Bedrock chat provider requests can inherit Anthropic public API headers
from the process environment, which causes mixed Anthropic and Bedrock
auth headers on signed requests.
Update the Anthropic SDK fork so its Bedrock middleware strips
Anthropic-only headers before signing requests, and keep a chatprovider
regression test for the production request shape.
> Mux is acting on Mike's behalf.
> Worked on by Mux on Mike's behalf.
## Summary
- Disable OpenAI Responses `previous_response_id` chain mode when the
prior assistant response has unresolved local tool calls, so the next
request can include paired tool outputs instead of sending an incomplete
continuation.
- Update the fantasy pin to a Responses replay fix that preserves stored
reasoning references, only replays web search references when paired
with reasoning, and validates local function-call output pairing before
send.
- Add fake OpenAI Responses input validation for the two production 400
shapes and integration coverage for full-history reasoning plus web
search replay.
- Add sanitized diagnostics for the OpenAI Responses continuity errors.
## Tests
- `go test ./providers/openai -run
'TestResponsesToPrompt_(ReasoningWithStore|ReasoningWithWebSearchCombined|WebSearchRequiresReasoningReference|ReasoningWithFunctionCallCombined|WebSearchProviderExecutedToolResults)|TestPrepareParams_(SkipsProviderExecutedToolReferences|ValidatesFunctionCallOutputPairing)|TestValidateResponsesInput_WebSearchReferenceRequiresReasoning'
-count=1`
- `go test ./providers/openai -count=1`
- `GOWORK=off go test ./coderd/x/chatd/chattest -run
TestValidateResponsesAPIInput -count=1`
- `GOWORK=off go test ./coderd/x/chatd -run
'TestOpenAIResponses(NoStaleWebSearchReplay|FullReplayPairsReasoningAndWebSearch|ChainModeSkipsWhenLocalCallPending|ChainModeStillFiresForProviderExecutedOnly)$|TestResolveChainMode_'
-count=1`
- `GOWORK=off go test ./coderd/x/chatd/chatprompt -run
'TestInjectMissingToolResults_' -count=1`
- `GOWORK=off go test ./coderd/x/chatd/chaterror -run
TestClassify_OpenAIResponsesAPIDiagnostics -count=1`
- `GOWORK=off go test ./coderd/x/chatd/... -count=1`
- `git diff --check`
- `git commit` pre-commit hook
`tryAutoPromoteQueuedMessage` in `processChat`'s deferred cleanup could
set a chat back to `pending` without waking the processor. The processor
only noticed on the next 10ms poll, so under load tests like
`TestAutoPromoteQueuedMessageFallsBackForInvalidQueuedModelConfigID`
could time out waiting for the second streaming request (#1500).
Call `p.signalWake()` after the promoted-message publishes when
`promotedMessage != nil`, matching the pattern used by `CreateChat`,
`SendMessage`, `EditMessage`, `PromoteQueued`, and `InterruptChat`. Make
the regression helper `testAutoPromoteQueuedMessageFallback`
deterministic by setting `PendingChatAcquireInterval = time.Hour` and
synchronizing on a `secondRunStarted` channel instead of polling
`requestCount`, so the test fails without the wake instead of relying on
the 10ms ticker.
Closes https://github.com/coder/internal/issues/1500
> Mux is acting on Mike's behalf.
When switching between existing `/agents` chats, unsent file attachments
were kept only in React state and were lost when the chat page
remounted.
This adds chat-scoped draft attachment persistence for the compose
input, keeps edit-mode attachments isolated from compose drafts, warns
when a file cannot be saved to localStorage, and cleans up restored
draft payloads after upload or send.
> Mux is acting on Mike's behalf.
> 🤖 This PR was modified by Coder Agents on behalf of Jake Howell.
Fixes the `outsideBox` variant styling for tabs and simplifies the kebab
overflow logic. The overflow calculation now accounts for `column-gap`
between tabs so the menu trigger appears at the correct breakpoint.
- Fix Tailwind hover selector syntax for `outsideBox` variant
(`[&_[data-slot=tabs-trigger]:hover]` instead of
`[&_[data-slot=tabs-trigger]]:hover`)
- Account for `column-gap` in `useKebabMenu` overflow calculation via a
new `getTabGap` helper
- Use content-box width (`getContentBoxWidth`) for the initial overflow
pass so it matches `ResizeObserver`'s `contentRect.width`
- Consolidate `calculateTabValues` into a single-pass loop, removing the
separate `findFirstTabIndex` function
- Drop `FC` wrapper in favor of inline prop destructuring across all tab
components
- Forward `ref` through `TabsList` so consumers can attach refs directly
- Add `useKebabMenu` unit tests covering both all-visible and overflow
scenarios
Anthropic can reject replayed chat histories when a provider-executed
tool call, such as `web_search`, is present without its matching
provider result block.
This sanitizes unpaired Anthropic provider-executed tool calls during
prompt reconstruction, before Anthropic requests, and before persistence
so existing poisoned histories can continue and new malformed turns are
not stored.
Resolves: CODAGT-259
> Mux is acting on Mike's behalf.
## Problem
The CLI does not honor `default` values on template parameters in two
ways:
1. **`--use-parameter-defaults` rejects empty-string defaults.** The
check `parameterValue != ""` means `default = ""` in Terraform falls
through to an interactive prompt. In CI this causes an EOF error.
2. **`--use-parameter-defaults` only exists on `coder create`.** The
`start`, `update`, and `restart` commands never wire it through. SSH
auto-start passes empty `workspaceParameterFlags{}`, so users SSH-ing
into a stopped workspace with new template parameters get stuck in an
interactive prompt they cannot complete.
## Fix
### 1. Fix empty-string default detection and expose flag on all
commands
Replace `parameterValue != ""` with a check based on `!tvp.Required`. A
parameter with `Required==false` always has a valid default in
Terraform, even if that default is `""`. Also respect CLI defaults
provided via `--parameter-default`.
Move `--use-parameter-defaults` from a standalone option on `create`
into the shared `workspaceParameterFlags` struct. This exposes the flag
(and `CODER_WORKSPACE_USE_PARAMETER_DEFAULTS`) on `start`, `update`, and
`restart` via `allOptions()`. Wire it through
`buildWorkspaceStartRequest` so the resolver receives it.
### 2. SSH auto-start always uses defaults
Set `useParameterDefaults: true` on both `startWorkspace` calls in the
SSH auto-start path (initial start and the forbidden/upgrade fallback).
SSH is non-interactive and should never prompt.
Fixes https://linear.app/codercom/issue/DEVEX-180
Fixes https://github.com/coder/coder/issues/22272
<details><summary>Implementation notes</summary>
### Scoping decisions
- **`--yes` does not imply `--use-parameter-defaults`**: Making `--yes`
auto-accept defaults exposes a validation gap in the dynamic parameter
path (client-side validation happens during prompting, and skipping
prompts bypasses it). This is deferred to a follow-up that also
addresses `codersdk.ValidateWorkspaceBuildParameter` integration in the
resolver. Tracked in PLAT-114.
- **Explicit overrides always win**: `--parameter`,
`--rich-parameter-file`, and `--preset` are resolved in stages 1-5 of
the resolver, before `resolveWithInput` runs. No change needed for
precedence.
- **`!tvp.Required` vs `parameterValue != ""`**: The `Required` field is
set by the Terraform provider based on whether a `default` is present.
This is the canonical signal for "has a default," not the string value
itself.
</details>
> Generated with [Coder Agents](https://coder.com/agents)
Bumps the `charm.land/fantasy` replace directive to pick up
<https://github.com/coder/fantasy/pull/29>, which adds `gpt-5.5` and
`gpt-5.5-pro` to `responsesReasoningModelIDs`.
Without this, chatd's `useOpenAIResponsesOptions` returns false for
GPT-5.5, so it falls back to Chat Completions and never attaches
`ResponsesProviderOptions` (losing `store=true` + `previous_response_id`
chaining and other Responses-only features).
## Changes
- `go.mod`: `github.com/coder/fantasy
v0.0.0-20260416152503-959aa39579d2` →
`v0.0.0-20260424191546-5ab464a305f4`
- `go.sum`: updated hashes
Verified `go build ./coderd/x/chatd/...` passes locally.
Created on behalf of @ibetitsmike
Co-authored-by: blink-so[bot] <211532188+blink-so[bot]@users.noreply.github.com>
Once a user has touched a field, it is better to leave it alone and display explicit validation errors over silently overwriting their inputs. Same for auto-filled values (whether from query parameters or a previous build).
Previously, `chats.last_model_config_id` was not updated when a user
sent a mid-chat message with a different model, and queued messages did
not store their own per-turn model, so promotion ran against whatever
the chat row said at promote time. Chat watch events also did not merge
`last_model_config_id` into the site's root, child, and per-chat
caches, so sidebar labels stayed stale after direct sends and queued
promotions.
- Add nullable `chat_queued_messages.model_config_id`, backfilled from
`chats.last_model_config_id`. Queued inserts round-trip the effective
model id at enqueue time.
- In `coderd/x/chatd`, direct sends update `chats.last_model_config_id`
inside the same transaction that inserts the admitted user message.
Manual promotion and auto-promotion use the queued row's stored
`model_config_id`, with a fallback to `chats.last_model_config_id`
for legacy NULL rows during rollout.
`PromoteQueuedOptions.ModelConfigID`
is now ignored.
- On the site, extract `mergeWatchedChatSummary` and
`mergeWatchedChatIntoCaches` in `site/src/api/queries/chats.ts` so
status-change watch events merge `last_model_config_id` into the
root infinite chat list, the parent-embedded child entry, and the
per-chat `chatKey(chatId)` cache. `updated_at` guards against stale
watch payloads clobbering newer cached state, while diff status
events still merge their PR metadata because they are timestamped
outside the chat row. Watch timestamps are compared as instants so
variable fractional precision does not make fresh events look stale.
- Queued promotion validates stored model config IDs before admission.
Invalid legacy queued IDs fall back to the chat's current model config
instead of dropping the queued message during auto-promotion.
- Backend and frontend regression coverage added for admission, queue
promotion (including FIFO across mixed models, legacy NULL fallback,
and invalid queued model IDs), and chat watch cache merging.
> Mux is acting on Mike's behalf.
*Disclaimer: implemented by a Coder Agent using Claude Opus 4.6*
Follow-up to https://github.com/coder/coder/pull/24630 which added
backend Charm Crush client detection.
## Summary
Adds a `"Charm Crush"` case to the `AIBridgeClientIcon` switch so the
client filter and request logs show an icon instead of the generic
question mark fallback.
Uses a 💘 emoji-based SVG as a placeholder, matching Crush's branding.
Replace with an official brand SVG when one becomes available from the
Charm team.
## Changes
- `site/static/icon/charm-crush.svg`: new emoji-based placeholder icon.
-
`site/src/pages/AIBridgePage/RequestLogsPage/icons/AIBridgeClientIcon.tsx`:
added `"Charm Crush"` case.
Rolldown's tokio workers stall when competing with Go compilation
and the production site build for CPU, causing Vite transform
requests to hang. Vitest browser mode has no import-phase timeout,
so a stalled browser import() blocks the run indefinitely.
Adds a deployment-wide admin override for general delegated subagents.
## What changed
- store the general override in `site_configs` and expose it through the
shared `agent-model-override/{context}` API
- apply the general override when spawning delegated general subagents,
while preserving the existing Explore override behavior
- reuse a shared Agents settings form for the general and Explore
override sections
## Validation
- `make gen`
- `go test ./coderd -run 'TestChatModelOverrides'`
- `go test ./coderd/x/chatd -run
'TestSpawnAgent_(GeneralUsesConfiguredModelOverride|GeneralOverrideLogsAndFallsBackWhenCredentialsUnavailable|GeneralOverrideLogsAndFallsBackWhenProviderDisabled)'`
- `pnpm -C site lint:types`
- `pnpm -C site test:storybook --
AgentSettingsAgentsPageView.stories.tsx`
- `make lint`
- `make pre-commit`
> Mux is acting on Mike's behalf.
- **computeruse.go**: Decode base64 screenshot data before storing in
`ToolResponse.Data` (was casting base64 string to bytes without
decoding)
- **chatloop.go**: Re-encode `ToolResponse.Data` to base64 via
`base64.StdEncoding.EncodeToString` instead of `string()` cast
- **mcpclient.go**: UTF-8 validate all text from MCP responses in
`convertCallResult()` using `strings.ToValidUTF8`
- **chatprompt.go (persist)**: Defense-in-depth UTF-8 sanitization of
text and media Text fields before database storage
- **chatprompt.go (replay)**: Antivenom layer that validates base64 and
UTF-8 at read time, auto-healing already-poisoned chats without
requiring a migration
- `TestToolResultAntivenom`: 4 subtests covering poisoned text, poisoned
media, valid media round-trip, and media with invalid UTF-8 text
- Adds `TestConvertCallResult_UTF8Sanitization`: 4 subtests covering invalid
UTF-8 in TextContent, EmbeddedResource, valid passthrough, and
multi-part
- Adds `TestComputerUseTool_Run_ScreenshotDataIsDecodedBinary`: Verifies no
double-encode in the computer-use path
- Updated existing computer-use tests for the new decoded-binary
contract
> 🤖
The UI already prevents child (delegated/subagent) chats from being
pinned, but the `PATCH /api/experimental/chats/{chat}` endpoint did not
enforce this. A direct API call could pin a child chat.
- Add a `400 Bad Request` guard in `patchChat` when `pinOrder > 0` and
the chat has a `ParentChatID`
- Add `TestChatPinOrder/RejectsChildChat` test
> 🤖
Explore sub-agents previously could not use `web_search` or external MCP
tools. `runChat` hard-skipped both for Explore. Lifting those guards
naively would over-grant tools, because a child chat could outlive the
spawning turn's plan-mode filter.
This change persists the spawning parent turn's filtered external MCP
server IDs onto the child Explore chat, and simplifies the Explore
provider-tool filter in `runChat`:
- New `resolveExploreToolSnapshot` helper: computes the child's
inherited external MCP subset by running the parent's configs through
`filterExternalMCPConfigsForTurn` (plan-mode policy) and, if the parent
is itself an Explore child, further narrowing to the parent's own
persisted `MCPServerIDs`. The result is written to the child's
`MCPServerIDs` column at spawn time.
- The existing `mcp_server_ids` column is the sole durable snapshot. No
new chat column is added.
- `runChat` for Explore children: loads MCP tools from the persisted
snapshot, and keeps only `web_search` from provider-native tools (to
block computer-use and other write-style tools, since Explore is
read-only). Whether `web_search` is actually available is a per-model
decision, determined by the current model config, just like a main chat.
- Built-in Explore allowlist is unchanged. Workspace-local MCP remains
excluded for Explore.
Verification: `go build ./...`, `go test ./coderd/x/chatd/... -count=1`,
`make gen` (clean tree), `make lint/emdash`, `go vet`. Deep-review ran
12 reviewers on the feature and 5 on the clarity refactor; CAR reviewed
and approved; a subsequent scope reduction dropped a temporary
`allow_web_search` column in favor of per-model handling.
> Mux is acting on Mike's behalf.
The agents-access role previously granted chat permissions at user
scope, but chats are org-scoped objects. Rego skips user-level perms
when org_owner is set, making the grants invisible. Handler-level
band-aids used synthetic non-org-scoped objects as a workaround.
- Migrates agents-access from users.rbac_roles (site-level) to
organization_members.roles (org-scoped) via DB migration
- Redefines agents-access as a predefined org-scoped builtin role
alongside organization-admin, organization-auditor, etc., with
Member permissions granting chat create/read/update
- Excludes ResourceChat from OrgMemberPermissions so org membership
alone no longer grants chat access
- Fixes handler Authorize checks to use org-scoped objects with
semantically correct actions (ActionUpdate for message/tool operations)
- Grants org admins the ability to assign agents-access
Closes#24250
Fixes CODAGT-174
Note: this does not update the "Usage" endpoints. Tracked by CODAGT-161.
> 🤖
`OpensAdminSubPanelOnMobile` story has been failing due to not finding a
role="link" with name "Settings".
Agent investigated and claimed the Settings icon gets hidden in mobile
view.
Suggested fix is to start the story directly at `/agents/settings`.
> Generated with [Coder Agents](https://coder.com/agents)
Archived chats accept mutations (messages, edits, queued-message
promotions, tool-result submissions) via the API, causing them to
re-enter the processing pipeline. This violates the hard-stop
design intent from PR #23758.
Add archived checks at three layers:
- HTTP handlers (postChatMessages, patchChatMessage,
promoteChatQueuedMessage, postChatToolResults): return 400
after auth so callers get a clear error.
- Daemon functions (SendMessage, EditMessage, PromoteQueued,
SubmitToolResults): return ErrChatArchived after row lock,
guarding against future callers that bypass the handler.
- AcquireChats SQL: filter out archived chats so they are never
acquired for processing.
Fixes CODAGT-245
## Summary
Fixes the warning badge color in light mode by switching text and border
tokens from `content-warning`/`border-warning` to `highlight-orange`.
## What changed
The `warning` variant in `Badge` was the only colored badge variant not
using the `highlight-*` token pattern:
| Variant | Before | After |
|---|---|---|
| warning (text) | `text-content-warning` | `text-highlight-orange` |
| warning (border) | `border-border-warning` | `border-highlight-orange`
|
In light mode, `content-warning` (HSL 27 96% 61%) produced a washed-out
orange. `highlight-orange` (HSL 30 100% 32%) gives a darker, more
legible result that matches the screenshot in the issue.
> [!NOTE]
> This PR was authored by Coder Agents.
Adds an inline `X` button to the "Planning" indicator so users can
disengage plan mode directly from the chat input, without reopening the
`+` menu. Reuses the same pattern that already ships on the
attached-workspace and MCP-server badges.
- When `onPlanModeToggle` is provided and plan mode is on, the pill
renders a dismiss `X` next to the label; clicking it calls
`onPlanModeToggle(false)`.
- When no toggle handler is passed, no `X` renders (matches the other
badges).
- Extracts `BadgeDismissButton` inside `AgentChatInput.tsx` now that the
dismiss pattern lives in three places, collapsing ~24 lines of
duplicated markup.
- Storybook coverage: tightened `PlanningIndicator`, new
`DisablePlanModeFromBadge` (click fires `onPlanModeToggle(false)`), new
`PlanningIndicatorWithoutToggle` (no handler, no `X`).
### Demo

<sub>Higher-quality
[MP4](https://github.com/david-fraley/coder/raw/pr-24651-media/plan-mode-dismiss.mp4)
also available.</sub>
<details>
<summary>Implementation plan</summary>
### Red / Green / Refactor
1. **Red**: Extended `AgentChatInput.stories.tsx` to assert the `X`
button exists in the Planning pill, clicking it fires
`onPlanModeToggle(false)`, and no `X` renders when `onPlanModeToggle` is
absent. Two stories failed as expected.
2. **Green**: Added an inline `<button aria-label="Disable plan mode">`
with `XIcon` to the Planning pill, gated on `onPlanModeToggle`, reusing
the existing `handlePlanModeToggle` handler. All 35 stories pass.
3. **Refactor**: Rule-of-three met with three duplicated dismiss-button
sites (workspace, MCP, planning). Extracted `BadgeDismissButton` with
`onClick` + `ariaLabel` props and replaced all three copies. Stories
still pass.
### Design notes
- `aria-label` is `"Disable plan mode"` (mode toggle, not item removal)
rather than `"Remove planning"` which would be misleading.
- Planning pill stays outside the `badgeContainerRef` overflow container
by design so it never collapses into the `+N` popover.
- No changes to the `Plan first` menu item in the `+` popover or its
behavior.
</details>
---
_This PR was opened by a Coder agent on behalf of @david-fraley._
---------
Co-authored-by: Jaayden Halko <jaayden@coder.com>
A customer reported that on the `/agents` MCP server create form, the
Create button stays disabled even after filling in Slug and Server URL.
The form also requires a non-empty display name, but the display name
was rendered as a placeholder-style inline title, so it looked optional.
Addressing [Tracy's
feedback](https://github.com/coder/coder/pull/24652#issuecomment-4301473164),
this PR promotes the display name to a proper labeled form field,
matching Slug and Server URL.
## Changes
- Remove the inline editable title input and pencil icon from the
header.
- Header now shows a static server name (or `New MCP server` when
creating).
- Add a labeled `Display name` field as the first field in the form,
with the same required marker treatment used by Slug and Server URL.
- Update the `CreateServer` story to match (no longer asserts the
removed pencil icon).
## Screenshot

Reported via Support for a Netflix user on the MCP server admin panel.
---
_Filed on behalf of the user by Coder Agents._
---------
Co-authored-by: Jaayden Halko <jaayden@coder.com>
*Disclaimer: implemented by a Coder Agent using Claude Opus 4.6*
Marks the `GET /api/v2/aibridge/interceptions` endpoint as deprecated in
favor of `/aibridge/sessions`, which provides richer session-level
aggregation including threads and agentic actions.
Changes:
- Add `@Deprecated` Swagger annotation to the endpoint handler
- Add deprecation notice to the
`codersdk.Client.AIBridgeListInterceptions` method
- Regenerated OpenAPI spec with `"deprecated": true` flag
The endpoint remains fully functional.
Fixes https://github.com/coder/internal/issues/1339
closes CODAGT-121
When an invisible assistant message (e.g. a `provider_executed`
tool-result with no text content) appeared between a visible assistant
message and the next user message, the visible assistant's action bar
was incorrectly hidden. The chain logic computed `isLastInChain` from
the raw `parsedMessages` array, which includes entries that
`ChatMessageItem` returns `null` for.
Extract a shared `isTimelineMessageVisible` helper that encodes the
three null-return conditions (`provider_executed` tool-result-only,
all-provider-executed parts, metadata-only) in one place. Use it both to
guard the early return in `ChatMessageItem` and to skip invisible
entries when computing `isLastInChain`, so chain boundaries are based on
the next *rendered* message.
- feat(agent/agentgit): shorten fallback poll to 5s
- fix(site/AgentsPage): keep git tab visible after reverting to clean
- feat(site/AgentsPage): show last-checked time in git tab
> 🤖
closes DES-22030
## Summary
Mobile view cleanup for the agents page — all changes are behind the
`md:` breakpoint so desktop is unchanged.
**Dropdowns:** Full-width on mobile with dynamic positioning via a
`--mobile-dropdown-bottom` CSS custom property set by a `ResizeObserver`
on the chat input box. Three position variants: `-bottom` (above chat
input), `-top` (below header), `-top-below-header` (below sidebar
header). Viewport branching uses a new `isBelowMdViewport()` helper (`<
768px`) so 640–767 px landscape phones pick the mobile branch instead of
the desktop flyout.
**Layout:** On the main agents page, mobile ordering is header → chat
list → chat input using CSS `order` and `contents` on the content
wrapper. The chat input aligns to the bottom of available space. The
sidebar list uses a top/bottom fade mask on mobile to hint at scrollable
content.
**Header:** Settings, Analytics, sound, and notification icons
consolidated into a single meatball menu dropdown on mobile.
Sound/notification toggles use `e.preventDefault()` to keep the menu
open for state feedback. Chime and notification state is lifted into
`AgentCreatePage` and passed down, so the mobile meatball menu and the
desktop `ChimeButton`/`WebPushButton` stay in sync.
**Workspace pill:** Icon-only on mobile (`size-7` round button with
`StatusIcon`), full pill on desktop. Tooltip hidden on mobile to prevent
ghost tooltip after dropdown close.
**Plus menu:** Workspace picker replaces the flyout with an inline
sub-panel on mobile (back button + search list). Desktop flyout
unchanged. `modal={false}` prevents double-tap when switching between
dropdowns.
**Model selector:** Truncated via `shrink` + `min-w-0` on mobile
(flex-based, no fixed max-width), inline provider/context subtext per
item, tooltip hidden on mobile. Added `open` / `onOpenChange` /
`onTriggerTouchStart` props for external control.
**Consistency:** All back/close buttons normalized to `ArrowLeftIcon`.
Right panel, sidebar settings, header `mobileBack`, and workspace
sub-panel all match the chat top bar pattern.
**Misc polish:** Chat tree nodes use `select-none` +
`-webkit-touch-callout:none` on coarse pointers to suppress the
long-press selection/callout on mobile.
<details>
<summary>Files changed (18)</summary>
- `site/src/index.css` — mobile dropdown CSS with 3 position variants
- `site/src/utils/mobile.ts` — new `isBelowMdViewport()` helper
(`<768px`)
- `site/src/pages/AgentsPage/AgentChatPageView.tsx` — bottom padding
`pb-3`
- `site/src/pages/AgentsPage/AgentCreatePage.tsx` — lift chime + webpush
state; pass handlers to header and buttons
- `site/src/pages/AgentsPage/AgentsPageView.tsx` — `contents` wrapper +
sidebar `border-b`
- `site/src/pages/AgentsPage/components/AgentChatInput.tsx` —
`ResizeObserver` composer ref, `plusMenuView` state, inline workspace
picker, `modal={false}`, mobile branching via `isBelowMdViewport`, bg
- `site/src/pages/AgentsPage/components/AgentCreateForm.tsx` —
`order-last` + `items-end` on mobile
- `site/src/pages/AgentsPage/components/AgentPageHeader.tsx` — meatball
menu (controlled chime/webpush props), `ArrowLeftIcon`, `order-first`,
padding, desktop/mobile branching via `matchMedia`
- `site/src/pages/AgentsPage/components/AgentPageHeader.stories.tsx` —
new Storybook coverage + `play` assertions that toggle state stays in
sync across breakpoints
- `site/src/pages/AgentsPage/components/ChimeButton.tsx` — optional
controlled `enabled` / `onToggle` props
- `site/src/pages/AgentsPage/components/WebPushButton.tsx` — optional
controlled `webPush` / `onToggle` props
-
`site/src/pages/AgentsPage/components/ChatElements/CompactOrgSelector.tsx`
— full-width dropdown class
- `site/src/pages/AgentsPage/components/ChatElements/ModelSelector.tsx`
— truncation, inline subtext, tooltip hidden on mobile, new props
(`open`, `onOpenChange`, `onTriggerTouchStart`)
- `site/src/pages/AgentsPage/components/ChatTopBar.tsx` — full-width
dropdown class
- `site/src/pages/AgentsPage/components/ContextUsageIndicator.tsx` —
full-width dropdown class (mobile branch)
- `site/src/pages/AgentsPage/components/Sidebar/AgentsSidebar.tsx` —
`ArrowLeftIcon`, filter dropdown class, top/bottom fade mask on scroll
area, `select-none` on tree nodes
- `site/src/pages/AgentsPage/components/Sidebar/SidebarTabView.tsx` —
`ArrowLeftIcon`, padding, back button placement
- `site/src/pages/AgentsPage/components/WorkspacePill.tsx` — compact
icon trigger, tooltip hidden on mobile, full-width dropdown class
</details>
> 🤖 Generated by Coder Agents
---------
Co-authored-by: Jaayden Halko <jaayden@coder.com>
Fixes flaky `TestSpawnComputerUseAgentInheritsContext`.
- The test inserts an Anthropic provider directly into the DB after
`CreateChat` has already been called
- The server's background goroutine may have already cached the provider
list (OpenAI only) via `configCache.EnabledProviders()` with a 10s TTL
- The direct DB insert bypasses the pubsub event that production uses to
invalidate the cache
- `isAnthropicConfigured()` returns the stale cached result, making
`computer_use` appear unavailable
- Fix: call `server.configCache.InvalidateProviders()` after the insert,
mirroring what production does via pubsub
CI failure:
https://github.com/coder/coder/actions/runs/24829197096/job/72673070101?pr=24648
> 🤖
- Remove racy sequential `expect("esc")` after `expect("direct open
seed")`
- Both strings appear in the same initial PTY render; their byte-stream
order depends on async title generation timing
- The seed text alone proves we are in the chat view; pressing esc +
expecting `enter: open` confirms list navigation
> 🤖
Fixes https://github.com/coder/internal/issues/1474.
PR #24549 introduced a `quartz.NewMock` clock +
`Trap().NewTimer("drain")` to
remove the wall-clock race. However, the trap consumed only **one**
`NewTimer("drain")` call via `MustWait/MustRelease`.
The merge loop has two code paths that create drain timers with the same
tag:
- Relay result handler (`drainAndClose` path in `relayReadyCh` case):
when an async dial completes after `drainAndClose` was set.
- Status notification handler (`relayParts != nil` branch in
`statusNotifications` case): when `status!=running` arrives while an
active relay exists.
Depending on goroutine scheduling, one or both paths fire. When two
calls hit
the trap, the second blocks the merge loop in `matchCallLocked` (quartz
waits
for all traps to release). Since the test already moved past `MustWait`,
nobody
reads the second call from the trap channel, deadlocking the test.
- Replace the single `MustWait/MustRelease/Advance` with a goroutine
that
loops over `trapDrain.Wait`, releasing and advancing for every drain
timer.
- No production code changes.
> 🤖
Set CODER_AGENT_EXP_MCP_CONFIG_FILES to ~/.mcp.json,.mcp.json so the
Coder agent reads both the harness-managed global MCP config and any
project-local .mcp.json. The agent resolves .mcp.json relative to its
manifest Directory (~/coder), so without this env var, a ~/.mcp.json
written by a user harness would be invisible to the agent.
Multiple files are merged by Manager.Connect; first file wins on name
conflicts. Missing files are silently skipped.
*Disclaimer: implemented by a Coder Agent using Claude Opus 4.6*
The [release calendar](https://coder.com/docs/install/releases) was
missing a link and details for v2.32, which was released on April 14,
2026.
Changes:
- Add v2.32 as Mainline with changelog link and release date
- Add v2.33 as the next upcoming (Not Released) entry
- Update latest patch versions: v2.29.10, v2.30.7, v2.31.9
Adds a new "Governance Layer" section to the architecture page with
short descriptions of AI Gateway and Agent Firewall, linking to their
dedicated reference pages.
> Generated by Coder Agents
---------
Co-authored-by: Danny Kopping <danny@coder.com>