", err)
}
// Both queue and interrupt behaviors queue messages
// when the chat is busy. We also keep queueing while a
// backlog exists so waiting chats blocked by spend limits
// preserve FIFO user-message order. Interrupt additionally
// signals the running loop to stop so the queued message
// is promoted sooner. Crucially, this guarantees the
// interrupted assistant response is persisted (with a
// lower id/created_at) before the user message is
// promoted into chat_messages, preserving correct
// conversation order.
if shouldQueueUserMessage(lockedChat.Status) || len(existingQueued) > 0 {
if len(existingQueued) >= MaxQueueSize {
return ErrMessageQueueFull
}
queued, err := tx.InsertChatQueuedMessage(ctx, database.InsertChatQueuedMessageParams{
ChatID: opts.ChatID,
Content: content.RawMessage,
})
if err != nil {
return xerrors.Errorf("insert queued message: %w", err)
}
queuedMessages, err := tx.GetChatQueuedMessages(ctx, opts.ChatID)
if err != nil {
return xerrors.Errorf("get queued messages: %w", err)
}
result.Queued = true
result.QueuedMessage = &queued
result.Chat = lockedChat
queuedMessagesSDK = db2sdk.ChatQueuedMessages(queuedMessages)
return nil
}
message, updatedChat, err := insertUserMessageAndSetPending(
ctx,
tx,
lockedChat,
modelConfigID,
content,
opts.CreatedBy,
)
if err != nil {
return err
}
result.Message = message
result.Chat = updatedChat
return nil
}, nil)
if txErr != nil {
return SendMessageResult{}, txErr
}
if result.Queued {
p.publishEvent(opts.ChatID, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeQueueUpdate,
ChatID: opts.ChatID,
QueuedMessages: queuedMessagesSDK,
})
p.publishChatStreamNotify(opts.ChatID, coderdpubsub.ChatStreamNotifyMessage{
QueueUpdate: true,
})
// For interrupt behavior, signal the running loop to
// stop. setChatWaiting publishes a status notification
// that the worker's control subscriber detects, causing
// it to cancel with ErrInterrupted. The deferred cleanup
// in processChat then auto-promotes the queued message
// after persisting the partial assistant response.
if busyBehavior == SendMessageBusyBehaviorInterrupt {
updatedChat, err := p.setChatWaiting(ctx, opts.ChatID)
if err != nil {
// The message is already queued so the chat is
// not in a broken state — the user can still
// wait for the current run to finish. Log the
// error but don't fail the request.
p.logger.Error(ctx, "failed to interrupt chat for queued message",
slog.F("chat_id", opts.ChatID),
slog.Error(err),
)
} else {
result.Chat = updatedChat
}
}
return result, nil
}
p.publishMessage(opts.ChatID, result.Message)
p.publishStatus(opts.ChatID, result.Chat.Status, result.Chat.WorkerID)
p.publishChatPubsubEvent(result.Chat, coderdpubsub.ChatEventKindStatusChange, nil)
return result, nil
}
func (p *Server) checkUsageLimit(ctx context.Context, store database.Store, ownerID uuid.UUID) error {
status, err := ResolveUsageLimitStatus(ctx, store, ownerID, time.Now())
if err != nil {
// Fail open: never block chat due to a limit-resolution failure.
p.logger.Warn(ctx, "usage limit check failed, allowing message",
slog.F("owner_id", ownerID),
slog.Error(err),
)
return nil
}
if status == nil {
return nil
}
// Block when current spend reaches or exceeds limit (>= ensures
// the user cannot start new conversations once the limit is hit).
if status.SpendLimitMicros != nil && status.CurrentSpend >= *status.SpendLimitMicros {
return &UsageLimitExceededError{
LimitMicros: *status.SpendLimitMicros,
ConsumedMicros: status.CurrentSpend,
PeriodEnd: status.PeriodEnd,
}
}
return nil
}
// EditMessage marks the old user message as deleted, soft-deletes all
// following messages, inserts a new message with the updated content,
// clears queued messages, and moves the chat into pending status.
func (p *Server) EditMessage(
ctx context.Context,
opts EditMessageOptions,
) (EditMessageResult, error) {
if opts.ChatID == uuid.Nil {
return EditMessageResult{}, xerrors.New("chat_id is required")
}
if opts.EditedMessageID <= 0 {
return EditMessageResult{}, xerrors.New("edited_message_id is required")
}
if len(opts.Content) == 0 {
return EditMessageResult{}, xerrors.New("content is required")
}
content, err := chatprompt.MarshalParts(opts.Content)
if err != nil {
return EditMessageResult{}, xerrors.Errorf("marshal message content: %w", err)
}
var result EditMessageResult
txErr := p.db.InTx(func(tx database.Store) error {
lockedChat, err := tx.GetChatByIDForUpdate(ctx, opts.ChatID)
if err != nil {
return xerrors.Errorf("lock chat: %w", err)
}
if limitErr := p.checkUsageLimit(ctx, tx, lockedChat.OwnerID); limitErr != nil {
return limitErr
}
existing, err := tx.GetChatMessageByID(ctx, opts.EditedMessageID)
if err != nil {
if errors.Is(err, sql.ErrNoRows) {
return ErrEditedMessageNotFound
}
return xerrors.Errorf("get edited message: %w", err)
}
if existing.ChatID != opts.ChatID {
return ErrEditedMessageNotFound
}
if existing.Role != database.ChatMessageRoleUser {
return ErrEditedMessageNotUser
}
// Soft-delete the original message instead of updating in place
// so that usage/cost data is preserved.
err = tx.SoftDeleteChatMessageByID(ctx, opts.EditedMessageID)
if err != nil {
return xerrors.Errorf("soft-delete edited message: %w", err)
}
// Soft-delete all messages that came after the edited one.
err = tx.SoftDeleteChatMessagesAfterID(ctx, database.SoftDeleteChatMessagesAfterIDParams{
ChatID: opts.ChatID,
AfterID: opts.EditedMessageID,
})
if err != nil {
return xerrors.Errorf("soft-delete later chat messages: %w", err)
}
// Insert a new message with the updated content.
msgParams := database.InsertChatMessagesParams{ //nolint:exhaustruct // Fields populated by appendChatMessage.
ChatID: opts.ChatID,
}
appendChatMessage(&msgParams, newChatMessage(
database.ChatMessageRoleUser,
content,
existing.Visibility,
existing.ModelConfigID.UUID,
chatprompt.CurrentContentVersion,
).withCreatedBy(opts.CreatedBy))
newMessages, err := insertChatMessageWithStore(ctx, tx, msgParams)
if err != nil {
return xerrors.Errorf("insert replacement message: %w", err)
}
newMessage := newMessages[0]
err = tx.DeleteAllChatQueuedMessages(ctx, opts.ChatID)
if err != nil {
return xerrors.Errorf("delete queued messages: %w", err)
}
updatedChat, err := tx.UpdateChatStatus(ctx, database.UpdateChatStatusParams{
ID: opts.ChatID,
Status: database.ChatStatusPending,
WorkerID: uuid.NullUUID{},
StartedAt: sql.NullTime{},
HeartbeatAt: sql.NullTime{},
LastError: sql.NullString{},
})
if err != nil {
return xerrors.Errorf("set chat pending: %w", err)
}
result.Message = newMessage
result.Chat = updatedChat
return nil
}, nil)
if txErr != nil {
return EditMessageResult{}, txErr
}
p.publishEditedMessage(opts.ChatID, result.Message)
p.publishEvent(opts.ChatID, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeQueueUpdate,
QueuedMessages: []codersdk.ChatQueuedMessage{},
})
p.publishChatStreamNotify(opts.ChatID, coderdpubsub.ChatStreamNotifyMessage{
QueueUpdate: true,
})
p.publishStatus(opts.ChatID, result.Chat.Status, result.Chat.WorkerID)
p.publishChatPubsubEvent(result.Chat, coderdpubsub.ChatEventKindStatusChange, nil)
return result, nil
}
// ArchiveChat archives a chat and all descendants, then broadcasts a deleted event.
func (p *Server) ArchiveChat(ctx context.Context, chat database.Chat) error {
if chat.ID == uuid.Nil {
return xerrors.New("chat_id is required")
}
if err := p.db.ArchiveChatByID(ctx, chat.ID); err != nil {
return xerrors.Errorf("archive chat: %w", err)
}
p.publishChatPubsubEvent(chat, coderdpubsub.ChatEventKindDeleted, nil)
return nil
}
// UnarchiveChat unarchives a chat and publishes a created event so sidebar
// clients are notified that the chat has reappeared.
func (p *Server) UnarchiveChat(ctx context.Context, chat database.Chat) error {
if chat.ID == uuid.Nil {
return xerrors.New("chat_id is required")
}
if err := p.db.UnarchiveChatByID(ctx, chat.ID); err != nil {
return xerrors.Errorf("unarchive chat: %w", err)
}
p.publishChatPubsubEvent(chat, coderdpubsub.ChatEventKindCreated, nil)
return nil
}
// DeleteQueued removes a queued user message and publishes the queue update.
func (p *Server) DeleteQueued(
ctx context.Context,
chatID uuid.UUID,
queuedMessageID int64,
) error {
if chatID == uuid.Nil {
return xerrors.New("chat_id is required")
}
var queuedMessages []database.ChatQueuedMessage
var queueLoadedOK bool
txErr := p.db.InTx(func(tx database.Store) error {
// Lock the chat row to prevent processChat from
// auto-promoting a message the user intended to delete.
if _, err := tx.GetChatByIDForUpdate(ctx, chatID); err != nil {
return xerrors.Errorf("lock chat: %w", err)
}
err := tx.DeleteChatQueuedMessage(ctx, database.DeleteChatQueuedMessageParams{
ID: queuedMessageID,
ChatID: chatID,
})
if err != nil {
return xerrors.Errorf("delete queued message: %w", err)
}
var err2 error
queuedMessages, err2 = tx.GetChatQueuedMessages(ctx, chatID)
if err2 != nil {
p.logger.Warn(ctx, "failed to load queued messages after delete",
slog.F("chat_id", chatID),
slog.F("queued_message_id", queuedMessageID),
slog.Error(err2),
)
// Non-fatal: the delete succeeded, so we still commit.
return nil
}
queueLoadedOK = true
return nil
}, nil)
if txErr != nil {
return txErr
}
if queueLoadedOK {
p.publishEvent(chatID, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeQueueUpdate,
QueuedMessages: db2sdk.ChatQueuedMessages(queuedMessages),
})
}
// Always notify subscribers so they can re-fetch, even if we
// failed to load the updated queue payload above.
p.publishChatStreamNotify(chatID, coderdpubsub.ChatStreamNotifyMessage{
QueueUpdate: true,
})
return nil
}
// PromoteQueued promotes a queued message into chat history and marks the chat pending.
func (p *Server) PromoteQueued(
ctx context.Context,
opts PromoteQueuedOptions,
) (PromoteQueuedResult, error) {
if opts.ChatID == uuid.Nil {
return PromoteQueuedResult{}, xerrors.New("chat_id is required")
}
var (
result PromoteQueuedResult
promoted database.ChatMessage
updatedChat database.Chat
remainingQueue []database.ChatQueuedMessage
)
txErr := p.db.InTx(func(tx database.Store) error {
lockedChat, err := tx.GetChatByIDForUpdate(ctx, opts.ChatID)
if err != nil {
return xerrors.Errorf("lock chat: %w", err)
}
modelConfigID := lockedChat.LastModelConfigID
if opts.ModelConfigID != nil {
modelConfigID = *opts.ModelConfigID
}
queuedMessages, err := tx.GetChatQueuedMessages(ctx, opts.ChatID)
if err != nil {
return xerrors.Errorf("get queued messages: %w", err)
}
var (
targetContent json.RawMessage
found bool
)
for _, qm := range queuedMessages {
if qm.ID == opts.QueuedMessageID {
targetContent = qm.Content
found = true
break
}
}
if !found {
return xerrors.New("queued message not found")
}
err = tx.DeleteChatQueuedMessage(ctx, database.DeleteChatQueuedMessageParams{
ID: opts.QueuedMessageID,
ChatID: opts.ChatID,
})
if err != nil {
return xerrors.Errorf("delete queued message: %w", err)
}
promoted, updatedChat, err = insertUserMessageAndSetPending(
ctx,
tx,
lockedChat,
modelConfigID,
pqtype.NullRawMessage{
RawMessage: targetContent,
Valid: len(targetContent) > 0,
},
opts.CreatedBy,
)
if err != nil {
return err
}
remainingQueue, err = tx.GetChatQueuedMessages(ctx, opts.ChatID)
if err != nil {
return xerrors.Errorf("get remaining queue: %w", err)
}
result.PromotedMessage = promoted
return nil
}, nil)
if txErr != nil {
return PromoteQueuedResult{}, txErr
}
p.publishEvent(opts.ChatID, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeQueueUpdate,
QueuedMessages: db2sdk.ChatQueuedMessages(remainingQueue),
})
p.publishChatStreamNotify(opts.ChatID, coderdpubsub.ChatStreamNotifyMessage{
QueueUpdate: true,
})
p.publishMessage(opts.ChatID, promoted)
p.publishStatus(opts.ChatID, updatedChat.Status, updatedChat.WorkerID)
p.publishChatPubsubEvent(updatedChat, coderdpubsub.ChatEventKindStatusChange, nil)
return result, nil
}
// InterruptChat interrupts execution, sets waiting status, and broadcasts status updates.
func (p *Server) InterruptChat(
ctx context.Context,
chat database.Chat,
) database.Chat {
if chat.ID == uuid.Nil {
return chat
}
updatedChat, err := p.setChatWaiting(ctx, chat.ID)
if err != nil {
p.logger.Error(ctx, "failed to mark chat as waiting",
slog.F("chat_id", chat.ID),
slog.Error(err),
)
return chat
}
return updatedChat
}
// RefreshStatus loads the latest chat status and publishes it to stream subscribers.
func (p *Server) RefreshStatus(ctx context.Context, chatID uuid.UUID) error {
if chatID == uuid.Nil {
return xerrors.New("chat_id is required")
}
chat, err := p.db.GetChatByID(ctx, chatID)
if err != nil {
return xerrors.Errorf("get chat: %w", err)
}
p.publishStatus(chat.ID, chat.Status, chat.WorkerID)
return nil
}
func setChatPendingWithStore(
ctx context.Context,
store database.Store,
chatID uuid.UUID,
) (database.Chat, error) {
chat, err := store.GetChatByID(ctx, chatID)
if err != nil {
return database.Chat{}, xerrors.Errorf("get chat: %w", err)
}
if chat.Status == database.ChatStatusPending {
return chat, nil
}
updatedChat, err := store.UpdateChatStatus(ctx, database.UpdateChatStatusParams{
ID: chat.ID,
Status: database.ChatStatusPending,
WorkerID: uuid.NullUUID{},
StartedAt: sql.NullTime{},
HeartbeatAt: sql.NullTime{},
LastError: sql.NullString{},
})
if err != nil {
return database.Chat{}, xerrors.Errorf("set chat pending: %w", err)
}
return updatedChat, nil
}
func (p *Server) setChatWaiting(ctx context.Context, chatID uuid.UUID) (database.Chat, error) {
var updatedChat database.Chat
err := p.db.InTx(func(tx database.Store) error {
locked, lockErr := tx.GetChatByIDForUpdate(ctx, chatID)
if lockErr != nil {
return xerrors.Errorf("lock chat for waiting: %w", lockErr)
}
// If the chat has already transitioned to pending (e.g.
// SendMessage with interrupt behavior), don't overwrite
// it — the pending status takes priority so the new
// message gets processed.
if locked.Status == database.ChatStatusPending {
updatedChat = locked
return nil
}
var updateErr error
updatedChat, updateErr = tx.UpdateChatStatus(ctx, database.UpdateChatStatusParams{
ID: chatID,
Status: database.ChatStatusWaiting,
WorkerID: uuid.NullUUID{},
StartedAt: sql.NullTime{},
HeartbeatAt: sql.NullTime{},
LastError: sql.NullString{},
})
return updateErr
}, nil)
if err != nil {
return database.Chat{}, err
}
p.publishStatus(chatID, updatedChat.Status, updatedChat.WorkerID)
p.publishChatPubsubEvent(updatedChat, coderdpubsub.ChatEventKindStatusChange, nil)
return updatedChat, nil
}
func insertChatMessageWithStore(
ctx context.Context,
store database.Store,
params database.InsertChatMessagesParams,
) ([]database.ChatMessage, error) {
messages, err := store.InsertChatMessages(ctx, params)
if err != nil {
return nil, xerrors.Errorf("insert chat message: %w", err)
}
return messages, nil
}
// chatMessage describes a single message to insert as part of a batch.
// Use newChatMessage to create one, then chain builder methods for
// optional fields. For nullable UUID fields (ModelConfigID, CreatedBy),
// use uuid.Nil to represent NULL — the SQL uses NULLIF to convert zero
// UUIDs to NULL. For nullable int64 fields, use 0 to represent NULL —
// the SQL uses NULLIF to convert zeros to NULL.
type chatMessage struct {
role database.ChatMessageRole
content pqtype.NullRawMessage
visibility database.ChatMessageVisibility
modelConfigID uuid.UUID
createdBy uuid.UUID
contentVersion int16
compressed bool
inputTokens int64
outputTokens int64
totalTokens int64
reasoningTokens int64
cacheCreationTokens int64
cacheReadTokens int64
contextLimit int64
totalCostMicros int64
runtimeMs int64
}
func newChatMessage(
role database.ChatMessageRole,
content pqtype.NullRawMessage,
visibility database.ChatMessageVisibility,
modelConfigID uuid.UUID,
contentVersion int16,
) chatMessage {
return chatMessage{
role: role,
content: content,
visibility: visibility,
modelConfigID: modelConfigID,
contentVersion: contentVersion,
}
}
func (m chatMessage) withCreatedBy(id uuid.UUID) chatMessage {
m.createdBy = id
return m
}
func (m chatMessage) withCompressed() chatMessage {
m.compressed = true
return m
}
func (m chatMessage) withUsage(
inputTokens, outputTokens, totalTokens, reasoningTokens,
cacheCreationTokens, cacheReadTokens int64,
) chatMessage {
m.inputTokens = inputTokens
m.outputTokens = outputTokens
m.totalTokens = totalTokens
m.reasoningTokens = reasoningTokens
m.cacheCreationTokens = cacheCreationTokens
m.cacheReadTokens = cacheReadTokens
return m
}
func (m chatMessage) withContextLimit(limit int64) chatMessage {
m.contextLimit = limit
return m
}
func (m chatMessage) withTotalCostMicros(cost int64) chatMessage {
m.totalCostMicros = cost
return m
}
func (m chatMessage) withRuntimeMs(ms int64) chatMessage {
m.runtimeMs = ms
return m
}
// appendChatMessage appends a single message to the batch insert params.
func appendChatMessage(
params *database.InsertChatMessagesParams,
msg chatMessage,
) {
params.CreatedBy = append(params.CreatedBy, msg.createdBy)
params.ModelConfigID = append(params.ModelConfigID, msg.modelConfigID)
params.Role = append(params.Role, msg.role)
params.Content = append(params.Content, string(msg.content.RawMessage))
params.ContentVersion = append(params.ContentVersion, msg.contentVersion)
params.Visibility = append(params.Visibility, msg.visibility)
params.InputTokens = append(params.InputTokens, msg.inputTokens)
params.OutputTokens = append(params.OutputTokens, msg.outputTokens)
params.TotalTokens = append(params.TotalTokens, msg.totalTokens)
params.ReasoningTokens = append(params.ReasoningTokens, msg.reasoningTokens)
params.CacheCreationTokens = append(params.CacheCreationTokens, msg.cacheCreationTokens)
params.CacheReadTokens = append(params.CacheReadTokens, msg.cacheReadTokens)
params.ContextLimit = append(params.ContextLimit, msg.contextLimit)
params.Compressed = append(params.Compressed, msg.compressed)
params.TotalCostMicros = append(params.TotalCostMicros, msg.totalCostMicros)
params.RuntimeMs = append(params.RuntimeMs, msg.runtimeMs)
}
func insertUserMessageAndSetPending(
ctx context.Context,
store database.Store,
lockedChat database.Chat,
modelConfigID uuid.UUID,
content pqtype.NullRawMessage,
createdBy uuid.UUID,
) (database.ChatMessage, database.Chat, error) {
msgParams := database.InsertChatMessagesParams{ //nolint:exhaustruct // Fields populated by appendChatMessage.
ChatID: lockedChat.ID,
}
appendChatMessage(&msgParams, newChatMessage(
database.ChatMessageRoleUser,
content,
database.ChatMessageVisibilityBoth,
modelConfigID,
chatprompt.CurrentContentVersion,
).withCreatedBy(createdBy))
messages, err := insertChatMessageWithStore(ctx, store, msgParams)
if err != nil {
return database.ChatMessage{}, database.Chat{}, err
}
message := messages[0]
if lockedChat.Status == database.ChatStatusPending {
return message, lockedChat, nil
}
updatedChat, err := store.UpdateChatStatus(ctx, database.UpdateChatStatusParams{
ID: lockedChat.ID,
Status: database.ChatStatusPending,
WorkerID: uuid.NullUUID{},
StartedAt: sql.NullTime{},
HeartbeatAt: sql.NullTime{},
LastError: sql.NullString{},
})
if err != nil {
return database.ChatMessage{}, database.Chat{}, xerrors.Errorf("set chat pending: %w", err)
}
return message, updatedChat, nil
}
// shouldQueueUserMessage reports whether a user message should be
// queued while a chat is active.
func shouldQueueUserMessage(status database.ChatStatus) bool {
switch status {
case database.ChatStatusRunning, database.ChatStatusPending:
return true
default:
return false
}
}
// Config configures a chat processor.
type Config struct {
Logger slog.Logger
Database database.Store
ReplicaID uuid.UUID
SubscribeFn SubscribeFn
PendingChatAcquireInterval time.Duration
MaxChatsPerAcquire int32
InFlightChatStaleAfter time.Duration
ChatHeartbeatInterval time.Duration
AgentConn AgentConnFunc
CreateWorkspace chattool.CreateWorkspaceFn
StartWorkspace chattool.StartWorkspaceFn
Pubsub pubsub.Pubsub
ProviderAPIKeys chatprovider.ProviderAPIKeys
WebpushDispatcher webpush.Dispatcher
UsageTracker *workspacestats.UsageTracker
Clock quartz.Clock
}
// New creates a new chat processor. The processor polls for pending
// chats and processes them. It is the caller's responsibility to call Close
// on the returned instance.
func New(cfg Config) *Server {
ctx, cancel := context.WithCancel(context.Background())
pendingChatAcquireInterval := cfg.PendingChatAcquireInterval
if pendingChatAcquireInterval == 0 {
pendingChatAcquireInterval = DefaultPendingChatAcquireInterval
}
inFlightChatStaleAfter := cfg.InFlightChatStaleAfter
if inFlightChatStaleAfter == 0 {
inFlightChatStaleAfter = DefaultInFlightChatStaleAfter
}
maxChatsPerAcquire := cfg.MaxChatsPerAcquire
if maxChatsPerAcquire <= 0 {
maxChatsPerAcquire = DefaultMaxChatsPerAcquire
}
chatHeartbeatInterval := cfg.ChatHeartbeatInterval
if chatHeartbeatInterval == 0 {
chatHeartbeatInterval = DefaultChatHeartbeatInterval
}
clk := cfg.Clock
if clk == nil {
clk = quartz.NewReal()
}
workerID := cfg.ReplicaID
if workerID == uuid.Nil {
workerID = uuid.New()
}
p := &Server{
cancel: cancel,
closed: make(chan struct{}),
db: cfg.Database,
workerID: workerID,
logger: cfg.Logger.Named("processor"),
subscribeFn: cfg.SubscribeFn,
agentConnFn: cfg.AgentConn,
createWorkspaceFn: cfg.CreateWorkspace,
startWorkspaceFn: cfg.StartWorkspace,
pubsub: cfg.Pubsub,
webpushDispatcher: cfg.WebpushDispatcher,
providerAPIKeys: cfg.ProviderAPIKeys,
instructionCache: make(map[uuid.UUID]cachedInstruction),
pendingChatAcquireInterval: pendingChatAcquireInterval,
maxChatsPerAcquire: maxChatsPerAcquire,
inFlightChatStaleAfter: inFlightChatStaleAfter,
chatHeartbeatInterval: chatHeartbeatInterval,
usageTracker: cfg.UsageTracker,
clock: clk,
}
//nolint:gocritic // The chat processor uses a scoped chatd context.
ctx = dbauthz.AsChatd(ctx)
go p.start(ctx)
return p
}
func (p *Server) start(ctx context.Context) {
defer close(p.closed)
// Recover stale chats on startup and periodically thereafter
// to handle chats orphaned by crashed or redeployed workers.
p.recoverStaleChats(ctx)
acquireTicker := p.clock.NewTicker(
p.pendingChatAcquireInterval,
"chatd",
"acquire",
)
defer acquireTicker.Stop()
staleRecoveryInterval := p.inFlightChatStaleAfter / staleRecoveryIntervalDivisor
staleTicker := p.clock.NewTicker(
staleRecoveryInterval,
"chatd",
"stale-recovery",
)
defer staleTicker.Stop()
for {
select {
case <-ctx.Done():
return
case <-acquireTicker.C:
p.processOnce(ctx)
case <-staleTicker.C:
p.recoverStaleChats(ctx)
}
}
}
func (p *Server) processOnce(ctx context.Context) {
if ctx.Err() != nil {
return
}
// We detach from the server lifetime to prevent a
// phantom-acquire race: when the server context is
// canceled, the pq driver's watchCancel goroutine
// races with the actual query on the wire. Using a
// context that cannot be canceled ensures the driver
// sees the query result if Postgres executed it.
acquireCtx, acquireCancel := context.WithTimeout(
context.WithoutCancel(ctx), 10*time.Second,
)
chats, err := p.db.AcquireChats(acquireCtx, database.AcquireChatsParams{
StartedAt: time.Now(),
WorkerID: p.workerID,
NumChats: p.maxChatsPerAcquire,
})
acquireCancel()
if err != nil {
p.logger.Error(ctx, "failed to acquire chats", slog.Error(err))
return
}
if len(chats) == 0 {
return
}
// If the server context was canceled while we were
// acquiring, release the chats back to pending.
if ctx.Err() != nil {
releaseCtx, releaseCancel := context.WithTimeout(
context.WithoutCancel(ctx), 10*time.Second,
)
for _, chat := range chats {
_, updateErr := p.db.UpdateChatStatus(releaseCtx, database.UpdateChatStatusParams{
ID: chat.ID,
Status: database.ChatStatusPending,
WorkerID: uuid.NullUUID{},
StartedAt: sql.NullTime{},
HeartbeatAt: sql.NullTime{},
LastError: sql.NullString{},
})
if updateErr != nil {
p.logger.Error(ctx, "failed to release chat acquired during shutdown",
slog.F("chat_id", chat.ID), slog.Error(updateErr))
}
}
releaseCancel()
return
}
for _, chat := range chats {
p.inflight.Add(1)
go func() {
defer p.inflight.Done()
p.processChat(ctx, chat)
}()
}
}
func (p *Server) publishToStream(chatID uuid.UUID, event codersdk.ChatStreamEvent) {
state := p.getOrCreateStreamState(chatID)
state.mu.Lock()
if event.Type == codersdk.ChatStreamEventTypeMessagePart {
if !state.buffering {
p.cleanupStreamIfIdle(chatID, state)
state.mu.Unlock()
return
}
if len(state.buffer) >= maxStreamBufferSize {
state.bufferDropCount++
now := p.clock.Now()
if now.Sub(state.bufferLastWarnAt) >= streamDropWarnInterval {
p.logger.Warn(context.Background(), "chat stream buffer full, dropping oldest event",
slog.F("chat_id", chatID),
slog.F("buffer_size", len(state.buffer)),
slog.F("dropped_count", state.bufferDropCount),
)
state.bufferDropCount = 0
state.bufferLastWarnAt = now
}
state.buffer = state.buffer[1:]
}
state.buffer = append(state.buffer, event)
}
subscribers := make([]chan codersdk.ChatStreamEvent, 0, len(state.subscribers))
for _, ch := range state.subscribers {
subscribers = append(subscribers, ch)
}
state.mu.Unlock()
var subDropped int64
for _, ch := range subscribers {
select {
case ch <- event:
default:
subDropped++
}
}
// Re-acquire the lock once for both subscriber-drop logging and
// idle cleanup. Merging these avoids an unnecessary unlock/re-lock
// gap between the two sections.
state.mu.Lock()
if subDropped > 0 {
state.subscriberDropCount += subDropped
now := p.clock.Now()
if now.Sub(state.subscriberLastWarnAt) >= streamDropWarnInterval {
p.logger.Warn(context.Background(), "dropping chat stream event",
slog.F("chat_id", chatID),
slog.F("type", event.Type),
slog.F("dropped_count", state.subscriberDropCount),
)
state.subscriberDropCount = 0
state.subscriberLastWarnAt = now
}
}
p.cleanupStreamIfIdle(chatID, state)
state.mu.Unlock()
}
// cacheDurableMessage stores a recently persisted message event in the
// per-chat stream state so that same-replica subscribers can catch up
// from memory instead of the database. The afterMessageID is the
// message ID that precedes this message (i.e. message.ID - 1).
func (p *Server) cacheDurableMessage(chatID uuid.UUID, event codersdk.ChatStreamEvent) {
state := p.getOrCreateStreamState(chatID)
state.mu.Lock()
defer state.mu.Unlock()
if len(state.durableMessages) >= maxDurableMessageCacheSize {
if evicted := state.durableMessages[0]; evicted.Message != nil {
state.durableEvictedBefore = evicted.Message.ID
}
state.durableMessages = state.durableMessages[1:]
}
state.durableMessages = append(state.durableMessages, event)
}
// getCachedDurableMessages returns cached durable messages with IDs
// greater than afterID. Returns nil when the cache has no relevant
// entries.
func (p *Server) getCachedDurableMessages(
chatID uuid.UUID,
afterID int64,
) []codersdk.ChatStreamEvent {
state := p.getOrCreateStreamState(chatID)
state.mu.Lock()
defer state.mu.Unlock()
if afterID < state.durableEvictedBefore {
return nil
}
var result []codersdk.ChatStreamEvent
for _, event := range state.durableMessages {
if event.Message != nil && event.Message.ID > afterID {
result = append(result, event)
}
}
return result
}
func (p *Server) subscribeToStream(chatID uuid.UUID) (
[]codersdk.ChatStreamEvent,
<-chan codersdk.ChatStreamEvent,
func(),
) {
state := p.getOrCreateStreamState(chatID)
state.mu.Lock()
snapshot := append([]codersdk.ChatStreamEvent(nil), state.buffer...)
id := uuid.New()
ch := make(chan codersdk.ChatStreamEvent, 128)
state.subscribers[id] = ch
state.mu.Unlock()
cancel := func() {
state.mu.Lock()
// Remove the subscriber but do not close the channel.
// publishToStream copies subscriber references under
// the per-chat lock then sends outside; closing here
// races with that send and can panic. The channel
// becomes unreachable once removed and will be GC'd.
delete(state.subscribers, id)
p.cleanupStreamIfIdle(chatID, state)
state.mu.Unlock()
}
return snapshot, ch, cancel
}
// getOrCreateStreamState returns the per-chat stream state,
// creating one atomically if it doesn't exist. The returned
// state has its own mutex — callers must lock state.mu for
// access.
func (p *Server) getOrCreateStreamState(chatID uuid.UUID) *chatStreamState {
if val, ok := p.chatStreams.Load(chatID); ok {
state, _ := val.(*chatStreamState)
return state
}
val, _ := p.chatStreams.LoadOrStore(chatID, &chatStreamState{
subscribers: make(map[uuid.UUID]chan codersdk.ChatStreamEvent),
})
state, _ := val.(*chatStreamState)
return state
}
// cleanupStreamIfIdle removes the chat entry from the sync.Map
// when there are no subscribers and the stream is not buffering.
// The caller must hold state.mu.
func (p *Server) cleanupStreamIfIdle(chatID uuid.UUID, state *chatStreamState) {
if !state.buffering && len(state.subscribers) == 0 {
p.chatStreams.Delete(chatID)
}
}
func (p *Server) Subscribe(
ctx context.Context,
chatID uuid.UUID,
requestHeader http.Header,
afterMessageID int64,
) (
[]codersdk.ChatStreamEvent,
<-chan codersdk.ChatStreamEvent,
func(),
bool,
) {
if p == nil {
return nil, nil, nil, false
}
if ctx == nil {
ctx = context.Background()
}
// Subscribe to the local stream for message_parts and same-replica
// persisted messages.
localSnapshot, localParts, localCancel := p.subscribeToStream(chatID)
// Merge all event sources.
mergedCtx, mergedCancel := context.WithCancel(ctx)
mergedEvents := make(chan codersdk.ChatStreamEvent, 128)
var allCancels []func()
allCancels = append(allCancels, localCancel)
// Subscribe to pubsub for durable and structured control
// events (status, messages, queue updates, retry, errors).
// When pubsub is nil (e.g. in-memory
// single-instance) we skip this and deliver all local events.
//
// This MUST happen before the DB queries below so that any
// notification published between the query and the subscription
// is not lost (subscribe-first-then-query pattern).
var notifications <-chan coderdpubsub.ChatStreamNotifyMessage
var errCh <-chan error
if p.pubsub != nil {
notifyCh := make(chan coderdpubsub.ChatStreamNotifyMessage, 10)
errNotifyCh := make(chan error, 1)
notifications = notifyCh
errCh = errNotifyCh
listener := func(_ context.Context, message []byte, listenErr error) {
if listenErr != nil {
select {
case <-mergedCtx.Done():
case errNotifyCh <- listenErr:
}
return
}
var notify coderdpubsub.ChatStreamNotifyMessage
if unmarshalErr := json.Unmarshal(message, &notify); unmarshalErr != nil {
select {
case <-mergedCtx.Done():
case errNotifyCh <- xerrors.Errorf("unmarshal chat stream notify: %w", unmarshalErr):
}
return
}
select {
case <-mergedCtx.Done():
case notifyCh <- notify:
}
}
if pubsubCancel, pubsubErr := p.pubsub.SubscribeWithErr(
coderdpubsub.ChatStreamNotifyChannel(chatID),
listener,
); pubsubErr == nil {
allCancels = append(allCancels, pubsubCancel)
} else {
p.logger.Warn(ctx, "failed to subscribe to chat stream notifications",
slog.F("chat_id", chatID),
slog.Error(pubsubErr),
)
}
}
// Build initial snapshot synchronously. The pubsub subscription
// is already active so no notifications can be lost during this
// window.
initialSnapshot := make([]codersdk.ChatStreamEvent, 0)
// Add local message_parts to snapshot
for _, event := range localSnapshot {
if event.Type == codersdk.ChatStreamEventTypeMessagePart {
initialSnapshot = append(initialSnapshot, event)
}
}
// Load initial messages from DB. When afterMessageID > 0 the
// caller already has messages up to that ID (e.g. from the REST
// endpoint), so we only fetch newer ones to avoid sending
// duplicate data.
messages, err := p.db.GetChatMessagesByChatID(ctx, database.GetChatMessagesByChatIDParams{
ChatID: chatID,
AfterID: afterMessageID,
})
if err != nil {
p.logger.Error(ctx, "failed to load initial chat messages",
slog.Error(err),
slog.F("chat_id", chatID),
)
initialSnapshot = append(initialSnapshot, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeError,
ChatID: chatID,
Error: &codersdk.ChatStreamError{Message: "failed to load initial snapshot"},
})
} else {
for _, msg := range messages {
sdkMsg := db2sdk.ChatMessage(msg)
initialSnapshot = append(initialSnapshot, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeMessage,
ChatID: chatID,
Message: &sdkMsg,
})
}
}
// Load initial queue.
queued, err := p.db.GetChatQueuedMessages(ctx, chatID)
if err != nil {
p.logger.Error(ctx, "failed to load initial queued messages",
slog.Error(err),
slog.F("chat_id", chatID),
)
initialSnapshot = append(initialSnapshot, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeError,
ChatID: chatID,
Error: &codersdk.ChatStreamError{Message: "failed to load initial snapshot"},
})
} else if len(queued) > 0 {
initialSnapshot = append(initialSnapshot, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeQueueUpdate,
ChatID: chatID,
QueuedMessages: db2sdk.ChatQueuedMessages(queued),
})
}
// Get initial chat state to determine if we need a relay.
chat, chatErr := p.db.GetChatByID(ctx, chatID)
// Include the current chat status in the snapshot so the
// frontend can gate message_part processing correctly from
// the very first batch, without waiting for a separate REST
// query.
if chatErr != nil {
p.logger.Error(ctx, "failed to load initial chat state",
slog.Error(chatErr),
slog.F("chat_id", chatID),
)
initialSnapshot = append(initialSnapshot, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeError,
ChatID: chatID,
Error: &codersdk.ChatStreamError{Message: "failed to load initial snapshot"},
})
} else {
statusEvent := codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeStatus,
ChatID: chatID,
Status: &codersdk.ChatStreamStatus{
Status: codersdk.ChatStatus(chat.Status),
},
}
// Prepend so the frontend sees the status before any
// message_part events.
initialSnapshot = append([]codersdk.ChatStreamEvent{statusEvent}, initialSnapshot...)
}
// Track the highest durable message ID delivered to this subscriber,
// whether it came from the initial DB snapshot, the same-replica local
// stream, or a later DB/cache catch-up.
lastMessageID := afterMessageID
if len(messages) > 0 {
lastMessageID = messages[len(messages)-1].ID
}
// When an enterprise SubscribeFn is provided and the chat
// lookup succeeded, call it to get relay events (message_parts
// from remote replicas). OSS now owns pubsub subscription,
// message catch-up, queue updates, and status forwarding;
// enterprise only manages relay dialing.
var relayEvents <-chan codersdk.ChatStreamEvent
var statusNotifications chan StatusNotification
if p.subscribeFn != nil && chatErr == nil {
statusNotifications = make(chan StatusNotification, 10)
relayEvents = p.subscribeFn(mergedCtx, SubscribeFnParams{
ChatID: chatID,
Chat: chat,
WorkerID: p.workerID,
StatusNotifications: statusNotifications,
RequestHeader: requestHeader,
DB: p.db,
Logger: p.logger,
})
}
hasPubsub := false
if p.pubsub != nil {
// hasPubsub is only true when we actually subscribed
// successfully above (allCancels will contain the pubsub
// cancel func in that case).
hasPubsub = len(allCancels) > 1
}
//nolint:nestif
go func() {
defer close(mergedEvents)
if statusNotifications != nil {
defer close(statusNotifications)
}
for {
select {
case <-mergedCtx.Done():
return
case psErr := <-errCh:
p.logger.Error(mergedCtx, "chat stream pubsub error",
slog.F("chat_id", chatID),
slog.Error(psErr),
)
select {
case mergedEvents <- codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeError,
ChatID: chatID,
Error: &codersdk.ChatStreamError{
Message: psErr.Error(),
},
}:
case <-mergedCtx.Done():
}
return
case notify := <-notifications:
if notify.AfterMessageID > 0 || notify.FullRefresh {
if notify.FullRefresh {
lastMessageID = 0
}
cached := p.getCachedDurableMessages(chatID, lastMessageID)
if !notify.FullRefresh && len(cached) > 0 {
for _, event := range cached {
select {
case <-mergedCtx.Done():
return
case mergedEvents <- event:
}
lastMessageID = event.Message.ID
}
} else if newMessages, msgErr := p.db.GetChatMessagesByChatID(mergedCtx, database.GetChatMessagesByChatIDParams{
ChatID: chatID,
AfterID: lastMessageID,
}); msgErr != nil {
p.logger.Warn(mergedCtx, "failed to get chat messages after pubsub notification",
slog.F("chat_id", chatID),
slog.Error(msgErr),
)
} else {
for _, msg := range newMessages {
if msg.ID <= lastMessageID {
continue
}
sdkMsg := db2sdk.ChatMessage(msg)
select {
case <-mergedCtx.Done():
return
case mergedEvents <- codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeMessage,
ChatID: chatID,
Message: &sdkMsg,
}:
}
lastMessageID = msg.ID
}
}
}
if notify.Status != "" {
status := database.ChatStatus(notify.Status)
select {
case <-mergedCtx.Done():
return
case mergedEvents <- codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeStatus,
ChatID: chatID,
Status: &codersdk.ChatStreamStatus{Status: codersdk.ChatStatus(status)},
}:
}
// Notify enterprise relay manager if present.
if statusNotifications != nil {
workerID := uuid.Nil
if notify.WorkerID != "" {
if parsed, parseErr := uuid.Parse(notify.WorkerID); parseErr == nil {
workerID = parsed
}
}
select {
case statusNotifications <- StatusNotification{Status: status, WorkerID: workerID}:
case <-mergedCtx.Done():
return
}
}
}
if notify.Retry != nil {
select {
case <-mergedCtx.Done():
return
case mergedEvents <- codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeRetry,
ChatID: chatID,
Retry: notify.Retry,
}:
}
}
if notify.Error != "" {
select {
case <-mergedCtx.Done():
return
case mergedEvents <- codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeError,
ChatID: chatID,
Error: &codersdk.ChatStreamError{
Message: notify.Error,
},
}:
}
}
if notify.QueueUpdate {
queuedMsgs, queueErr := p.db.GetChatQueuedMessages(mergedCtx, chatID)
if queueErr != nil {
p.logger.Warn(mergedCtx, "failed to get queued messages after pubsub notification",
slog.F("chat_id", chatID),
slog.Error(queueErr),
)
} else {
select {
case <-mergedCtx.Done():
return
case mergedEvents <- codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeQueueUpdate,
ChatID: chatID,
QueuedMessages: db2sdk.ChatQueuedMessages(queuedMsgs),
}:
}
}
}
case event, ok := <-localParts:
if !ok {
localParts = nil
// Local parts channel closed. If pubsub is
// active we continue with pubsub-driven events.
// Otherwise terminate.
if !hasPubsub {
return
}
continue
}
if hasPubsub {
// Only forward message_part events from local
// (durable events come via pubsub + cache).
if event.Type == codersdk.ChatStreamEventTypeMessagePart {
select {
case <-mergedCtx.Done():
return
case mergedEvents <- event:
}
}
} else {
// No pubsub: forward all event types.
select {
case <-mergedCtx.Done():
return
case mergedEvents <- event:
}
}
case event, ok := <-relayEvents:
if !ok {
relayEvents = nil
continue
}
select {
case <-mergedCtx.Done():
return
case mergedEvents <- event:
}
}
}
}()
cancel := func() {
mergedCancel()
for _, cancelFn := range allCancels {
if cancelFn != nil {
cancelFn()
}
}
}
return initialSnapshot, mergedEvents, cancel, true
}
func (p *Server) publishEvent(chatID uuid.UUID, event codersdk.ChatStreamEvent) {
if event.ChatID == uuid.Nil {
event.ChatID = chatID
}
p.publishToStream(chatID, event)
}
func (p *Server) publishStatus(chatID uuid.UUID, status database.ChatStatus, workerID uuid.NullUUID) {
p.publishEvent(chatID, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeStatus,
Status: &codersdk.ChatStreamStatus{Status: codersdk.ChatStatus(status)},
})
notify := coderdpubsub.ChatStreamNotifyMessage{
Status: string(status),
}
if workerID.Valid {
notify.WorkerID = workerID.UUID.String()
}
p.publishChatStreamNotify(chatID, notify)
}
// publishChatStreamNotify broadcasts a per-chat stream notification via
// PostgreSQL pubsub so that all replicas can merge durable database updates
// with transient control events.
func (p *Server) publishChatStreamNotify(chatID uuid.UUID, notify coderdpubsub.ChatStreamNotifyMessage) {
if p.pubsub == nil {
return
}
payload, err := json.Marshal(notify)
if err != nil {
p.logger.Error(context.Background(), "failed to marshal chat stream notify",
slog.F("chat_id", chatID),
slog.Error(err),
)
return
}
if err := p.pubsub.Publish(coderdpubsub.ChatStreamNotifyChannel(chatID), payload); err != nil {
p.logger.Error(context.Background(), "failed to publish chat stream notify",
slog.F("chat_id", chatID),
slog.Error(err),
)
}
}
// publishChatPubsubEvent broadcasts a chat lifecycle event via PostgreSQL
// pubsub so that all replicas can push updates to watching clients.
func (p *Server) publishChatPubsubEvent(chat database.Chat, kind coderdpubsub.ChatEventKind, diffStatus *codersdk.ChatDiffStatus) {
if p.pubsub == nil {
return
}
sdkChat := codersdk.Chat{
ID: chat.ID,
OwnerID: chat.OwnerID,
Title: chat.Title,
Status: codersdk.ChatStatus(chat.Status),
CreatedAt: chat.CreatedAt,
UpdatedAt: chat.UpdatedAt,
}
if chat.ParentChatID.Valid {
parentChatID := chat.ParentChatID.UUID
sdkChat.ParentChatID = &parentChatID
}
if chat.RootChatID.Valid {
rootChatID := chat.RootChatID.UUID
sdkChat.RootChatID = &rootChatID
} else if !chat.ParentChatID.Valid {
rootChatID := chat.ID
sdkChat.RootChatID = &rootChatID
}
if chat.WorkspaceID.Valid {
sdkChat.WorkspaceID = &chat.WorkspaceID.UUID
}
if diffStatus != nil {
sdkChat.DiffStatus = diffStatus
}
event := coderdpubsub.ChatEvent{
Kind: kind,
Chat: sdkChat,
}
payload, err := json.Marshal(event)
if err != nil {
p.logger.Error(context.Background(), "failed to marshal chat pubsub event",
slog.F("chat_id", chat.ID),
slog.Error(err),
)
return
}
if err := p.pubsub.Publish(coderdpubsub.ChatEventChannel(chat.OwnerID), payload); err != nil {
p.logger.Error(context.Background(), "failed to publish chat pubsub event",
slog.F("chat_id", chat.ID),
slog.F("kind", kind),
slog.Error(err),
)
}
}
// PublishDiffStatusChange broadcasts a diff_status_change event for
// the given chat so that watching clients know to re-fetch the diff
// status. This is called from the HTTP layer after the diff status
// is updated in the database.
func (p *Server) PublishDiffStatusChange(ctx context.Context, chatID uuid.UUID) error {
if p.pubsub == nil {
return nil
}
chat, err := p.db.GetChatByID(ctx, chatID)
if err != nil {
return xerrors.Errorf("get chat: %w", err)
}
dbStatus, err := p.db.GetChatDiffStatusByChatID(ctx, chatID)
if err != nil {
return xerrors.Errorf("get chat diff status: %w", err)
}
sdkStatus := db2sdk.ChatDiffStatus(chatID, &dbStatus)
p.publishChatPubsubEvent(chat, coderdpubsub.ChatEventKindDiffStatusChange, &sdkStatus)
return nil
}
func (p *Server) publishRetry(chatID uuid.UUID, payload *codersdk.ChatStreamRetry) {
if payload == nil {
return
}
p.publishEvent(chatID, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeRetry,
Retry: payload,
})
p.publishChatStreamNotify(chatID, coderdpubsub.ChatStreamNotifyMessage{
Retry: payload,
})
}
func (p *Server) publishError(chatID uuid.UUID, message string) {
message = strings.TrimSpace(message)
if message == "" {
return
}
p.publishEvent(chatID, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeError,
Error: &codersdk.ChatStreamError{Message: message},
})
p.publishChatStreamNotify(chatID, coderdpubsub.ChatStreamNotifyMessage{
Error: message,
})
}
func processingFailureReason(err error) (string, bool) {
if err == nil {
return "", false
}
reason := strings.TrimSpace(err.Error())
if reason == "" {
return "", false
}
return reason, true
}
func panicFailureReason(recovered any) string {
var reason string
switch typed := recovered.(type) {
case string:
reason = strings.TrimSpace(typed)
case error:
reason = strings.TrimSpace(typed.Error())
default:
reason = strings.TrimSpace(fmt.Sprint(typed))
}
if reason == "" || reason == "<nil>" {
return "chat processing panicked"
}
return "chat processing panicked: " + reason
}
func (p *Server) publishMessage(chatID uuid.UUID, message database.ChatMessage) {
sdkMessage := db2sdk.ChatMessage(message)
event := codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeMessage,
ChatID: chatID,
Message: &sdkMessage,
}
p.cacheDurableMessage(chatID, event)
p.publishEvent(chatID, event)
p.publishChatStreamNotify(chatID, coderdpubsub.ChatStreamNotifyMessage{
AfterMessageID: message.ID - 1,
})
}
// publishEditedMessage is like publishMessage but uses FullRefresh
// so remote subscribers re-fetch from the beginning, ensuring the
// edit is never silently dropped. The durable cache is replaced
// with only the edited message.
func (p *Server) publishEditedMessage(chatID uuid.UUID, message database.ChatMessage) {
sdkMessage := db2sdk.ChatMessage(message)
event := codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeMessage,
ChatID: chatID,
Message: &sdkMessage,
}
state := p.getOrCreateStreamState(chatID)
state.mu.Lock()
state.durableMessages = []codersdk.ChatStreamEvent{event}
state.durableEvictedBefore = 0
state.mu.Unlock()
p.publishEvent(chatID, event)
p.publishChatStreamNotify(chatID, coderdpubsub.ChatStreamNotifyMessage{
FullRefresh: true,
})
}
func (p *Server) publishMessagePart(chatID uuid.UUID, role codersdk.ChatMessageRole, part codersdk.ChatMessagePart) {
if part.Type == "" {
return
}
// Strip internal-only fields before client delivery.
// Mirrors db2sdk.chatMessageParts stripping for REST.
part.StripInternal()
p.publishEvent(chatID, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeMessagePart,
MessagePart: &codersdk.ChatStreamMessagePart{
Role: role,
Part: part,
},
})
}
func shouldCancelChatFromControlNotification(
notify coderdpubsub.ChatStreamNotifyMessage,
workerID uuid.UUID,
) bool {
status := database.ChatStatus(strings.TrimSpace(notify.Status))
switch status {
case database.ChatStatusWaiting, database.ChatStatusPending, database.ChatStatusError:
return true
case database.ChatStatusRunning:
worker := strings.TrimSpace(notify.WorkerID)
if worker == "" {
return false
}
notifyWorkerID, err := uuid.Parse(worker)
if err != nil {
return false
}
return notifyWorkerID != workerID
default:
return false
}
}
func (p *Server) subscribeChatControl(
ctx context.Context,
chatID uuid.UUID,
cancel context.CancelCauseFunc,
logger slog.Logger,
) func() {
if p.pubsub == nil {
return nil
}
listener := func(_ context.Context, message []byte, err error) {
if err != nil {
logger.Warn(ctx, "chat control pubsub error", slog.Error(err))
return
}
var notify coderdpubsub.ChatStreamNotifyMessage
if unmarshalErr := json.Unmarshal(message, &notify); unmarshalErr != nil {
logger.Warn(ctx, "failed to unmarshal chat control notify", slog.Error(unmarshalErr))
return
}
if shouldCancelChatFromControlNotification(notify, p.workerID) {
cancel(chatloop.ErrInterrupted)
}
}
controlCancel, err := p.pubsub.SubscribeWithErr(
coderdpubsub.ChatStreamNotifyChannel(chatID),
listener,
)
if err != nil {
logger.Warn(ctx, "failed to subscribe to chat control notifications", slog.Error(err))
return nil
}
return controlCancel
}
// chatFileResolver returns a FileResolver that fetches chat file
// content from the database by ID.
func (p *Server) chatFileResolver() chatprompt.FileResolver {
return func(ctx context.Context, ids []uuid.UUID) (map[uuid.UUID]chatprompt.FileData, error) {
files, err := p.db.GetChatFilesByIDs(ctx, ids)
if err != nil {
return nil, err
}
result := make(map[uuid.UUID]chatprompt.FileData, len(files))
for _, f := range files {
result[f.ID] = chatprompt.FileData{
Data: f.Data,
MediaType: f.Mimetype,
}
}
return result, nil
}
}
// tryAutoPromoteQueuedMessage pops the next queued message and converts it
// into a pending user message inside the caller's transaction. Queued
// messages were already admitted through SendMessage, so this preserves FIFO
// order without re-checking usage limits.
func (p *Server) tryAutoPromoteQueuedMessage(
ctx context.Context,
tx database.Store,
chat database.Chat,
) (*database.ChatMessage, []database.ChatQueuedMessage, bool, error) {
logger := p.logger.With(slog.F("chat_id", chat.ID))
nextQueued, err := tx.PopNextQueuedMessage(ctx, chat.ID)
if errors.Is(err, sql.ErrNoRows) {
return nil, nil, false, nil
}
if err != nil {
return nil, nil, false, xerrors.Errorf("pop next queued message: %w", err)
}
msgParams := database.InsertChatMessagesParams{ //nolint:exhaustruct // Fields populated by appendChatMessage.
ChatID: chat.ID,
}
appendChatMessage(&msgParams, newChatMessage(
database.ChatMessageRoleUser,
pqtype.NullRawMessage{
RawMessage: nextQueued.Content,
Valid: len(nextQueued.Content) > 0,
},
database.ChatMessageVisibilityBoth,
chat.LastModelConfigID,
chatprompt.CurrentContentVersion,
).withCreatedBy(chat.OwnerID))
msgs, err := insertChatMessageWithStore(ctx, tx, msgParams)
if err != nil {
logger.Error(ctx, "failed to promote queued message",
slog.F("queued_message_id", nextQueued.ID), slog.Error(err))
return nil, nil, false, nil
}
msg := msgs[0]
remainingQueuedMessages, err := tx.GetChatQueuedMessages(ctx, chat.ID)
if err != nil {
logger.Error(ctx, "failed to load remaining queued messages after auto-promotion",
slog.F("queued_message_id", nextQueued.ID), slog.Error(err))
return &msg, nil, false, nil
}
return &msg, remainingQueuedMessages, true, nil
}
// trackWorkspaceUsage bumps the workspace's last_used_at via the
// usage tracker and extends the workspace's autostop deadline. If
// wsID is not yet valid, it re-reads the chat from the DB to pick
// up late associations (e.g. create_workspace linking a workspace
// mid-conversation). The caller should store the returned value so
// that subsequent calls skip the DB lookup once a workspace has
// been found.
func (p *Server) trackWorkspaceUsage(
ctx context.Context,
chatID uuid.UUID,
wsID uuid.NullUUID,
logger slog.Logger,
) uuid.NullUUID {
if p.usageTracker == nil {
return wsID
}
if !wsID.Valid {
latest, err := p.db.GetChatByID(ctx, chatID)
if err != nil {
logger.Warn(ctx, "failed to re-read chat for workspace association", slog.Error(err))
return wsID
}
wsID = latest.WorkspaceID
}
if wsID.Valid {
p.usageTracker.Add(wsID.UUID)
// Bump the workspace autostop deadline. We pass time.Time{}
// for nextAutostart since we don't have access to
// TemplateScheduleStore here. The activity bump logic
// defaults to the template's activity_bump duration
// (typically 1 hour). Chat workspaces are never prebuilds,
// so no prebuild guard is needed (unlike reporter.go).
//
// This fires every heartbeat (~30s) but the SQL only
// writes when 5% of the deadline has elapsed — most calls
// perform a read-only CTE lookup with no UPDATE.
//
// Scaling note: for 10,000 active chats, this could lead to
// approx. 333 CTE queries/second. A cheap fix for this could
// be to heartbeat every Nth query. Leaving as potential future
// low-hanging fruit if needed.
workspacestats.ActivityBumpWorkspace(ctx, logger.Named("activity_bump"), p.db, wsID.UUID, time.Time{})
}
return wsID
}
func (p *Server) processChat(ctx context.Context, chat database.Chat) {
logger := p.logger.With(slog.F("chat_id", chat.ID))
logger.Info(ctx, "processing chat request")
chatCtx, cancel := context.WithCancelCause(ctx)
defer cancel(nil)
controlCancel := p.subscribeChatControl(chatCtx, chat.ID, cancel, logger)
defer func() {
if controlCancel != nil {
controlCancel()
}
}()
// Periodically update the heartbeat so other replicas know this
// worker is still alive. The goroutine stops when chatCtx is
// canceled (either by completion or interruption).
go func() {
ticker := p.clock.NewTicker(p.chatHeartbeatInterval, "chatd", "heartbeat")
defer ticker.Stop()
for {
select {
case <-chatCtx.Done():
return
case <-ticker.C:
rows, err := p.db.UpdateChatHeartbeat(chatCtx, database.UpdateChatHeartbeatParams{
ID: chat.ID,
WorkerID: p.workerID,
})
if err != nil {
logger.Warn(chatCtx, "failed to update chat heartbeat", slog.Error(err))
continue
}
if rows == 0 {
cancel(chatloop.ErrInterrupted)
return
}
chat.WorkspaceID = p.trackWorkspaceUsage(chatCtx, chat.ID, chat.WorkspaceID, logger)
}
}
}()
// Start buffering stream events BEFORE publishing the running
// status. This closes a race where a subscriber sees
// status=running but misses message_part events because
// buffering hasn't started yet — the subscriber gets an empty
// snapshot and publishToStream drops message_parts while
// buffering is false.
streamState := p.getOrCreateStreamState(chat.ID)
streamState.mu.Lock()
streamState.buffer = nil
streamState.resetDropCounters()
streamState.buffering = true
streamState.mu.Unlock()
defer func() {
streamState.mu.Lock()
streamState.buffer = nil
streamState.resetDropCounters()
streamState.buffering = false
p.cleanupStreamIfIdle(chat.ID, streamState)
streamState.mu.Unlock()
}()
p.publishStatus(chat.ID, database.ChatStatusRunning, uuid.NullUUID{
UUID: p.workerID,
Valid: true,
})
// Determine the final status and last error to set when we're done.
status := database.ChatStatusWaiting
wasInterrupted := false
lastError := ""
generatedTitle := &generatedChatTitle{}
runResult := runChatResult{}
remainingQueuedMessages := []database.ChatQueuedMessage{}
shouldPublishQueueUpdate := false
var promotedMessage *database.ChatMessage
defer func() {
// Use a context that is not canceled by Close() so we can
// reliably update the chat status in the database during
// graceful shutdown.
cleanupCtx := context.WithoutCancel(ctx)
// Handle panics gracefully.
if r := recover(); r != nil {
logger.Error(cleanupCtx, "panic during chat processing", slog.F("panic", r))
lastError = panicFailureReason(r)
p.publishError(chat.ID, lastError)
status = database.ChatStatusError
}
// Check for queued messages and auto-promote the next one.
// This must be done atomically with the status update to avoid
// races with the promote endpoint (which also sets status to
// pending). We use a transaction with FOR UPDATE to ensure we
// don't overwrite a status change made by another caller.
var updatedChat database.Chat
err := p.db.InTx(func(tx database.Store) error {
// Re-read the chat status under lock — another caller
// (e.g. promote) may have already set it to pending.
latestChat, lockErr := tx.GetChatByIDForUpdate(cleanupCtx, chat.ID)
if lockErr != nil {
return xerrors.Errorf("lock chat for release: %w", lockErr)
}
// If another worker has already acquired this chat,
// bail out — we must not overwrite their running
// status or publish spurious events.
if latestChat.Status == database.ChatStatusRunning &&
latestChat.WorkerID.Valid &&
latestChat.WorkerID.UUID != p.workerID {
return errChatTakenByOtherWorker
}
// If someone else already set the chat to pending (e.g.
// the promote endpoint), don't overwrite it — just clear
// the worker and let the processor pick it back up.
if latestChat.Status == database.ChatStatusPending {
status = database.ChatStatusPending
} else if status == database.ChatStatusWaiting {
// Queued messages were already admitted through SendMessage,
// so auto-promotion only preserves FIFO order here.
var promoteErr error
promotedMessage, remainingQueuedMessages, shouldPublishQueueUpdate, promoteErr = p.tryAutoPromoteQueuedMessage(cleanupCtx, tx, latestChat)
if promoteErr != nil {
logger.Error(cleanupCtx, "failed to auto-promote queued message", slog.Error(promoteErr))
} else if promotedMessage != nil {
status = database.ChatStatusPending
}
}
var updateErr error
updatedChat, updateErr = tx.UpdateChatStatus(cleanupCtx, database.UpdateChatStatusParams{
ID: chat.ID,
Status: status,
WorkerID: uuid.NullUUID{},
StartedAt: sql.NullTime{},
HeartbeatAt: sql.NullTime{},
LastError: sql.NullString{String: lastError, Valid: lastError != ""},
})
return updateErr
}, nil)
if errors.Is(err, errChatTakenByOtherWorker) {
// Another worker owns this chat now — skip all
// post-TX side effects (status publish, pubsub,
// web push) to avoid overwriting their state.
return
}
if err != nil {
logger.Error(cleanupCtx, "failed to release chat", slog.Error(err))
return
}
if promotedMessage != nil {
p.publishMessage(chat.ID, *promotedMessage)
}
if shouldPublishQueueUpdate {
p.publishEvent(chat.ID, codersdk.ChatStreamEvent{
Type: codersdk.ChatStreamEventTypeQueueUpdate,
QueuedMessages: db2sdk.ChatQueuedMessages(remainingQueuedMessages),
})
p.publishChatStreamNotify(chat.ID, coderdpubsub.ChatStreamNotifyMessage{
QueueUpdate: true,
})
}
p.publishStatus(chat.ID, status, uuid.NullUUID{})
// Best-effort: use any generated title captured during
// processing so push notifications and the status snapshot
// can reflect it without another DB read. The dedicated
// title_change event remains the source of truth.
if title, ok := generatedTitle.Load(); ok {
updatedChat.Title = title
}
p.publishChatPubsubEvent(updatedChat, coderdpubsub.ChatEventKindStatusChange, nil)
if !wasInterrupted {
p.maybeSendPushNotification(cleanupCtx, updatedChat, status, lastError, runResult, logger)
}
}()
runResult, err := p.runChat(chatCtx, chat, generatedTitle, logger)
if err != nil {
if errors.Is(err, chatloop.ErrInterrupted) || errors.Is(context.Cause(chatCtx), chatloop.ErrInterrupted) {
logger.Info(ctx, "chat interrupted")
status = database.ChatStatusWaiting
wasInterrupted = true
return
}
if isShutdownCancellation(ctx, chatCtx, err) {
logger.Info(ctx, "chat canceled during shutdown; returning to pending")
status = database.ChatStatusPending
lastError = ""
return
}
logger.Error(ctx, "failed to process chat", slog.Error(err))
if reason, ok := processingFailureReason(err); ok {
lastError = reason
p.publishError(chat.ID, lastError)
}
status = database.ChatStatusError
return
}
// If runChat completed successfully but the server context was
// canceled (e.g. during Close()), the chat should be returned
// to pending so another replica can pick it up. There is a
// race where the LLM stream finishes just as the server is
// shutting down — the HTTP response completes before context
// cancellation propagates, so runChat returns nil instead of
// a context.Canceled error. Without this check the chat would
// be marked "waiting" and never retried.
if ctx.Err() != nil {
logger.Info(ctx, "chat completed during shutdown; returning to pending")
status = database.ChatStatusPending
lastError = ""
return
}
}
func isShutdownCancellation(
serverCtx context.Context,
chatCtx context.Context,
err error,
) bool {
if err == nil {
return false
}
// During Close(), the server context is canceled. In-flight chats should
// be returned to pending so another replica can retry them.
if serverCtx.Err() == nil {
return false
}
if errors.Is(err, context.Canceled) {
return true
}
return errors.Is(context.Cause(chatCtx), context.Canceled)
}
// generatedChatTitle shares an asynchronously generated title between the
// detached title-generation goroutine and the deferred cleanup path.
type generatedChatTitle struct {
mu sync.RWMutex
title string
}
func (t *generatedChatTitle) Store(title string) {
if t == nil || title == "" {
return
}
t.mu.Lock()
t.title = title
t.mu.Unlock()
}
func (t *generatedChatTitle) Load() (string, bool) {
if t == nil {
return "", false
}
t.mu.RLock()
defer t.mu.RUnlock()
if t.title == "" {
return "", false
}
return t.title, true
}
type runChatResult struct {
FinalAssistantText string
PushSummaryModel fantasy.LanguageModel
ProviderKeys chatprovider.ProviderAPIKeys
}
func (p *Server) runChat(
ctx context.Context,
chat database.Chat,
generatedTitle *generatedChatTitle,
logger slog.Logger,
) (runChatResult, error) {
result := runChatResult{}
var (
model fantasy.LanguageModel
modelConfig database.ChatModelConfig
providerKeys chatprovider.ProviderAPIKeys
callConfig codersdk.ChatModelCallConfig
messages []database.ChatMessage
)
// Load MCP server configs and user tokens in parallel with
// model resolution and message loading. These queries have
// no dependencies on each other and all hit different tables.
var (
mcpConfigs []database.MCPServerConfig
mcpTokens []database.MCPServerUserToken
)
var g errgroup.Group
g.Go(func() error {
var err error
model, modelConfig, providerKeys, err = p.resolveChatModel(ctx, chat)
if err != nil {
return err
}
if len(modelConfig.Options) > 0 {
if err := json.Unmarshal(modelConfig.Options, &callConfig); err != nil {
return xerrors.Errorf("parse model call config: %w", err)
}
}
return nil
})
g.Go(func() error {
var err error
messages, err = p.db.GetChatMessagesForPromptByChatID(ctx, chat.ID)
if err != nil {
return xerrors.Errorf("get chat messages: %w", err)
}
return nil
})
if len(chat.MCPServerIDs) > 0 {
g.Go(func() error {
var err error
mcpConfigs, err = p.db.GetMCPServerConfigsByIDs(
ctx, chat.MCPServerIDs,
)
if err != nil {
logger.Warn(ctx,
"failed to load MCP server configs",
slog.Error(err),
)
}
return nil
})
g.Go(func() error {
var err error
// If token loading fails, ConnectAll will still
// proceed but oauth2-authenticated servers will
// attempt to connect without credentials. Those
// connections may succeed or fail depending on
// the remote server's auth requirements.
mcpTokens, err = p.db.GetMCPServerUserTokensByUserID(
ctx, chat.OwnerID,
)
if err != nil {
logger.Warn(ctx,
"failed to load MCP user tokens",
slog.Error(err),
)
}
return nil
})
}
if err := g.Wait(); err != nil {
return result, err
}
result.PushSummaryModel = model
result.ProviderKeys = providerKeys
// Fire title generation asynchronously so it doesn't block the
// chat response. It uses a detached context so it can finish
// even after the chat processing context is canceled.
// Snapshot the original chat model so the goroutine doesn't
// race with the model = cuModel reassignment below.
titleModel := result.PushSummaryModel
p.inflight.Add(1)
go func() {
defer p.inflight.Done()
p.maybeGenerateChatTitle(
context.WithoutCancel(ctx),
chat,
messages,
titleModel,
providerKeys,
generatedTitle,
logger,
)
}()
prompt, err := chatprompt.ConvertMessagesWithFiles(ctx, messages, p.chatFileResolver(), logger)
if err != nil {
return result, xerrors.Errorf("build chat prompt: %w", err)
}
if chat.ParentChatID.Valid {
prompt = chatprompt.InsertSystem(prompt, defaultSubagentInstruction)
}
// Detect computer-use subagent via the mode column.
isComputerUse := chat.Mode.Valid && chat.Mode.ChatMode == database.ChatModeComputerUse
// NOTE: Buffering was already started in processChat before
// the running status was published, so message_part events
// are captured from the moment subscribers can see
// status=running. The deferred cleanup also lives in
// processChat.
currentChat := chat
loadChatSnapshot := func(
loadCtx context.Context,
chatID uuid.UUID,
) (database.Chat, error) {
return p.db.GetChatByID(loadCtx, chatID)
}
var (
chatStateMu sync.Mutex
workspaceMu sync.Mutex
)
workspaceCtx := turnWorkspaceContext{
server: p,
chatStateMu: &chatStateMu,
currentChat: &currentChat,
loadChatSnapshot: loadChatSnapshot,
}
defer workspaceCtx.close()
// Connect to MCP servers in parallel with instruction
// resolution. ConnectAll only depends on mcpConfigs and
// mcpTokens which are available after g.Wait() above.
var (
instruction string
resolvedUserPrompt string
mcpTools []fantasy.AgentTool
mcpCleanup func()
)
var g2 errgroup.Group
g2.Go(func() error {
instruction = p.resolveInstructions(
ctx,
chat,
workspaceCtx.getWorkspaceAgent,
workspaceCtx.getWorkspaceConn,
)
return nil
})
g2.Go(func() error {
resolvedUserPrompt = p.resolveUserPrompt(ctx, chat.OwnerID)
return nil
})
if len(mcpConfigs) > 0 {
g2.Go(func() error {
mcpTools, mcpCleanup = mcpclient.ConnectAll(
ctx, logger, mcpConfigs, mcpTokens,
)
return nil
})
}
// All g2 goroutines return nil; error is discarded.
_ = g2.Wait()
if mcpCleanup != nil {
defer mcpCleanup()
}
if instruction != "" {
prompt = chatprompt.InsertSystem(prompt, instruction)
}
if resolvedUserPrompt != "" {
prompt = chatprompt.InsertSystem(prompt, resolvedUserPrompt)
}
// Use the model config's context_limit as a fallback when the LLM
// provider doesn't include context_limit in its response metadata
// (which is the common case).
modelConfigContextLimit := modelConfig.ContextLimit
var finalAssistantText string
persistStep := func(persistCtx context.Context, step chatloop.PersistedStep) error {
// If the chat context has been canceled, bail out before
// inserting any messages. We distinguish the cause so that
// the caller can tell an intentional interruption (e.g.
// EditMessage, user stop) from a server shutdown:
// - ErrInterrupted cause → return ErrInterrupted
// (processChat sets status = waiting).
// - Any other cause (e.g. context.Canceled during
// Close()) → return the original context error so
// isShutdownCancellation can match and set status =
// pending, allowing another replica to retry.
if persistCtx.Err() != nil {
if errors.Is(context.Cause(persistCtx), chatloop.ErrInterrupted) {
return chatloop.ErrInterrupted
}
return persistCtx.Err()
}
// Split the step content into assistant blocks and tool
// result blocks so they can be stored as separate messages
// with the appropriate roles. Provider-executed tool results
// (e.g. web_search) stay in the assistant content because
// the LLM provider expects them inline in the assistant
// turn, not as separate tool messages.
var assistantBlocks []fantasy.Content
var toolResults []fantasy.ToolResultContent
for _, block := range step.Content {
if tr, ok := fantasy.AsContentType[fantasy.ToolResultContent](block); ok {
if !tr.ProviderExecuted {
toolResults = append(toolResults, tr)
continue
}
}
if trPtr, ok := fantasy.AsContentType[*fantasy.ToolResultContent](block); ok && trPtr != nil {
if !trPtr.ProviderExecuted {
toolResults = append(toolResults, *trPtr)
continue
}
}
assistantBlocks = append(assistantBlocks, block)
}
// Pre-marshal all content outside the transaction so the
// FOR UPDATE lock is held only for the INSERT statements.
// Marshaling is pure CPU work with no database dependency.
var assistantContent pqtype.NullRawMessage
if len(assistantBlocks) > 0 {
sdkParts := make([]codersdk.ChatMessagePart, 0, len(assistantBlocks))
for _, block := range assistantBlocks {
sdkParts = append(sdkParts, chatprompt.PartFromContent(block))
}
finalAssistantText = strings.TrimSpace(contentBlocksToText(sdkParts))
var marshalErr error
assistantContent, marshalErr = chatprompt.MarshalParts(sdkParts)
if marshalErr != nil {
return xerrors.Errorf("marshal assistant content: %w", marshalErr)
}
}
toolResultContents := make([]pqtype.NullRawMessage, len(toolResults))
for i, tr := range toolResults {
trPart := chatprompt.PartFromContent(tr)
var marshalErr error
toolResultContents[i], marshalErr = chatprompt.MarshalParts([]codersdk.ChatMessagePart{trPart})
if marshalErr != nil {
return xerrors.Errorf("marshal tool result %d: %w", i, marshalErr)
}
}
hasUsage := step.Usage != (fantasy.Usage{})
var usageForCost codersdk.ChatMessageUsage
if hasUsage {
if step.Usage.InputTokens != 0 {
usageForCost.InputTokens = ptr.Ref(step.Usage.InputTokens)
}
if step.Usage.OutputTokens != 0 {
usageForCost.OutputTokens = ptr.Ref(step.Usage.OutputTokens)
}
if step.Usage.ReasoningTokens != 0 {
usageForCost.ReasoningTokens = ptr.Ref(step.Usage.ReasoningTokens)
}
if step.Usage.CacheCreationTokens != 0 {
usageForCost.CacheCreationTokens = ptr.Ref(step.Usage.CacheCreationTokens)
}
if step.Usage.CacheReadTokens != 0 {
usageForCost.CacheReadTokens = ptr.Ref(step.Usage.CacheReadTokens)
}
}
totalCostMicros := chatcost.CalculateTotalCostMicros(usageForCost, callConfig.Cost)
var insertedMessages []database.ChatMessage
err := p.db.InTx(func(tx database.Store) error {
// Verify this worker still owns the chat before
// inserting messages. This closes the race where
// EditMessage soft-deletes history and clears worker_id
// while persistInterruptedStep (which uses an
// uncancelable context) is still running.
//
// When the chat is in "waiting" status (set by
// InterruptChat / setChatWaiting), the worker_id has
// already been cleared but we still want to persist
// the partial assistant response. We allow the write
// because the history has NOT been truncated — the
// user simply asked to stop. In contrast, EditMessage
// sets the chat to "pending" after truncating, so the
// pending check still correctly blocks stale writes.
lockedChat, lockErr := tx.GetChatByIDForUpdate(persistCtx, chat.ID)
if lockErr != nil {
return xerrors.Errorf("lock chat for persist: %w", lockErr)
}
if !lockedChat.WorkerID.Valid || lockedChat.WorkerID.UUID != p.workerID {
// The worker_id was cleared. Only allow the persist
// if the chat transitioned to "waiting" (interrupt),
// not "pending" (edit) or any other status.
if lockedChat.Status != database.ChatStatusWaiting {
return chatloop.ErrInterrupted
}
}
stepParams := database.InsertChatMessagesParams{ //nolint:exhaustruct // Fields populated by appendChatMessage.
ChatID: chat.ID,
}
var contextLimit int64
if step.ContextLimit.Valid {
contextLimit = step.ContextLimit.Int64
}
var runtimeMs int64
if step.Runtime > 0 {
runtimeMs = step.Runtime.Milliseconds()
}
var totalCostVal int64
if totalCostMicros != nil {
totalCostVal = *totalCostMicros
}
var inputTokens, outputTokens, totalTokens int64
var reasoningTokens, cacheCreationTokens, cacheReadTokens int64
if hasUsage {
inputTokens = step.Usage.InputTokens
outputTokens = step.Usage.OutputTokens
totalTokens = step.Usage.TotalTokens
reasoningTokens = step.Usage.ReasoningTokens
cacheCreationTokens = step.Usage.CacheCreationTokens
cacheReadTokens = step.Usage.CacheReadTokens
}
if assistantContent.Valid {
appendChatMessage(&stepParams, newChatMessage(
database.ChatMessageRoleAssistant,
assistantContent,
database.ChatMessageVisibilityBoth,
modelConfig.ID,
chatprompt.CurrentContentVersion,
).withUsage(
inputTokens, outputTokens, totalTokens,
reasoningTokens, cacheCreationTokens, cacheReadTokens,
).withContextLimit(contextLimit).
withTotalCostMicros(totalCostVal).
withRuntimeMs(runtimeMs))
}
for _, resultContent := range toolResultContents {
appendChatMessage(&stepParams, newChatMessage(
database.ChatMessageRoleTool,
resultContent,
database.ChatMessageVisibilityBoth,
modelConfig.ID,
chatprompt.CurrentContentVersion,
))
}
if len(stepParams.Role) > 0 {
inserted, insertErr := tx.InsertChatMessages(persistCtx, stepParams)
if insertErr != nil {
return xerrors.Errorf("insert step messages: %w", insertErr)
}
insertedMessages = append(insertedMessages, inserted...)
}
return nil
}, nil)
if err != nil {
return xerrors.Errorf("persist step transaction: %w", err)
}
for _, msg := range insertedMessages {
p.publishMessage(chat.ID, msg)
}
// Clear the stream buffer now that the step is
// persisted. Late-joining subscribers will load
// these messages from the database instead.
if val, ok := p.chatStreams.Load(chat.ID); ok {
if ss, ok := val.(*chatStreamState); ok {
ss.mu.Lock()
ss.buffer = nil
ss.resetDropCounters()
ss.mu.Unlock()
}
}
return nil
}
// Apply the default MaxOutputTokens if the model config
// does not specify one.
if callConfig.MaxOutputTokens == nil {
maxOutputTokens := int64(32_000)
callConfig.MaxOutputTokens = &maxOutputTokens
}
// Generate the tool call ID up front so that the streaming
// parts and durable messages share the same identifier.
// Without this the client cannot correlate the
// "Summarizing..." tool call with the "Summarized" tool
// result.
compactionToolCallID := "chat_summarized_" + uuid.NewString()
compactionOptions := &chatloop.CompactionOptions{
ThresholdPercent: modelConfig.CompressionThreshold,
ContextLimit: modelConfig.ContextLimit,
Persist: func(
persistCtx context.Context,
result chatloop.CompactionResult,
) error {
if err := p.persistChatContextSummary(
persistCtx,
chat.ID,
modelConfig.ID,
compactionToolCallID,
result,
); err != nil {
return xerrors.Errorf("persist context summary: %w", err)
}
logger.Info(persistCtx, "chat context summarized",
slog.F("chat_id", chat.ID),
slog.F("threshold_percent", result.ThresholdPercent),
slog.F("usage_percent", result.UsagePercent),
slog.F("context_tokens", result.ContextTokens),
slog.F("context_limit", result.ContextLimit),
)
return nil
},
ToolCallID: compactionToolCallID,
ToolName: "chat_summarized",
PublishMessagePart: func(role codersdk.ChatMessageRole, part codersdk.ChatMessagePart) {
p.publishMessagePart(chat.ID, role, part)
},
OnError: func(err error) {
logger.Warn(ctx, "failed to compact chat context", slog.Error(err))
},
}
if isComputerUse {
// Override model for computer use subagent.
cuModel, cuErr := chatprovider.ModelFromConfig(
chattool.ComputerUseModelProvider,
chattool.ComputerUseModelName,
providerKeys,
chatprovider.UserAgent(),
)
if cuErr != nil {
return result, xerrors.Errorf("resolve computer use model: %w", cuErr)
}
model = cuModel
}
tools := []fantasy.AgentTool{
chattool.ReadFile(chattool.ReadFileOptions{
GetWorkspaceConn: workspaceCtx.getWorkspaceConn,
}),
chattool.WriteFile(chattool.WriteFileOptions{
GetWorkspaceConn: workspaceCtx.getWorkspaceConn,
}),
chattool.EditFiles(chattool.EditFilesOptions{
GetWorkspaceConn: workspaceCtx.getWorkspaceConn,
}),
chattool.Execute(chattool.ExecuteOptions{
GetWorkspaceConn: workspaceCtx.getWorkspaceConn,
}),
chattool.ProcessOutput(chattool.ProcessToolOptions{
GetWorkspaceConn: workspaceCtx.getWorkspaceConn,
}),
chattool.ProcessList(chattool.ProcessToolOptions{
GetWorkspaceConn: workspaceCtx.getWorkspaceConn,
}),
chattool.ProcessSignal(chattool.ProcessToolOptions{
GetWorkspaceConn: workspaceCtx.getWorkspaceConn,
}),
}
// Only root chats (not delegated subagents) get workspace
// provisioning and subagent tools. Child agents must not
// create workspaces or spawn further subagents — they should
// focus on completing their delegated task.
if !chat.ParentChatID.Valid {
tools = append(tools,
chattool.ListTemplates(chattool.ListTemplatesOptions{
DB: p.db,
OwnerID: chat.OwnerID,
}),
chattool.ReadTemplate(chattool.ReadTemplateOptions{
DB: p.db,
OwnerID: chat.OwnerID,
}),
chattool.CreateWorkspace(chattool.CreateWorkspaceOptions{
DB: p.db,
OwnerID: chat.OwnerID,
ChatID: chat.ID,
CreateFn: p.createWorkspaceFn,
AgentConnFn: chattool.AgentConnFunc(p.agentConnFn),
WorkspaceMu: &workspaceMu,
Logger: p.logger,
}),
chattool.StartWorkspace(chattool.StartWorkspaceOptions{
DB: p.db,
OwnerID: chat.OwnerID,
ChatID: chat.ID,
StartFn: p.startWorkspaceFn,
AgentConnFn: chattool.AgentConnFunc(p.agentConnFn),
WorkspaceMu: &workspaceMu,
}),
)
tools = append(tools, p.subagentTools(ctx, func() database.Chat {
return chat
})...)
}
// Append tools from external MCP servers. These appear
// after the built-in tools so the LLM sees them as
// additional capabilities.
tools = append(tools, mcpTools...)
// Build provider-native tools (e.g., web search) based on
// the model configuration.
var providerTools []chatloop.ProviderTool
if callConfig.ProviderOptions != nil {
providerTools = buildProviderTools(model.Provider(), callConfig.ProviderOptions)
}
if isComputerUse {
providerTools = append(providerTools, chatloop.ProviderTool{
Definition: chattool.ComputerUseProviderTool(
workspacesdk.DesktopDisplayWidth,
workspacesdk.DesktopDisplayHeight),
Runner: chattool.NewComputerUseTool(
workspacesdk.DesktopDisplayWidth,
workspacesdk.DesktopDisplayHeight,
workspaceCtx.getWorkspaceConn, quartz.NewReal(),
),
})
}
err = chatloop.Run(ctx, chatloop.RunOptions{
Model: model,
Messages: prompt,
Tools: tools, MaxSteps: maxChatSteps,
ModelConfig: callConfig,
ProviderOptions: chatprovider.ProviderOptionsFromChatModelConfig(model, callConfig.ProviderOptions),
ProviderTools: providerTools,
ContextLimitFallback: modelConfigContextLimit,
PersistStep: persistStep,
PublishMessagePart: func(
role codersdk.ChatMessageRole,
part codersdk.ChatMessagePart,
) {
p.publishMessagePart(chat.ID, role, part)
},
Compaction: compactionOptions,
ReloadMessages: func(reloadCtx context.Context) ([]fantasy.Message, error) {
reloadedMsgs, err := p.db.GetChatMessagesForPromptByChatID(reloadCtx, chat.ID)
if err != nil {
return nil, xerrors.Errorf("reload chat messages: %w", err)
}
reloadedPrompt, err := chatprompt.ConvertMessagesWithFiles(reloadCtx, reloadedMsgs, p.chatFileResolver(), logger)
if err != nil {
return nil, xerrors.Errorf("convert reloaded messages: %w", err)
}
if chat.ParentChatID.Valid {
reloadedPrompt = chatprompt.InsertSystem(reloadedPrompt, defaultSubagentInstruction)
}
var reloadInstruction, reloadUserPrompt string
var rg errgroup.Group
rg.Go(func() error {
reloadInstruction = p.resolveInstructions(
reloadCtx,
chat,
workspaceCtx.getWorkspaceAgent,
workspaceCtx.getWorkspaceConn,
)
return nil
})
rg.Go(func() error {
reloadUserPrompt = p.resolveUserPrompt(reloadCtx, chat.OwnerID)
return nil
})
_ = rg.Wait()
if reloadInstruction != "" {
reloadedPrompt = chatprompt.InsertSystem(reloadedPrompt, reloadInstruction)
}
if reloadUserPrompt != "" {
reloadedPrompt = chatprompt.InsertSystem(reloadedPrompt, reloadUserPrompt)
}
return reloadedPrompt, nil
},
OnRetry: func(attempt int, retryErr error, delay time.Duration) {
if val, ok := p.chatStreams.Load(chat.ID); ok {
if rs, ok := val.(*chatStreamState); ok {
rs.mu.Lock()
rs.buffer = nil
rs.resetDropCounters()
rs.mu.Unlock()
}
}
logger.Warn(ctx, "retrying LLM stream",
slog.F("attempt", attempt),
slog.F("delay", delay.String()),
slog.Error(retryErr),
)
p.publishRetry(chat.ID, &codersdk.ChatStreamRetry{
Attempt: attempt,
DelayMs: delay.Milliseconds(),
Error: retryErr.Error(),
RetryingAt: time.Now().Add(delay),
})
},
OnInterruptedPersistError: func(err error) {
p.logger.Warn(ctx, "failed to persist interrupted chat step", slog.Error(err))
},
})
if err != nil {
return result, err
}
result.FinalAssistantText = finalAssistantText
return result, nil
}
// buildProviderTools creates provider-native tool definitions
// (like web search) based on the model configuration. These
// tools are executed server-side by the LLM provider.
func buildProviderTools(_ string, options *codersdk.ChatModelProviderOptions) []chatloop.ProviderTool {
var tools []chatloop.ProviderTool
if options.Anthropic != nil && options.Anthropic.WebSearchEnabled != nil && *options.Anthropic.WebSearchEnabled {
tools = append(tools, chatloop.ProviderTool{
Definition: anthropic.WebSearchTool(&anthropic.WebSearchToolOptions{
AllowedDomains: options.Anthropic.AllowedDomains,
BlockedDomains: options.Anthropic.BlockedDomains,
}),
})
}
if options.OpenAI != nil && options.OpenAI.WebSearchEnabled != nil && *options.OpenAI.WebSearchEnabled {
args := map[string]any{}
if options.OpenAI.SearchContextSize != nil && *options.OpenAI.SearchContextSize != "" {
args["search_context_size"] = *options.OpenAI.SearchContextSize
}
if len(options.OpenAI.AllowedDomains) > 0 {
args["allowed_domains"] = options.OpenAI.AllowedDomains
}
tools = append(tools, chatloop.ProviderTool{
Definition: fantasy.ProviderDefinedTool{
ID: "web_search",
Name: "web_search",
Args: args,
},
})
}
if options.Google != nil && options.Google.WebSearchEnabled != nil && *options.Google.WebSearchEnabled {
tools = append(tools, chatloop.ProviderTool{
Definition: fantasy.ProviderDefinedTool{
ID: "web_search",
Name: "web_search",
},
})
}
return tools
}
// persistChatContextSummary persists a chat context summary to the database.
// This is invoked via the chat loop's compaction callback.
func (p *Server) persistChatContextSummary(
ctx context.Context,
chatID uuid.UUID,
modelConfigID uuid.UUID,
toolCallID string,
result chatloop.CompactionResult,
) error {
if strings.TrimSpace(result.SystemSummary) == "" ||
strings.TrimSpace(result.SummaryReport) == "" {
return nil
}
systemContent, err := chatprompt.MarshalParts([]codersdk.ChatMessagePart{
codersdk.ChatMessageText(result.SystemSummary),
})
if err != nil {
return xerrors.Errorf("encode system summary: %w", err)
}
args, err := json.Marshal(map[string]any{
"source": "automatic",
"threshold_percent": result.ThresholdPercent,
})
if err != nil {
return xerrors.Errorf("encode summary tool args: %w", err)
}
assistantContent, err := chatprompt.MarshalParts([]codersdk.ChatMessagePart{
codersdk.ChatMessageToolCall(toolCallID, "chat_summarized", args),
})
if err != nil {
return xerrors.Errorf("encode summary tool call: %w", err)
}
summaryResult, err := json.Marshal(map[string]any{
"summary": result.SummaryReport,
"source": "automatic",
"threshold_percent": result.ThresholdPercent,
"usage_percent": result.UsagePercent,
"context_tokens": result.ContextTokens,
"context_limit_tokens": result.ContextLimit,
})
if err != nil {
return xerrors.Errorf("encode summary result payload: %w", err)
}
toolResult, err := chatprompt.MarshalParts([]codersdk.ChatMessagePart{
codersdk.ChatMessageToolResult(toolCallID, "chat_summarized", summaryResult, false),
})
if err != nil {
return xerrors.Errorf("encode summary tool result: %w", err)
}
var insertedMessages []database.ChatMessage
txErr := p.db.InTx(func(tx database.Store) error {
summaryParams := database.InsertChatMessagesParams{ //nolint:exhaustruct // Fields populated by appendChatMessage.
ChatID: chatID,
}
// Hidden summary user message (not published to subscribers).
appendChatMessage(&summaryParams, newChatMessage(
database.ChatMessageRoleUser,
systemContent,
database.ChatMessageVisibilityModel,
modelConfigID,
chatprompt.CurrentContentVersion,
).withCompressed())
// Assistant tool-call message.
appendChatMessage(&summaryParams, newChatMessage(
database.ChatMessageRoleAssistant,
assistantContent,
database.ChatMessageVisibilityUser,
modelConfigID,
chatprompt.CurrentContentVersion,
).withCompressed())
// Tool result message.
appendChatMessage(&summaryParams, newChatMessage(
database.ChatMessageRoleTool,
toolResult,
database.ChatMessageVisibilityBoth,
modelConfigID,
chatprompt.CurrentContentVersion,
).withCompressed())
allInserted, txErr := tx.InsertChatMessages(ctx, summaryParams)
if txErr != nil {
return xerrors.Errorf("insert summary messages: %w", txErr)
}
// Skip the first message (hidden summary user msg) when
// publishing — only the assistant and tool messages are
// visible to subscribers.
insertedMessages = allInserted[1:]
return nil
}, nil)
if txErr != nil {
return txErr
}
// Publish after transaction commits to avoid notifying
// subscribers about messages that could be rolled back.
for _, msg := range insertedMessages {
p.publishMessage(chatID, msg)
}
return nil
}
func (p *Server) resolveChatModel(
ctx context.Context,
chat database.Chat,
) (fantasy.LanguageModel, database.ChatModelConfig, chatprovider.ProviderAPIKeys, error) {
var (
dbConfig database.ChatModelConfig
providers []database.ChatProvider
)
var g errgroup.Group
g.Go(func() error {
var err error
dbConfig, err = p.resolveModelConfig(ctx, chat)
if err != nil {
return xerrors.Errorf("resolve model config: %w", err)
}
return nil
})
g.Go(func() error {
var err error
providers, err = p.db.GetEnabledChatProviders(ctx)
if err != nil {
return xerrors.Errorf("get enabled chat providers: %w", err)
}
return nil
})
if err := g.Wait(); err != nil {
return nil, database.ChatModelConfig{}, chatprovider.ProviderAPIKeys{}, err
}
dbProviders := make(
[]chatprovider.ConfiguredProvider, 0, len(providers),
)
for _, provider := range providers {
dbProviders = append(dbProviders, chatprovider.ConfiguredProvider{
Provider: provider.Provider,
APIKey: provider.APIKey,
BaseURL: provider.BaseUrl,
})
}
keys := chatprovider.MergeProviderAPIKeys(
p.providerAPIKeys, dbProviders,
)
model, err := chatprovider.ModelFromConfig(
dbConfig.Provider, dbConfig.Model, keys, chatprovider.UserAgent(),
)
if err != nil {
return nil, database.ChatModelConfig{}, chatprovider.ProviderAPIKeys{}, xerrors.Errorf(
"create model: %w", err,
)
}
return model, dbConfig, keys, nil
}
// resolveModelConfig looks up the chat's model config by its
// LastModelConfigID. If the referenced config no longer exists
// (e.g. it was deleted), it falls back to the default model
// config. Returns an error when no usable config is available.
func (p *Server) resolveModelConfig(
ctx context.Context,
chat database.Chat,
) (database.ChatModelConfig, error) {
if chat.LastModelConfigID != uuid.Nil {
modelConfig, err := p.db.GetChatModelConfigByID(
ctx, chat.LastModelConfigID,
)
if err == nil {
return modelConfig, nil
}
if !xerrors.Is(err, sql.ErrNoRows) {
return database.ChatModelConfig{}, xerrors.Errorf(
"get chat model config %s: %w",
chat.LastModelConfigID, err,
)
}
// Model config was deleted, fall through to default.
}
defaultConfig, err := p.db.GetDefaultChatModelConfig(ctx)
if err != nil {
if xerrors.Is(err, sql.ErrNoRows) {
return database.ChatModelConfig{}, xerrors.New(
"no default chat model config is available",
)
}
return database.ChatModelConfig{}, xerrors.Errorf(
"get default chat model config: %w", err,
)
}
return defaultConfig, nil
}
func refreshChatWorkspaceSnapshot(
ctx context.Context,
chat database.Chat,
loadChat func(context.Context, uuid.UUID) (database.Chat, error),
) (database.Chat, error) {
if chat.WorkspaceID.Valid || loadChat == nil {
return chat, nil
}
refreshedChat, err := loadChat(ctx, chat.ID)
if err != nil {
return chat, xerrors.Errorf("reload chat workspace state: %w", err)
}
return refreshedChat, nil
}
// resolveInstructions returns the combined system instructions for the
// workspace agent. It reads the home-level (~/.coder/AGENTS.md) and
// working-directory-level (<pwd>/AGENTS.md) instruction files, combines
// them with agent metadata (OS, directory), and caches the result.
func (p *Server) resolveInstructions(
ctx context.Context,
chat database.Chat,
getWorkspaceAgent func(context.Context) (database.WorkspaceAgent, error),
getWorkspaceConn func(context.Context) (workspacesdk.AgentConn, error),
) string {
if !chat.WorkspaceID.Valid || getWorkspaceAgent == nil {
return ""
}
agent, agentErr := getWorkspaceAgent(ctx)
if agentErr != nil {
return ""
}
agentID := agent.ID
p.instructionCacheMu.RLock()
cached, ok := p.instructionCache[agentID]
p.instructionCacheMu.RUnlock()
if ok && time.Since(cached.fetchedAt) < instructionCacheTTL {
return cached.instruction
}
directory := agent.ExpandedDirectory
if directory == "" {
directory = agent.Directory
}
// Read instruction files from the workspace agent.
var sections []instructionFileSection
if getWorkspaceConn != nil {
instructionCtx, cancel := context.WithTimeout(ctx, homeInstructionLookupTimeout)
defer cancel()
conn, connErr := getWorkspaceConn(instructionCtx)
if connErr != nil {
p.logger.Debug(ctx, "failed to resolve workspace connection for instruction files",
slog.F("chat_id", chat.ID),
slog.Error(connErr),
)
} else {
// ~/.coder/AGENTS.md
if content, source, truncated, err := readHomeInstructionFile(instructionCtx, conn); err != nil {
p.logger.Debug(ctx, "failed to load home instruction file",
slog.F("chat_id", chat.ID), slog.Error(err))
} else if content != "" {
sections = append(sections, instructionFileSection{content, source, truncated})
}
// <pwd>/AGENTS.md
if pwdPath := pwdInstructionFilePath(directory); pwdPath != "" {
if content, source, truncated, err := readInstructionFile(instructionCtx, conn, pwdPath); err != nil {
p.logger.Debug(ctx, "failed to load working directory instruction file",
slog.F("chat_id", chat.ID), slog.F("directory", directory), slog.Error(err))
} else if content != "" {
sections = append(sections, instructionFileSection{content, source, truncated})
}
}
}
}
instruction := formatSystemInstructions(agent.OperatingSystem, directory, sections)
p.instructionCacheMu.Lock()
p.instructionCache[agentID] = cachedInstruction{
instruction: instruction,
fetchedAt: time.Now(),
}
p.instructionCacheMu.Unlock()
return instruction
}
// resolveUserPrompt fetches the user's custom chat prompt from the
// database and wraps it in <user-instructions> tags. Returns empty
// string if no prompt is set.
func (p *Server) resolveUserPrompt(ctx context.Context, userID uuid.UUID) string {
raw, err := p.db.GetUserChatCustomPrompt(ctx, userID)
if err != nil {
// sql.ErrNoRows is the normal "not set" case.
return ""
}
trimmed := strings.TrimSpace(raw)
if trimmed == "" {
return ""
}
return "<user-instructions>\n" + trimmed + "\n</user-instructions>"
}
func (p *Server) recoverStaleChats(ctx context.Context) {
staleAfter := time.Now().Add(-p.inFlightChatStaleAfter)
staleChats, err := p.db.GetStaleChats(ctx, staleAfter)
if err != nil {
p.logger.Error(ctx, "failed to get stale chats", slog.Error(err))
return
}
recovered := 0
for _, chat := range staleChats {
p.logger.Info(ctx, "recovering stale chat", slog.F("chat_id", chat.ID))
// Use a transaction with FOR UPDATE to avoid a TOCTOU race:
// between GetStaleChats (a bare SELECT) and here, the chat's
// heartbeat may have been refreshed. We re-check freshness
// under the row lock before resetting.
err := p.db.InTx(func(tx database.Store) error {
locked, lockErr := tx.GetChatByIDForUpdate(ctx, chat.ID)
if lockErr != nil {
return xerrors.Errorf("lock chat for recovery: %w", lockErr)
}
// Only recover chats that are still running.
// Between GetStaleChats and this lock, the chat
// may have completed normally.
if locked.Status != database.ChatStatusRunning {
p.logger.Debug(ctx, "chat status changed since snapshot, skipping recovery",
slog.F("chat_id", chat.ID),
slog.F("status", locked.Status))
return nil
}
// Re-check: only recover if the chat is still stale.
// A valid heartbeat that is at or after the stale
// threshold means the chat was refreshed after our
// initial snapshot — skip it.
if locked.HeartbeatAt.Valid && !locked.HeartbeatAt.Time.Before(staleAfter) {
p.logger.Debug(ctx, "chat heartbeat refreshed since snapshot, skipping recovery",
slog.F("chat_id", chat.ID))
return nil
}
// Reset to pending so any replica can pick it up.
_, updateErr := tx.UpdateChatStatus(ctx, database.UpdateChatStatusParams{
ID: chat.ID,
Status: database.ChatStatusPending,
WorkerID: uuid.NullUUID{},
StartedAt: sql.NullTime{},
HeartbeatAt: sql.NullTime{},
LastError: sql.NullString{},
})
if updateErr != nil {
return updateErr
}
recovered++
return nil
}, nil)
if err != nil {
p.logger.Error(ctx, "failed to recover stale chat",
slog.F("chat_id", chat.ID), slog.Error(err))
}
}
if recovered > 0 {
p.logger.Info(ctx, "recovered stale chats", slog.F("count", recovered))
}
}
// maybeSendPushNotification sends a web push notification when an
// agent chat reaches a terminal state. For errors it dispatches
// synchronously; for successful completions it spawns a goroutine
// that generates a short LLM summary before dispatching. The caller
// is responsible for skipping interrupted chats.
func (p *Server) maybeSendPushNotification(
ctx context.Context,
chat database.Chat,
status database.ChatStatus,
lastError string,
runResult runChatResult,
logger slog.Logger,
) {
if p.webpushDispatcher == nil || p.webpushDispatcher.PublicKey() == "" {
return
}
if chat.ParentChatID.Valid {
return
}
switch status {
case database.ChatStatusError:
pushBody := "Agent encountered an error."
if lastError != "" {
pushBody = lastError
}
p.dispatchPush(ctx, chat, pushBody, status, logger)
case database.ChatStatusWaiting:
// Generate a push notification summary asynchronously
// using a cheap LLM model. This avoids blocking the
// deferred cleanup path while still providing a
// meaningful notification body.
p.inflight.Add(1)
go func() {
defer p.inflight.Done()
pushCtx := context.WithoutCancel(ctx)
pushBody := "Agent has finished running."
assistantText := strings.TrimSpace(runResult.FinalAssistantText)
if assistantText != "" && runResult.PushSummaryModel != nil {
if summary := generatePushSummary(
pushCtx,
chat.Title,
assistantText,
runResult.PushSummaryModel,
runResult.ProviderKeys,
logger,
); summary != "" {
pushBody = summary
}
}
p.dispatchPush(pushCtx, chat, pushBody, status, logger)
}()
}
}
func (p *Server) dispatchPush(
ctx context.Context,
chat database.Chat,
body string,
status database.ChatStatus,
logger slog.Logger,
) {
pushMsg := codersdk.WebpushMessage{
Title: chat.Title,
Body: body,
Icon: "/favicon.ico",
Data: map[string]string{"url": fmt.Sprintf("/agents/%s", chat.ID)},
}
if err := p.webpushDispatcher.Dispatch(ctx, chat.OwnerID, pushMsg); err != nil {
logger.Warn(ctx, "failed to send chat completion web push",
slog.F("chat_id", chat.ID),
slog.F("status", status),
slog.Error(err),
)
}
}
// Close stops the processor and waits for it to finish.
func (p *Server) Close() error {
p.cancel()
<-p.closed
p.inflight.Wait()
return nil
}