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bddb808b25
Fixes all our Go file imports to match the preferred spec that we've _mostly_ been using. For example: ``` import ( "context" "time" "github.com/prometheus/client_golang/prometheus" "golang.org/x/xerrors" "gopkg.in/natefinch/lumberjack.v2" "cdr.dev/slog/v3" "github.com/coder/coder/v2/codersdk/agentsdk" "github.com/coder/serpent" ) ``` 3 groups: standard library, 3rd partly libs, Coder libs. This PR makes the change across the codebase. The PR in the stack above modifies our formatting to maintain this state of affairs, and is a separate PR so it's possible to review that one in detail.
232 lines
9.0 KiB
Go
232 lines
9.0 KiB
Go
package notifications
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import (
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"context"
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"encoding/json"
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"fmt"
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"slices"
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"strings"
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"text/template"
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"github.com/google/uuid"
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"golang.org/x/xerrors"
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"cdr.dev/slog/v3"
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"github.com/coder/coder/v2/coderd/database"
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"github.com/coder/coder/v2/coderd/database/dbtime"
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"github.com/coder/coder/v2/coderd/notifications/render"
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"github.com/coder/coder/v2/coderd/notifications/types"
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"github.com/coder/coder/v2/codersdk"
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"github.com/coder/quartz"
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)
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var (
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ErrCannotEnqueueDisabledNotification = xerrors.New("notification is not enabled")
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ErrDuplicate = xerrors.New("duplicate notification")
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)
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type InvalidDefaultNotificationMethodError struct {
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Method string
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}
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func (e InvalidDefaultNotificationMethodError) Error() string {
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return fmt.Sprintf("given default notification method %q is invalid", e.Method)
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}
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type StoreEnqueuer struct {
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store Store
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log slog.Logger
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defaultMethod database.NotificationMethod
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defaultEnabled bool
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inboxEnabled bool
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// helpers holds a map of template funcs which are used when rendering templates. These need to be passed in because
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// the template funcs will return values which are inappropriately encapsulated in this struct.
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helpers template.FuncMap
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// Used to manipulate time in tests.
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clock quartz.Clock
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}
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// NewStoreEnqueuer creates an Enqueuer implementation which can persist notification messages in the store.
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func NewStoreEnqueuer(cfg codersdk.NotificationsConfig, store Store, helpers template.FuncMap, log slog.Logger, clock quartz.Clock) (*StoreEnqueuer, error) {
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var method database.NotificationMethod
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// TODO(DanielleMaywood):
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// Currently we do not want to allow setting `inbox` as the default notification method.
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// As of 2025-03-25, setting this to `inbox` would cause a crash on the deployment
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// notification settings page. Until we make a future decision on this we want to disallow
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// setting it.
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if err := method.Scan(cfg.Method.String()); err != nil || method == database.NotificationMethodInbox {
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return nil, InvalidDefaultNotificationMethodError{Method: cfg.Method.String()}
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}
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return &StoreEnqueuer{
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store: store,
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log: log,
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defaultMethod: method,
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defaultEnabled: cfg.Enabled(),
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inboxEnabled: cfg.Inbox.Enabled.Value(),
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helpers: helpers,
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clock: clock,
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}, nil
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}
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// Enqueue queues a notification message for later delivery, assumes no structured input data.
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// Returns the IDs of successfully enqueued messages, if any.
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func (s *StoreEnqueuer) Enqueue(ctx context.Context, userID, templateID uuid.UUID, labels map[string]string, createdBy string, targets ...uuid.UUID) ([]uuid.UUID, error) {
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return s.EnqueueWithData(ctx, userID, templateID, labels, nil, createdBy, targets...)
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}
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// Enqueue queues a notification message for later delivery.
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// Messages will be dequeued by a notifier later and dispatched.
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// Returns the IDs of successfully enqueued messages, if any.
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func (s *StoreEnqueuer) EnqueueWithData(ctx context.Context, userID, templateID uuid.UUID, labels map[string]string, data map[string]any, createdBy string, targets ...uuid.UUID) ([]uuid.UUID, error) {
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metadata, err := s.store.FetchNewMessageMetadata(ctx, database.FetchNewMessageMetadataParams{
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UserID: userID,
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NotificationTemplateID: templateID,
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})
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if err != nil {
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s.log.Warn(ctx, "failed to fetch message metadata", slog.F("template_id", templateID), slog.F("user_id", userID), slog.Error(err))
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return nil, xerrors.Errorf("new message metadata: %w", err)
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}
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payload, err := s.buildPayload(metadata, labels, data, targets)
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if err != nil {
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s.log.Warn(ctx, "failed to build payload", slog.F("template_id", templateID), slog.F("user_id", userID), slog.Error(err))
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return nil, xerrors.Errorf("enqueue notification (payload build): %w", err)
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}
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input, err := json.Marshal(payload)
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if err != nil {
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return nil, xerrors.Errorf("failed encoding input labels: %w", err)
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}
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methods := []database.NotificationMethod{}
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if metadata.CustomMethod.Valid {
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methods = append(methods, metadata.CustomMethod.NotificationMethod)
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} else if s.defaultEnabled {
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methods = append(methods, s.defaultMethod)
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}
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// All the enqueued messages are enqueued both on the dispatch method set by the user (or default one) and the inbox.
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// As the inbox is not configurable per the user and is always enabled, we always enqueue the message on the inbox.
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// The logic is done here in order to have two completely separated processing and retries are handled separately.
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if !slices.Contains(methods, database.NotificationMethodInbox) && s.inboxEnabled {
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methods = append(methods, database.NotificationMethodInbox)
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}
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uuids := make([]uuid.UUID, 0, 2)
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for _, method := range methods {
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// TODO(DanielleMaywood):
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// We should have a more permanent solution in the future, but for now this will work.
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// We do not want password reset notifications to end up in Coder Inbox.
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if method == database.NotificationMethodInbox && templateID == TemplateUserRequestedOneTimePasscode {
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continue
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}
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id := uuid.New()
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err = s.store.EnqueueNotificationMessage(ctx, database.EnqueueNotificationMessageParams{
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ID: id,
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UserID: userID,
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NotificationTemplateID: templateID,
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Method: method,
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Payload: input,
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Targets: targets,
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CreatedBy: createdBy,
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CreatedAt: dbtime.Time(s.clock.Now().UTC()),
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})
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if err != nil {
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// We have a trigger on the notification_messages table named `inhibit_enqueue_if_disabled` which prevents messages
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// from being enqueued if the user has disabled them via notification_preferences. The trigger will fail the insertion
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// with the message "cannot enqueue message: user has disabled this notification".
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//
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// This is more efficient than fetching the user's preferences for each enqueue, and centralizes the business logic.
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if strings.Contains(err.Error(), ErrCannotEnqueueDisabledNotification.Error()) {
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s.log.Debug(ctx, "notification not enqueued",
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slog.F("template_id", templateID),
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slog.F("user_id", userID),
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slog.F("method", method),
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slog.Error(ErrCannotEnqueueDisabledNotification),
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)
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continue
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}
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// If the enqueue fails due to a dedupe hash conflict, this means that a notification has already been enqueued
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// today with identical properties. It's far simpler to prevent duplicate sends in this central manner, rather than
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// having each notification enqueue handle its own logic.
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if database.IsUniqueViolation(err, database.UniqueNotificationMessagesDedupeHashIndex) {
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s.log.Debug(ctx, "notification not enqueued",
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slog.F("template_id", templateID),
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slog.F("user_id", userID),
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slog.F("method", method),
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slog.Error(ErrDuplicate),
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)
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continue
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}
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s.log.Warn(ctx, "failed to enqueue notification", slog.F("template_id", templateID), slog.F("input", input), slog.Error(err))
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return nil, xerrors.Errorf("enqueue notification: %w", err)
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}
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uuids = append(uuids, id)
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}
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s.log.Debug(ctx, "enqueued notification", slog.F("msg_ids", uuids))
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return uuids, nil
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}
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// buildPayload creates the payload that the notification will for variable substitution and/or routing.
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// The payload contains information about the recipient, the event that triggered the notification, and any subsequent
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// actions which can be taken by the recipient.
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func (s *StoreEnqueuer) buildPayload(metadata database.FetchNewMessageMetadataRow, labels map[string]string, data map[string]any, targets []uuid.UUID) (*types.MessagePayload, error) {
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payload := types.MessagePayload{
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Version: "1.2",
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NotificationName: metadata.NotificationName,
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NotificationTemplateID: metadata.NotificationTemplateID.String(),
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UserID: metadata.UserID.String(),
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UserEmail: metadata.UserEmail,
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UserName: metadata.UserName,
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UserUsername: metadata.UserUsername,
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Labels: labels,
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Data: data,
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Targets: targets,
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// No actions yet
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}
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// Execute any templates in actions.
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out, err := render.GoTemplate(string(metadata.Actions), payload, s.helpers)
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if err != nil {
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return nil, xerrors.Errorf("render actions: %w", err)
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}
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metadata.Actions = []byte(out)
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var actions []types.TemplateAction
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if err = json.Unmarshal(metadata.Actions, &actions); err != nil {
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return nil, xerrors.Errorf("new message metadata: parse template actions: %w", err)
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}
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payload.Actions = actions
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return &payload, nil
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}
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// NoopEnqueuer implements the Enqueuer interface but performs a noop.
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type NoopEnqueuer struct{}
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// NewNoopEnqueuer builds a NoopEnqueuer which is used to fulfill the contract for enqueuing notifications, if ExperimentNotifications is not set.
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func NewNoopEnqueuer() *NoopEnqueuer {
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return &NoopEnqueuer{}
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}
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func (*NoopEnqueuer) Enqueue(context.Context, uuid.UUID, uuid.UUID, map[string]string, string, ...uuid.UUID) ([]uuid.UUID, error) {
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// nolint:nilnil // irrelevant.
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return nil, nil
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}
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func (*NoopEnqueuer) EnqueueWithData(context.Context, uuid.UUID, uuid.UUID, map[string]string, map[string]any, string, ...uuid.UUID) ([]uuid.UUID, error) {
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// nolint:nilnil // irrelevant.
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return nil, nil
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}
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