Files
coder/agent/agentsocket/service_test.go
T
Spike Curtis 1069ce6e19 feat: add support for agentsock on Windows (#22171)
relates to #21335

Adds support for the agentsock and thus `coder exp sync` commands on Windows. This support was initially missing.
2026-02-20 16:27:32 +04:00

355 lines
10 KiB
Go

package agentsocket_test
import (
"context"
"testing"
"github.com/stretchr/testify/require"
"cdr.dev/slog/v3"
"github.com/coder/coder/v2/agent/agentsocket"
"github.com/coder/coder/v2/agent/unit"
"github.com/coder/coder/v2/testutil"
)
// newSocketClient creates a DRPC client connected to the Unix socket at the given path.
func newSocketClient(ctx context.Context, t *testing.T, socketPath string) *agentsocket.Client {
t.Helper()
client, err := agentsocket.NewClient(ctx, agentsocket.WithPath(socketPath))
t.Cleanup(func() {
_ = client.Close()
})
require.NoError(t, err)
return client
}
func TestDRPCAgentSocketService(t *testing.T) {
t.Parallel()
t.Run("Ping", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
err = client.Ping(ctx)
require.NoError(t, err)
})
t.Run("SyncStart", func(t *testing.T) {
t.Parallel()
t.Run("NewUnit", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
err = client.SyncStart(ctx, "test-unit")
require.NoError(t, err)
status, err := client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.StatusStarted, status.Status)
})
t.Run("UnitAlreadyStarted", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
// First Start
err = client.SyncStart(ctx, "test-unit")
require.NoError(t, err)
status, err := client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.StatusStarted, status.Status)
// Second Start
err = client.SyncStart(ctx, "test-unit")
require.ErrorContains(t, err, unit.ErrSameStatusAlreadySet.Error())
status, err = client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.StatusStarted, status.Status)
})
t.Run("UnitAlreadyCompleted", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
// First start
err = client.SyncStart(ctx, "test-unit")
require.NoError(t, err)
status, err := client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.StatusStarted, status.Status)
// Complete the unit
err = client.SyncComplete(ctx, "test-unit")
require.NoError(t, err)
status, err = client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.StatusComplete, status.Status)
// Second start
err = client.SyncStart(ctx, "test-unit")
require.NoError(t, err)
status, err = client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.StatusStarted, status.Status)
})
t.Run("UnitNotReady", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
require.NoError(t, err)
err = client.SyncStart(ctx, "test-unit")
require.ErrorContains(t, err, "unit not ready")
status, err := client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.StatusPending, status.Status)
require.False(t, status.IsReady)
})
})
t.Run("SyncWant", func(t *testing.T) {
t.Parallel()
t.Run("NewUnits", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
// If dependency units are not registered, they are registered automatically
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
require.NoError(t, err)
status, err := client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Len(t, status.Dependencies, 1)
require.Equal(t, unit.ID("dependency-unit"), status.Dependencies[0].DependsOn)
require.Equal(t, unit.StatusComplete, status.Dependencies[0].RequiredStatus)
})
t.Run("DependencyAlreadyRegistered", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
// Start the dependency unit
err = client.SyncStart(ctx, "dependency-unit")
require.NoError(t, err)
status, err := client.SyncStatus(ctx, "dependency-unit")
require.NoError(t, err)
require.Equal(t, unit.StatusStarted, status.Status)
// Add the dependency after the dependency unit has already started
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
// Dependencies can be added even if the dependency unit has already started
require.NoError(t, err)
// The dependency is now reflected in the test unit's status
status, err = client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.ID("dependency-unit"), status.Dependencies[0].DependsOn)
require.Equal(t, unit.StatusComplete, status.Dependencies[0].RequiredStatus)
})
t.Run("DependencyAddedAfterDependentStarted", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
// Start the dependent unit
err = client.SyncStart(ctx, "test-unit")
require.NoError(t, err)
status, err := client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.StatusStarted, status.Status)
// Add the dependency after the dependency unit has already started
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
// Dependencies can be added even if the dependent unit has already started.
// The dependency applies the next time a unit is started. The current status is not updated.
// This is to allow flexible dependency management. It does mean that users of this API should
// take care to add dependencies before they start their dependent units.
require.NoError(t, err)
// The dependency is now reflected in the test unit's status
status, err = client.SyncStatus(ctx, "test-unit")
require.NoError(t, err)
require.Equal(t, unit.ID("dependency-unit"), status.Dependencies[0].DependsOn)
require.Equal(t, unit.StatusComplete, status.Dependencies[0].RequiredStatus)
})
})
t.Run("SyncReady", func(t *testing.T) {
t.Parallel()
t.Run("UnregisteredUnit", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
ready, err := client.SyncReady(ctx, "unregistered-unit")
require.NoError(t, err)
require.True(t, ready)
})
t.Run("UnitNotReady", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
// Register a unit with an unsatisfied dependency
err = client.SyncWant(ctx, "test-unit", "dependency-unit")
require.NoError(t, err)
// Check readiness - should be false because dependency is not satisfied
ready, err := client.SyncReady(ctx, "test-unit")
require.NoError(t, err)
require.False(t, ready)
})
t.Run("UnitReady", func(t *testing.T) {
t.Parallel()
socketPath := testutil.AgentSocketPath(t)
ctx := testutil.Context(t, testutil.WaitShort)
server, err := agentsocket.NewServer(
slog.Make().Leveled(slog.LevelDebug),
agentsocket.WithPath(socketPath),
)
require.NoError(t, err)
defer server.Close()
client := newSocketClient(ctx, t, socketPath)
// Register a unit with no dependencies - should be ready immediately
err = client.SyncStart(ctx, "test-unit")
require.NoError(t, err)
// Check readiness - should be true
ready, err := client.SyncReady(ctx, "test-unit")
require.NoError(t, err)
require.True(t, ready)
// Also test a unit with satisfied dependencies
err = client.SyncWant(ctx, "dependent-unit", "test-unit")
require.NoError(t, err)
// Complete the dependency
err = client.SyncComplete(ctx, "test-unit")
require.NoError(t, err)
// Now dependent-unit should be ready
ready, err = client.SyncReady(ctx, "dependent-unit")
require.NoError(t, err)
require.True(t, ready)
})
})
}